BearishSun 8b5a233303 Added sync methods to material params 9 лет назад
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsAnimation.h 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 лет назад
BsAnimationClip.h b7883f7ab7 Skeletal and custom translation/rotation/scale animation curves can now be mapped to scene object's transform 9 лет назад
BsAnimationClipRTTI.h 773d549e57 Added basic support for animation events 9 лет назад
BsAnimationCurve.h 950b5b52d7 Added a flags field to animation curves 9 лет назад
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves 9 лет назад
BsAnimationManager.h 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) 9 лет назад
BsAnimationUtility.h 9eec1ad285 Conversion of euler angle curves to quaternion curves, and vice versa 9 лет назад
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 лет назад
BsAudioClip.h a774a03552 AnimationClip foundation 9 лет назад
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 лет назад
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 лет назад
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 лет назад
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 лет назад
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 лет назад
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 лет назад
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 лет назад
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsCAudioListener.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 лет назад
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 лет назад
BsCAudioSource.h 584feaa51c Added play on start for audio sources 9 лет назад
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 лет назад
BsCBoxCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 лет назад
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 лет назад
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 лет назад
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 лет назад
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 лет назад
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 лет назад
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 лет назад
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 лет назад
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 лет назад
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCRigidbody.h f92ea8ea21 Removed unused Physics code 9 лет назад
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 лет назад
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 лет назад
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 лет назад
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsCharacterController.h fe2e34ed16 More work on improving documentation for doxygen generation 10 лет назад
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX 9 лет назад
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsCommonTypes.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 лет назад
BsComponent.h 10e057da7b Prefab fixes: 9 лет назад
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 лет назад
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 лет назад
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 10 лет назад
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsCorePrerequisites.h 8b5a233303 Added sync methods to material params 9 лет назад
BsCoreRenderer.h eb5d33c976 Post processing: 9 лет назад
BsCoreSceneManager.h 74bb75edef More work on improving documentation for doxygen generation 10 лет назад
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 лет назад
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 лет назад
BsD6Joint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 лет назад
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 10 лет назад
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 лет назад
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 лет назад
BsDrawOps.h 91df70cddf More work on manuals 10 лет назад
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsFJoint.h 916f246010 Joint fixes: 9 лет назад
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 лет назад
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 10 лет назад
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 лет назад
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 лет назад
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering 9 лет назад
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 лет назад
BsGpuParam.h 05266555e8 Animation bone transforms now used by the core thread for rendering 9 лет назад
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 лет назад
BsGpuParams.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 лет назад
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile 9 лет назад
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 лет назад
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering 9 лет назад
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 лет назад
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 лет назад
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsImporter.h 4b94620550 Added materials manual, plus some doc improvements 10 лет назад
BsIndexBuffer.h 24341978b0 Added RenderAPI manual 10 лет назад
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 лет назад
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsJoint.h fc4cb1eb60 Add missing include for FLT_MAX 9 лет назад
BsMaterial.h cfff49ac22 Refactored material params so it can be used on both sim and core threads (in preparation of a minor Material refactor) 9 лет назад
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsMaterialParam.h 472f4c82b3 Properly render skinned mesh even when no animation is running 9 лет назад
BsMaterialParams.h 8b5a233303 Added sync methods to material params 9 лет назад
BsMaterialParamsRTTI.h 8b5a233303 Added sync methods to material params 9 лет назад
BsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsMesh.h cde0fbf269 Fixing documentation errors 9 лет назад
BsMeshBase.h 74bb75edef More work on improving documentation for doxygen generation 10 лет назад
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 лет назад
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 лет назад
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 лет назад
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 лет назад
BsMeshManager.h cde0fbf269 Fixing documentation errors 9 лет назад
BsMeshRTTI.h 49e269480e Added import for mesh skeleton 9 лет назад
BsMeshUtility.h eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) 9 лет назад
BsMultiRenderTexture.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsParamBlocks.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 лет назад
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsPhysics.h f92ea8ea21 Removed unused Physics code 9 лет назад
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 10 лет назад
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 10 лет назад
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation 10 лет назад
BsPixelData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 лет назад
BsPixelUtil.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 10 лет назад
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 лет назад
BsPrefabDiff.h a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 лет назад
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 лет назад
BsPrefabUtility.h f81fdc1d27 Prefab fixes: 9 лет назад
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 лет назад
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 лет назад
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 10 лет назад
BsRenderAPI.h cde0fbf269 Fixing documentation errors 9 лет назад
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax 9 лет назад
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 лет назад
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsRenderTarget.h aa06514ff9 Added support for texture arrays 9 лет назад
BsRenderTexture.h aa06514ff9 Added support for texture arrays 9 лет назад
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsRendererMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 лет назад
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 лет назад
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 лет назад
BsResources.h 584feaa51c Added play on start for audio sources 9 лет назад
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 лет назад
BsSamplerState.h 58d28d8ffb Fix missing include 9 лет назад
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 10 лет назад
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 лет назад
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 лет назад
BsShader.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 лет назад
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 10 лет назад
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 10 лет назад
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 лет назад
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsSkeleton.h 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 лет назад
BsSkeletonMask.h 6164237881 Added bone filtering to animation 9 лет назад
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 лет назад
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 лет назад
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 лет назад
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsTechnique.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsTechniqueRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 10 лет назад
BsTexture.h aa06514ff9 Added support for texture arrays 9 лет назад
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsTextureManager.h aa06514ff9 Added support for texture arrays 9 лет назад
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 10 лет назад
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 10 лет назад
BsVertexBuffer.h 24341978b0 Added RenderAPI manual 10 лет назад
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsVertexDataDesc.h eb5d33c976 Post processing: 9 лет назад
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsVertexDeclaration.h adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) 9 лет назад
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 10 лет назад
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад