BearishSun f2a2f44533 Bugfix: Disabling both SSR and indirect lighting will no longer break lighting 8 anos atrás
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Blit.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
Clear.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
DebugDraw.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
Default.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
DeferredDirectionalLight.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
DeferredPointLight.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
Diffuse.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
FlatFramebufferToTexture.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
IrradianceAccumulateCubeSH.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
IrradianceAccumulateSH.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
IrradianceComputeSH.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
IrradianceComputeSHFrag.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
IrradianceEvaluate.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
IrradianceProjectSH.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
IrradianceReduceSH.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
LightGridLLCreation.bsl.asset f2a2f44533 Bugfix: Disabling both SSR and indirect lighting will no longer break lighting 8 anos atrás
LightGridLLReduction.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
MSAACoverage.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
MSAACoverageStencil.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
PPBuildHiZ.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
PPCreateTonemapLUT.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
PPDownsample.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
PPEncodeDepth.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
PPEyeAdaptHistogram.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
PPEyeAdaptHistogramReduce.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
PPEyeAdaptation.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
PPEyeAdaptationBasic.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
PPEyeAdaptationBasicSetup.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
PPFXAA.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
PPGaussianBlur.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
PPGaussianDOFCombine.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
PPGaussianDOFSeparate.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
PPSSAO.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
PPSSAOBlur.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
PPSSAODownsample.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
PPSSRResolve.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
PPSSRStencil.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
PPSSRTrace.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
PPTonemapping.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
ReflectionCubeDownsample.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
ReflectionCubeImportanceSample.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
ShadowDepthCube.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
ShadowDepthDirectional.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
ShadowDepthNormal.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
ShadowProject.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
ShadowProjectOmni.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
ShadowProjectStencil.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
Skybox.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
SpriteImageAlpha.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
SpriteImageNoAlpha.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
SpriteLine.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
SpriteText.bsl.asset e605573591 Refactor: Shader variations are now defined directly in BSL files 8 anos atrás
TetrahedraRender.bsl.asset 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 anos atrás
TiledDeferredImageBasedLighting.bsl.asset f2a2f44533 Bugfix: Disabling both SSR and indirect lighting will no longer break lighting 8 anos atrás
TiledDeferredLighting.bsl.asset f2a2f44533 Bugfix: Disabling both SSR and indirect lighting will no longer break lighting 8 anos atrás
Transparent.bsl.asset f2a2f44533 Bugfix: Disabling both SSR and indirect lighting will no longer break lighting 8 anos atrás