Histórico de Commits

Autor SHA1 Mensagem Data
  seanpaultaylor aa1f6857e8 Merge branch 'master' of https://github.com/gameplay3d/GamePlay há 11 anos atrás
  seanpaultaylor 90a3336e48 Fixes to VS2013 projects for updated resources. há 11 anos atrás
  louis-mclaughlin ee08a8b549 Replaced hard coded path to program files with msbuild environment variable in all visual studio projects há 11 anos atrás
  seanpaultaylor a0b605ef38 Updated VS2013 projects to use DirectX SDK default path. há 11 anos atrás
  Sean Taylor cbf8eba516 Merge pull request #1684 from nlandry/upstream há 11 anos atrás
  Nick Landry 25a89b3a46 Audio Sample há 11 anos atrás
  seanpaultaylor ff8cc518e9 Simplifies Windows VS build path to be $(Configuration). há 11 anos atrás
  Nick Landry 6169b78950 Update VC++ projects há 11 anos atrás
  Nick Landry 3e96faad93 Merge branch 'upstream' of https://github.com/nlandry/GamePlay into nlandry-upstream há 11 anos atrás
  Nick Landry 35380bbd9e Update all Visual Studio project files há 11 anos atrás
  seanpaultaylor ca524fff88 Visual Studio changes for 2D Sprite, TileSet and Text support há 11 anos atrás
  seanpaultaylor b097fec981 Moved sample-particles to sample-browser as ParticlesSample.cpp/,h há 11 anos atrás
  fallahn 0226254280 add water sample to browser há 11 anos atrás
  seanpaultaylor 4f1676912e Split ogg and vorbis external-deps folder há 11 anos atrás
  seanpaultaylor 9e452a9d4b Updated to bullet physics 2.82 on Windows. há 11 anos atrás
  seanpaultaylor d13e1416d1 Added Pre-build resource copies for Visual Studio projects for x64 configurations. há 12 anos atrás
  sgrenier 0c49c9e200 Merge branch 'next' of https://github.com/blackberry/GamePlay into next há 12 anos atrás
  sgrenier 02877c7887 Changed Properties class to use a std::list instead of std::map for properties to ensure order of properties is preserved and to allow multiple properties with the same name (i.e. rotate, translate, etc). há 12 anos atrás
  seanpaultaylor 5c94d5c28d Moved samples all over to use default ui font. há 12 anos atrás
  seanpaultaylor bfa81d73f1 Ensure xcopy only copies shader files with a more recent date to not clobber existing files that a user may have modified. há 12 anos atrás
  sgrenier 2270db15a1 Finished adding support for Terrain material files. há 12 anos atrás
  seanpaultaylor 932d470445 Changed dependency paths to backslashes for VS projects. há 12 anos atrás
  seanpaultaylor 3cdc7f53fb Removing SceneRenderer and VisibleSet to keep the framework more minimal. há 12 anos atrás
  seanpaultaylor ac8c4770cf Minor updates to Maya binaries há 12 anos atrás
  seanpaultaylor 831c2ce520 Samples cleanup of Visual Studio 2013. há 12 anos atrás
  seanpaultaylor 975f5236aa Upgraded to Visual Studio 2013 (except gameplay-encoder). há 12 anos atrás
  seanpaultaylor 509f4128af Support for multiple lights in shaders. há 12 anos atrás
  seanpaultaylor b18cc5a0f7 Initial parts of SceneRenderer (forward lighting) há 12 anos atrás
  seanpaultaylor ee375b29cc Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next há 12 anos atrás
  seanpaultaylor 4db7cc158c Updated VS2012 project files for libpng14 to libpng change há 12 anos atrás