#3d #game-engine #engine #gamedev

Marko Pintera eaad612713 GUIRenderTexture updated so it handles OpenGL texture flipping properly 12 лет назад
BansheeEngine eaad612713 GUIRenderTexture updated so it handles OpenGL texture flipping properly 12 лет назад
BansheeForwardRenderer 2b14aca1e0 Added basic drop overlay mesh and material 12 лет назад
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
CamelotClient 644a56c379 Fixed an issue where OpenGL draw calls would take longer and longer due to a vector that was never cleared 12 лет назад
CamelotCore 644a56c379 Fixed an issue where OpenGL draw calls would take longer and longer due to a vector that was never cleared 12 лет назад
CamelotD3D11RenderSystem 3294c5f20f Ensured that GUIArea and GUIWidget use Viewport for determining size, instead of window (which was only there for input purposes) 12 лет назад
CamelotD3D9Renderer 644a56c379 Fixed an issue where OpenGL draw calls would take longer and longer due to a vector that was never cleared 12 лет назад
CamelotEditor b19b034abb Added DebugRelease build 12 лет назад
CamelotFBXImporter 2b14aca1e0 Added basic drop overlay mesh and material 12 лет назад
CamelotFontImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 лет назад
CamelotFreeImgImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 лет назад
CamelotGLRenderer 644a56c379 Fixed an issue where OpenGL draw calls would take longer and longer due to a vector that was never cleared 12 лет назад
CamelotOISInput 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 лет назад
CamelotUtility 7721cbbd15 Completely changed how layout options are specified in order to make overriding GUIElementStyles more easy 12 лет назад
BansheeEngine.sln 33e91538e9 Modified some platform and compiler defines (add clang/intel and removed some unused ones), also added thread localstorage 12 лет назад
CSharpWrap.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 лет назад
Dependencies.txt eecdc1b68e Made all GUI textures relative to the bin folder 12 лет назад
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 лет назад
EditorWindowDock.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 лет назад
Notes.txt ff64948b20 Profiler Overlay code (untested) 12 лет назад
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
TODO.txt 644a56c379 Fixed an issue where OpenGL draw calls would take longer and longer due to a vector that was never cleared 12 лет назад
TODODoc.txt 47682e394e Work on GUIMenuBar 12 лет назад
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 12 лет назад