提交歷史

作者 SHA1 備註 提交日期
  seanpaultaylor 9c932c5d5d Support for VS 2015 10 年之前
  hammeron-art 6135a7d4c1 Use DXSDK_DIR to get the proper SDK path 11 年之前
  seanpaultaylor aa1f6857e8 Merge branch 'master' of https://github.com/gameplay3d/GamePlay 11 年之前
  seanpaultaylor 90a3336e48 Fixes to VS2013 projects for updated resources. 11 年之前
  louis-mclaughlin ee08a8b549 Replaced hard coded path to program files with msbuild environment variable in all visual studio projects 11 年之前
  seanpaultaylor a0b605ef38 Updated VS2013 projects to use DirectX SDK default path. 11 年之前
  Sean Taylor cbf8eba516 Merge pull request #1684 from nlandry/upstream 11 年之前
  Nick Landry 25a89b3a46 Audio Sample 11 年之前
  seanpaultaylor ff8cc518e9 Simplifies Windows VS build path to be $(Configuration). 11 年之前
  Nick Landry 6169b78950 Update VC++ projects 11 年之前
  Nick Landry 3e96faad93 Merge branch 'upstream' of https://github.com/nlandry/GamePlay into nlandry-upstream 11 年之前
  Nick Landry 35380bbd9e Update all Visual Studio project files 11 年之前
  seanpaultaylor ca524fff88 Visual Studio changes for 2D Sprite, TileSet and Text support 11 年之前
  seanpaultaylor b097fec981 Moved sample-particles to sample-browser as ParticlesSample.cpp/,h 11 年之前
  fallahn 0226254280 add water sample to browser 11 年之前
  seanpaultaylor 4f1676912e Split ogg and vorbis external-deps folder 11 年之前
  seanpaultaylor 9e452a9d4b Updated to bullet physics 2.82 on Windows. 11 年之前
  seanpaultaylor d13e1416d1 Added Pre-build resource copies for Visual Studio projects for x64 configurations. 12 年之前
  sgrenier 0c49c9e200 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 年之前
  sgrenier 02877c7887 Changed Properties class to use a std::list instead of std::map for properties to ensure order of properties is preserved and to allow multiple properties with the same name (i.e. rotate, translate, etc). 12 年之前
  seanpaultaylor 5c94d5c28d Moved samples all over to use default ui font. 12 年之前
  seanpaultaylor bfa81d73f1 Ensure xcopy only copies shader files with a more recent date to not clobber existing files that a user may have modified. 12 年之前
  sgrenier 2270db15a1 Finished adding support for Terrain material files. 12 年之前
  seanpaultaylor 932d470445 Changed dependency paths to backslashes for VS projects. 12 年之前
  seanpaultaylor 3cdc7f53fb Removing SceneRenderer and VisibleSet to keep the framework more minimal. 12 年之前
  seanpaultaylor ac8c4770cf Minor updates to Maya binaries 12 年之前
  seanpaultaylor 831c2ce520 Samples cleanup of Visual Studio 2013. 12 年之前
  seanpaultaylor 975f5236aa Upgraded to Visual Studio 2013 (except gameplay-encoder). 12 年之前
  seanpaultaylor 509f4128af Support for multiple lights in shaders. 12 年之前
  seanpaultaylor b18cc5a0f7 Initial parts of SceneRenderer (forward lighting) 12 年之前