#3d #game-engine #engine #gamedev

Marko Pintera fd98fc59cd GUI spaces are no longer permanently registered as being dirty 12 jaren geleden
BansheeEngine fd98fc59cd GUI spaces are no longer permanently registered as being dirty 12 jaren geleden
BansheeForwardRenderer 99f545b06f Added frame allocator 12 jaren geleden
BansheeMono 5f3e72c502 C#: Added GUIButton and GUITexture 12 jaren geleden
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 jaren geleden
CamelotClient b5d74cbb33 TreeView expand now works 12 jaren geleden
CamelotCore b5d74cbb33 TreeView expand now works 12 jaren geleden
CamelotD3D11RenderSystem 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 jaren geleden
CamelotD3D9Renderer 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 jaren geleden
CamelotEditor b19b034abb Added DebugRelease build 12 jaren geleden
CamelotFBXImporter 9392e45805 Better sub-mesh handling for Meshes 12 jaren geleden
CamelotFontImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was 12 jaren geleden
CamelotFreeImgImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was 12 jaren geleden
CamelotGLRenderer c49a862f37 Made SpriteTexture a resource 12 jaren geleden
CamelotOISInput 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 jaren geleden
CamelotUtility 8fa8ac5145 Added managed GUIContent 12 jaren geleden
MBansheeEditor edc54dd4aa C#: .main to .layout 12 jaren geleden
MBansheeEngine cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars 12 jaren geleden
SBansheeEditor c6395d1656 Separated editor and engine GUI styles 12 jaren geleden
SBansheeEngine cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars 12 jaren geleden
BansheeEngine.sln 05736aad70 Started work on TreeView 12 jaren geleden
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout 12 jaren geleden
Dependencies.txt e51cbce52c Started work on scripting 12 jaren geleden
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 jaren geleden
EditorWindowDock.txt c6395d1656 Separated editor and engine GUI styles 12 jaren geleden
MonoIntegrationGuide.txt e51cbce52c Started work on scripting 12 jaren geleden
Notes.txt 5f3e72c502 C#: Added GUIButton and GUITexture 12 jaren geleden
Opts.txt 99f545b06f Added frame allocator 12 jaren geleden
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 jaren geleden
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 jaren geleden
ResourceBundles.txt e51cbce52c Started work on scripting 12 jaren geleden
SpriteTexture.txt c58b45571a Added managed HString 12 jaren geleden
TODO.txt 05736aad70 Started work on TreeView 12 jaren geleden
TODODoc.txt 47682e394e Work on GUIMenuBar 12 jaren geleden
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 jaren geleden
TreeView.txt fd98fc59cd GUI spaces are no longer permanently registered as being dirty 12 jaren geleden