#3d #game-engine #engine #gamedev

Marko Pintera deeea032ad ProfilerOverlay now renders on the proper viewport há 12 anos atrás
BansheeEngine bd49987b79 Added profiler overlay captions and made sure they render in proper columns há 12 anos atrás
BansheeForwardRenderer 2b14aca1e0 Added basic drop overlay mesh and material há 12 anos atrás
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) há 12 anos atrás
CamelotClient deeea032ad ProfilerOverlay now renders on the proper viewport há 12 anos atrás
CamelotCore deeea032ad ProfilerOverlay now renders on the proper viewport há 12 anos atrás
CamelotD3D11RenderSystem ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. há 12 anos atrás
CamelotD3D9Renderer ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. há 12 anos atrás
CamelotEditor b19b034abb Added DebugRelease build há 12 anos atrás
CamelotFBXImporter 2b14aca1e0 Added basic drop overlay mesh and material há 12 anos atrás
CamelotFontImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) há 12 anos atrás
CamelotFreeImgImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) há 12 anos atrás
CamelotGLRenderer ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. há 12 anos atrás
CamelotOISInput 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) há 12 anos atrás
CamelotUtility 7721cbbd15 Completely changed how layout options are specified in order to make overriding GUIElementStyles more easy há 12 anos atrás
BansheeEngine.sln 33e91538e9 Modified some platform and compiler defines (add clang/intel and removed some unused ones), also added thread localstorage há 12 anos atrás
CSharpWrap.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc há 12 anos atrás
Dependencies.txt eecdc1b68e Made all GUI textures relative to the bin folder há 12 anos atrás
DrawHelper.txt 200d516c80 Added AABox debug draw rendering há 12 anos atrás
EditorWindowDock.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc há 12 anos atrás
Localization.txt 085a98cd70 Fixed an issue localized strings and an exception that would happen when language was changed and update method was called on a deallocated object há 12 anos atrás
Notes.txt ff64948b20 Profiler Overlay code (untested) há 12 anos atrás
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) há 12 anos atrás
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) há 12 anos atrás
TODO.txt deeea032ad ProfilerOverlay now renders on the proper viewport há 12 anos atrás
TODODoc.txt 47682e394e Work on GUIMenuBar há 12 anos atrás
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI há 13 anos atrás