BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 سال پیش
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GLSL a9e78fd375 Missing break 9 سال پیش
Win32 20da94c930 Fix path inconsistency 9 سال پیش
BsGLBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 سال پیش
BsGLContext.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 سال پیش
BsGLEventQuery.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 سال پیش
BsGLFrameBufferObject.cpp aa06514ff9 Added support for texture arrays 9 سال پیش
BsGLGpuBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 سال پیش
BsGLGpuParamBlockBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 سال پیش
BsGLHardwareBufferManager.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 سال پیش
BsGLIndexBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 سال پیش
BsGLMultiRenderTexture.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 سال پیش
BsGLOcclusionQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 سال پیش
BsGLPixelBuffer.cpp aa06514ff9 Added support for texture arrays 9 سال پیش
BsGLPixelFormat.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 سال پیش
BsGLPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 سال پیش
BsGLQueryManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 سال پیش
BsGLRenderAPI.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 سال پیش
BsGLRenderAPIFactory.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 سال پیش
BsGLRenderTexture.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 سال پیش
BsGLRenderWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 سال پیش
BsGLSLParamParser.cpp 3fa5c8e95e OpenGL line rendering shader 9 سال پیش
BsGLSupport.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 سال پیش
BsGLTexture.cpp aa06514ff9 Added support for texture arrays 9 سال پیش
BsGLTextureManager.cpp aa06514ff9 Added support for texture arrays 9 سال پیش
BsGLTimerQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 سال پیش
BsGLVertexArrayObjectManager.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 سال پیش
BsGLVertexBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 سال پیش
glew.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 سال پیش