Darryl Gough
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ed65349513
Added recast lib to external-deps.
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%!s(int64=13) %!d(string=hai) anos |
Darryl Gough
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0f878fe160
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough
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%!s(int64=13) %!d(string=hai) anos |
Darryl Gough
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07f1e5cd99
Added detour lib files for win32.
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%!s(int64=13) %!d(string=hai) anos |
Sean Paul Taylor
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b34f036ec0
Merge pull request #423 from blackberry-gaming/next-setaylor
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%!s(int64=13) %!d(string=hai) anos |
setaylor
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4c197997e4
Removed unnecessary GP_ASSERT's
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%!s(int64=13) %!d(string=hai) anos |
Sean Paul Taylor
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f82d7e1280
Merge pull request #422 from blackberry-gaming/next-setaylor
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%!s(int64=13) %!d(string=hai) anos |
setaylor
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28b42ee1a9
Adds support for enabling/disabling collision objects via Node::getCollisionObject()->setEnabled(bool)
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%!s(int64=13) %!d(string=hai) anos |
Sean Paul Taylor
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76f2a7faeb
Merge pull request #421 from blackberry-gaming/next-setaylor
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%!s(int64=13) %!d(string=hai) anos |
setaylor
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3a7181fe5f
Added default game.config files.
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%!s(int64=13) %!d(string=hai) anos |
Sean Paul Taylor
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0afffbe503
Merge pull request #420 from blackberry-gaming/next-dgough
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%!s(int64=13) %!d(string=hai) anos |
Sean Paul Taylor
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fe6aa9a7ed
Merge pull request #419 from blackberry-gaming/next-kcunney
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%!s(int64=13) %!d(string=hai) anos |
Darryl Gough
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842c4d1fa0
Added Detour and DetourCrowd to external-deps for win32 and qnx.
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%!s(int64=13) %!d(string=hai) anos |
Kieran Cunney
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cfd3c580e8
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-kcunney
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%!s(int64=13) %!d(string=hai) anos |
Kieran Cunney
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bd26b50569
Adds support for NEON optimizations.
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Sean Paul Taylor
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ae208c32f8
Merge pull request #418 from blackberry-gaming/next-cculy
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%!s(int64=13) %!d(string=hai) anos |
Chris Culy
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bd37f58064
Error handling improvements (7 of 7 - Physics).
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%!s(int64=13) %!d(string=hai) anos |
Sean Paul Taylor
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8670a5339c
Merge pull request #417 from blackberry-gaming/next-cculy
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%!s(int64=13) %!d(string=hai) anos |
Chris Culy
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c28860fd66
Error handling improvements (6 of 7 - Game and Platform).
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%!s(int64=13) %!d(string=hai) anos |
Sean Paul Taylor
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3b53c0e436
Merge pull request #416 from blackberry-gaming/next-cculy
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%!s(int64=13) %!d(string=hai) anos |
Chris Culy
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02926c60b1
Error handling improvement (5 of 7 - Graphics).
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Sean Paul Taylor
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4b81788b0f
Merge pull request #415 from blackberry-gaming/next-ablake
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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9fa26a5cc2
Making Game::loadConfig() check to see if "game.config" exists before trying to load it.
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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ddc5ea16e2
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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b06b8e30be
Clearing alpha channel of a Form's framebuffer to 0.
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%!s(int64=13) %!d(string=hai) anos |
Steve Grenier
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37ffb72eb8
Merge pull request #414 from blackberry-gaming/next-sgrenier
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%!s(int64=13) %!d(string=hai) anos |
Steve Grenier
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9637404bd3
Minor fix to win32 game config parsing.
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%!s(int64=13) %!d(string=hai) anos |
Steve Grenier
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5db193ce1d
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier
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%!s(int64=13) %!d(string=hai) anos |
Sean Paul Taylor
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91103a3dc0
Merge pull request #413 from blackberry-gaming/next-ablake
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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ea978b4692
Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake
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%!s(int64=13) %!d(string=hai) anos |
Adam Blake
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2ecb9b9046
Fixing a potential memory leak in Theme that showed up in the particles sample.
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%!s(int64=13) %!d(string=hai) anos |