BearishSun 9ed85be779 Added the ability for C++ Animation to register scene object <-> bone mapping same as in C# 9 gadi atpakaļ
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsAnimation.h 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 gadi atpakaļ
BsAnimationClip.h b7883f7ab7 Skeletal and custom translation/rotation/scale animation curves can now be mapped to scene object's transform 9 gadi atpakaļ
BsAnimationClipRTTI.h 773d549e57 Added basic support for animation events 9 gadi atpakaļ
BsAnimationCurve.h 950b5b52d7 Added a flags field to animation curves 9 gadi atpakaļ
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves 9 gadi atpakaļ
BsAnimationManager.h 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) 9 gadi atpakaļ
BsAnimationUtility.h 9eec1ad285 Conversion of euler angle curves to quaternion curves, and vice versa 9 gadi atpakaļ
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 gadi atpakaļ
BsAudioClip.h a774a03552 AnimationClip foundation 9 gadi atpakaļ
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 gadi atpakaļ
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 gadi atpakaļ
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 gadi atpakaļ
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 gadi atpakaļ
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 gadi atpakaļ
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 gadi atpakaļ
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 gadi atpakaļ
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsCAudioListener.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 gadi atpakaļ
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 gadi atpakaļ
BsCAudioSource.h 584feaa51c Added play on start for audio sources 9 gadi atpakaļ
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 gadi atpakaļ
BsCBoxCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 gadi atpakaļ
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 gadi atpakaļ
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 gadi atpakaļ
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 gadi atpakaļ
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 gadi atpakaļ
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 gadi atpakaļ
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 gadi atpakaļ
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCRigidbody.h f92ea8ea21 Removed unused Physics code 9 gadi atpakaļ
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 gadi atpakaļ
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 gadi atpakaļ
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 gadi atpakaļ
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsCharacterController.h fe2e34ed16 More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX 9 gadi atpakaļ
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsCommonTypes.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 gadi atpakaļ
BsComponent.h 10e057da7b Prefab fixes: 9 gadi atpakaļ
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 gadi atpakaļ
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 gadi atpakaļ
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 10 gadi atpakaļ
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsCorePrerequisites.h 9ed85be779 Added the ability for C++ Animation to register scene object <-> bone mapping same as in C# 9 gadi atpakaļ
BsCoreRenderer.h eb5d33c976 Post processing: 9 gadi atpakaļ
BsCoreSceneManager.h 74bb75edef More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 gadi atpakaļ
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 gadi atpakaļ
BsD6Joint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 gadi atpakaļ
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 gadi atpakaļ
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 gadi atpakaļ
BsDrawOps.h 91df70cddf More work on manuals 10 gadi atpakaļ
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsFJoint.h 916f246010 Joint fixes: 9 gadi atpakaļ
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 gadi atpakaļ
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 10 gadi atpakaļ
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 gadi atpakaļ
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 gadi atpakaļ
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering 9 gadi atpakaļ
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 gadi atpakaļ
BsGpuParam.h 05266555e8 Animation bone transforms now used by the core thread for rendering 9 gadi atpakaļ
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 gadi atpakaļ
BsGpuParams.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 gadi atpakaļ
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile 9 gadi atpakaļ
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 gadi atpakaļ
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering 9 gadi atpakaļ
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 gadi atpakaļ
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 gadi atpakaļ
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsImporter.h 4b94620550 Added materials manual, plus some doc improvements 10 gadi atpakaļ
BsIndexBuffer.h 24341978b0 Added RenderAPI manual 10 gadi atpakaļ
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 gadi atpakaļ
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsJoint.h fc4cb1eb60 Add missing include for FLT_MAX 9 gadi atpakaļ
BsMaterial.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 gadi atpakaļ
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsMaterialParam.h 472f4c82b3 Properly render skinned mesh even when no animation is running 9 gadi atpakaļ
BsMaterialParams.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 gadi atpakaļ
BsMaterialParamsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsMesh.h cde0fbf269 Fixing documentation errors 9 gadi atpakaļ
BsMeshBase.h 74bb75edef More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 gadi atpakaļ
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 gadi atpakaļ
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 gadi atpakaļ
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 gadi atpakaļ
BsMeshManager.h cde0fbf269 Fixing documentation errors 9 gadi atpakaļ
BsMeshRTTI.h 49e269480e Added import for mesh skeleton 9 gadi atpakaļ
BsMeshUtility.h eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) 9 gadi atpakaļ
BsMultiRenderTexture.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsParamBlocks.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 gadi atpakaļ
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsPhysics.h f92ea8ea21 Removed unused Physics code 9 gadi atpakaļ
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsPixelData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 gadi atpakaļ
BsPixelUtil.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 gadi atpakaļ
BsPrefabDiff.h a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 gadi atpakaļ
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 gadi atpakaļ
BsPrefabUtility.h f81fdc1d27 Prefab fixes: 9 gadi atpakaļ
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 gadi atpakaļ
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 gadi atpakaļ
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 10 gadi atpakaļ
BsRenderAPI.h cde0fbf269 Fixing documentation errors 9 gadi atpakaļ
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax 9 gadi atpakaļ
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 gadi atpakaļ
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsRenderTarget.h aa06514ff9 Added support for texture arrays 9 gadi atpakaļ
BsRenderTexture.h aa06514ff9 Added support for texture arrays 9 gadi atpakaļ
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsRendererMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 gadi atpakaļ
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 gadi atpakaļ
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 gadi atpakaļ
BsResources.h 584feaa51c Added play on start for audio sources 9 gadi atpakaļ
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 gadi atpakaļ
BsSamplerState.h 58d28d8ffb Fix missing include 9 gadi atpakaļ
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 gadi atpakaļ
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 gadi atpakaļ
BsShader.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 gadi atpakaļ
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 10 gadi atpakaļ
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 10 gadi atpakaļ
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 gadi atpakaļ
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsSkeleton.h 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 gadi atpakaļ
BsSkeletonMask.h 6164237881 Added bone filtering to animation 9 gadi atpakaļ
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 gadi atpakaļ
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 gadi atpakaļ
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 gadi atpakaļ
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsTechnique.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsTechniqueRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsTexture.h aa06514ff9 Added support for texture arrays 9 gadi atpakaļ
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsTextureManager.h aa06514ff9 Added support for texture arrays 9 gadi atpakaļ
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsVertexBuffer.h 24341978b0 Added RenderAPI manual 10 gadi atpakaļ
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsVertexDataDesc.h eb5d33c976 Post processing: 9 gadi atpakaļ
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsVertexDeclaration.h adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) 9 gadi atpakaļ
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 10 gadi atpakaļ
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ