Marc Legendre 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX há 9 anos atrás
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
Win32 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsGLBuffer.h e2b1582a6e Various fixes to the OpenGL render backend há 9 anos atrás
BsGLContext.h f5a83f2a98 More work on improving documentation for doxygen generation há 9 anos atrás
BsGLEventQuery.h f5a83f2a98 More work on improving documentation for doxygen generation há 9 anos atrás
BsGLFrameBufferObject.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsGLGpuBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsGLGpuParamBlockBuffer.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
BsGLHardwareBufferManager.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsGLIndexBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsGLMultiRenderTexture.h f5a83f2a98 More work on improving documentation for doxygen generation há 9 anos atrás
BsGLOcclusionQuery.h cdaaa8e6da More work on improving documentation for Doxygen generation há 9 anos atrás
BsGLPixelBuffer.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsGLPixelFormat.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsGLPrerequisites.h 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX há 9 anos atrás
BsGLQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsGLRenderAPI.h cde0fbf269 Fixing documentation errors há 9 anos atrás
BsGLRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings há 9 anos atrás
BsGLRenderTexture.h cbd7b0af8b Albedo surface in G-buffer now stores its data in sRGB so that we don't lose colors há 9 anos atrás
BsGLRenderWindowManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsGLSupport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsGLTexture.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsGLTextureManager.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsGLTimerQuery.h f5a83f2a98 More work on improving documentation for doxygen generation há 9 anos atrás
BsGLUtil.h f5a83f2a98 More work on improving documentation for doxygen generation há 9 anos atrás
BsGLVertexArrayObjectManager.h f5a83f2a98 More work on improving documentation for doxygen generation há 9 anos atrás
BsGLVertexBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás