BearishSun 8ab4660f21 OpenGL updated so it uses the new combined GPU parameter design 9 rokov pred
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BansheeCore 426fffb882 Updated docs to so they reflect the GPU parameter design changes 9 rokov pred
BansheeD3D11RenderAPI 8f4c8e65f3 Getting rid of the old way of setting GPU parameters and moving towards the new single-object approach (WIP - DX11 only for now) 9 rokov pred
BansheeEditor 8f4c8e65f3 Getting rid of the old way of setting GPU parameters and moving towards the new single-object approach (WIP - DX11 only for now) 9 rokov pred
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 rokov pred
BansheeEngine 8f4c8e65f3 Getting rid of the old way of setting GPU parameters and moving towards the new single-object approach (WIP - DX11 only for now) 9 rokov pred
BansheeFBXImporter 9a6ee5a831 Root motion import implemented 9 rokov pred
BansheeFMOD cde0fbf269 Fixing documentation errors 9 rokov pred
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 rokov pred
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 rokov pred
BansheeGLRenderAPI 8ab4660f21 OpenGL updated so it uses the new combined GPU parameter design 9 rokov pred
BansheeMono 8de834e01c Animation playback during edit mode for preview purposes (WIP) 9 rokov pred
BansheeOISInput 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX 9 rokov pred
BansheeOpenAudio cde0fbf269 Fixing documentation errors 9 rokov pred
BansheePhysX 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 rokov pred
BansheeSL 621d0f7d33 Properly handle multiple defines in a shader 9 rokov pred
BansheeUtility 690230df74 fix Clang build 9 rokov pred
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 rokov pred
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 rokov pred
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 rokov pred
MBansheeEditor 684adaecc1 Undo/redo implemented for the animation window 9 rokov pred
MBansheeEngine ab1fe95dc9 Added root motion property to animation clip and mesh import options 9 rokov pred
RenderBeast 8f4c8e65f3 Getting rid of the old way of setting GPU parameters and moving towards the new single-object approach (WIP - DX11 only for now) 9 rokov pred
SBansheeEditor 684adaecc1 Undo/redo implemented for the animation window 9 rokov pred
SBansheeEngine ab1fe95dc9 Added root motion property to animation clip and mesh import options 9 rokov pred
CMakeLists.txt 11407c6afa Dropping DirectX 9 support 9 rokov pred