BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth пре 9 година
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GLSL a9e78fd375 Missing break пре 9 година
Win32 20da94c930 Fix path inconsistency пре 9 година
BsGLBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend пре 9 година
BsGLContext.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година
BsGLEventQuery.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година
BsGLFrameBufferObject.cpp aa06514ff9 Added support for texture arrays пре 9 година
BsGLGpuBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend пре 9 година
BsGLGpuParamBlockBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година
BsGLHardwareBufferManager.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth пре 9 година
BsGLIndexBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend пре 9 година
BsGLMultiRenderTexture.cpp e2b1582a6e Various fixes to the OpenGL render backend пре 9 година
BsGLOcclusionQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 9 година
BsGLPixelBuffer.cpp aa06514ff9 Added support for texture arrays пре 9 година
BsGLPixelFormat.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL пре 9 година
BsGLPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 9 година
BsGLQueryManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links пре 9 година
BsGLRenderAPI.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread пре 9 година
BsGLRenderAPIFactory.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година
BsGLRenderTexture.cpp e2b1582a6e Various fixes to the OpenGL render backend пре 9 година
BsGLRenderWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links пре 9 година
BsGLSLParamParser.cpp 3fa5c8e95e OpenGL line rendering shader пре 9 година
BsGLSupport.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година
BsGLTexture.cpp aa06514ff9 Added support for texture arrays пре 9 година
BsGLTextureManager.cpp aa06514ff9 Added support for texture arrays пре 9 година
BsGLTimerQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 9 година
BsGLVertexArrayObjectManager.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth пре 9 година
BsGLVertexBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend пре 9 година
glew.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година