BearishSun 90a05366f1 Finished Vulkan hardware buffer implementation há 9 anos atrás
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
Win32 a448b09b54 Implemented Vulkan swapBuffers method on render window há 9 anos atrás
BsGLBuffer.h f2cf9d3387 WIP Vulkan buffers há 9 anos atrás
BsGLCommandBuffer.h ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs há 9 anos atrás
BsGLCommandBufferManager.h ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs há 9 anos atrás
BsGLContext.h f5a83f2a98 More work on improving documentation for doxygen generation há 9 anos atrás
BsGLEventQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future há 9 anos atrás
BsGLFrameBufferObject.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsGLGpuBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation há 9 anos atrás
BsGLGpuParamBlockBuffer.h 588076b7cc Refactoring hardware buffer write/read API, in preparation for Vulkan HW buffer transfer implementation há 9 anos atrás
BsGLHardwareBufferManager.h 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support há 9 anos atrás
BsGLIndexBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation há 9 anos atrás
BsGLOcclusionQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future há 9 anos atrás
BsGLPixelBuffer.h e2fcd6419d Cleaning up render API há 9 anos atrás
BsGLPixelFormat.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsGLPrerequisites.h c6e8badad9 (WIP) Adding command buffer support to OpenGL há 9 anos atrás
BsGLQueryManager.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future há 9 anos atrás
BsGLRenderAPI.h b267abf39a Vulkan render API swapBuffers() method hooked up há 9 anos atrás
BsGLRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings há 9 anos atrás
BsGLRenderTexture.h a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap há 9 anos atrás
BsGLRenderWindowManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsGLSupport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsGLTexture.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater há 9 anos atrás
BsGLTextureManager.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater há 9 anos atrás
BsGLTimerQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future há 9 anos atrás
BsGLUtil.h f5a83f2a98 More work on improving documentation for doxygen generation há 9 anos atrás
BsGLVertexArrayObjectManager.h c6e8badad9 (WIP) Adding command buffer support to OpenGL há 9 anos atrás
BsGLVertexBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation há 9 anos atrás