Marko Pintera 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 éve
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GL 1e81bf9e05 13 éve
GLX 1e81bf9e05 13 éve
OSX 1e81bf9e05 13 éve
gtk 1e81bf9e05 13 éve
CmGLContext.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 éve
CmGLFrameBufferObject.h f31858229c GL with new depth stencil works 13 éve
CmGLGpuBuffer.h 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 éve
CmGLGpuParamBlock.h 6d8e1b9520 Uniform buffer actually work 13 éve
CmGLGpuProgramManager.h 655f82b5a4 Removing unused stuff from GpuPrograms 13 éve
CmGLHardwareBufferManager.h 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 éve
CmGLIndexBuffer.h 89362ce009 Removed the useless HardwareBufferManagerBase 13 éve
CmGLMultiRenderTexture.h 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 éve
CmGLOcclusionQuery.h 656d3e7b07 Renamed all of the hardware buffers 13 éve
CmGLPixelBuffer.h 656d3e7b07 Renamed all of the hardware buffers 13 éve
CmGLPixelFormat.h f31858229c GL with new depth stencil works 13 éve
CmGLPrerequisites.h f31858229c GL with new depth stencil works 13 éve
CmGLRenderSystem.h a7e57abdbf Fixed a bunch of DX11 bugs 13 éve
CmGLRenderSystemFactory.h e94ca6b9d6 RenderSystem is now a module 13 éve
CmGLRenderTexture.h 978cea27c4 Finished up adding MultiRenderTextures 13 éve
CmGLRenderWindowManager.h afc811967c Modified window creation parameters so they're more intuitive 13 éve
CmGLSLProgramRTTI.h d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 éve
CmGLSupport.h afc811967c Modified window creation parameters so they're more intuitive 13 éve
CmGLTexture.h f31858229c GL with new depth stencil works 13 éve
CmGLTextureManager.h 0168ffa28f DX11 works with new depth stencil approach 13 éve
CmGLVertexBuffer.h 89362ce009 Removed the useless HardwareBufferManagerBase 13 éve
CmWin32Context.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 éve
CmWin32GLSupport.h afc811967c Modified window creation parameters so they're more intuitive 13 éve
CmWin32Prerequisites.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 éve
CmWin32Window.h afc811967c Modified window creation parameters so they're more intuitive 13 éve