Adam Blake
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bfe6907dbf
Working on the TextBox control and getting close to having 3D forms working.
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14 anni fa |
Adam Blake
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ad0e8c5b47
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake
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14 anni fa |
Adam Blake
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deada77fed
Adding API files so I can pull.
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14 anni fa |
Adam Blake
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5464b40fbc
Adding files to gameplay project.
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14 anni fa |
Adam Blake
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e3d061a1c5
Adding TextBox; refactoring Theme API; cleaning up memory leaks.
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14 anni fa |
Sean Paul Taylor
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99f4527c46
Merge pull request #147 from blackberry-gaming/next-cculy
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14 anni fa |
Chris Culy
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360c1484c9
Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects).
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14 anni fa |
Sean Paul Taylor
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4d190deaaf
Merge pull request #145 from blackberry-gaming/next-dducharme
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14 anni fa |
Steve Grenier
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6f7ca0db49
Merge pull request #146 from blackberry-gaming/properties
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14 anni fa |
Adam Blake
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eb41087fa3
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into properties
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14 anni fa |
Dale Ducharme
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f88cc9338f
Allowing arbitrary orientations at startup no matter if the design is for portrait, landscape or auto orients.
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14 anni fa |
dgough
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9ebb07f2c7
Merge pull request #143 from blackberry-gaming/next-dgough
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14 anni fa |
Darryl Gough
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3c6f2cccb9
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough
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14 anni fa |
Sean Paul Taylor
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baa0ebe258
Merge pull request #142 from blackberry-gaming/next-kcunney
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14 anni fa |
Sean Paul Taylor
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634745fcd8
Merge pull request #141 from blackberry-gaming/next-collision
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14 anni fa |
Sean Paul Taylor
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3c97a9b043
Merge pull request #144 from blackberry/next
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14 anni fa |
Sean Paul Taylor
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2da445a1d1
Merge pull request #35 from bslack/next
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14 anni fa |
Brandon Slack
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8701db508e
Initial attempt at unix shell script
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14 anni fa |
Dale Ducharme
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0a47c154cd
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dducharme
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14 anni fa |
Dale Ducharme
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a79f54c050
Fixing a bug with some of the .wav files not loading. All wave files are not guaranteed to have 16 bytes in the fmt section. There can be optional information in there. See http://www-mmsp.ece.mcgill.ca/documents/audioformats/wave/wave.html for example. Modified the code so that it accounts for those optional sections.
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14 anni fa |
Kieran Cunney
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b5f0106a19
Incorrect value given to bit flag CLIP_ALL_BITS. Not all bits would be cleared/set when using the bit flag.
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14 anni fa |
Chris Culy
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3f71dec55c
Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency).
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14 anni fa |
Darryl Gough
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00dee12ced
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough
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14 anni fa |
Darryl Gough
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6545950a63
Changed the encoder to normalize the quaternions after decomposing the transform matrices.
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14 anni fa |
Sean Paul Taylor
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b3a2b86097
Merge pull request #140 from blackberry-gaming/next-kcunney
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14 anni fa |
Kieran Cunney
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07ac156659
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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14 anni fa |
Kieran Cunney
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8ded3d729f
Fixes bug where play()/stop() called in the Listener::animationEvent() method results in crash of gameplay.
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14 anni fa |
Darryl Gough
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d97f98e1f4
Changed the encoder so that splitting transform animations works with computing the mesh bounds.
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14 anni fa |
Darryl Gough
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779a5f7f07
Changed SAFE_DELETE so that it doesn't check for NULL. It is valid to call "delete 0;"
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14 anni fa |
Darryl Gough
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64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
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14 anni fa |