Dale Ducharme b88c67eb31 Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI. 12 年 前
..
lua d87774a346 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 年 前
social b88c67eb31 Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI. 12 年 前
AIAgent.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 年 前
AIAgent.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 年 前
AIController.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 年 前
AIController.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 年 前
AIMessage.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 年 前
AIMessage.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 年 前
AIState.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 年 前
AIState.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 年 前
AIStateMachine.cpp f8c71553a4 Fixed a bug in cleanup code for AIStateMachine. 12 年 前
AIStateMachine.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 年 前
AbsoluteLayout.cpp ec72284ff7 Misc fixes to UI. 12 年 前
AbsoluteLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 年 前
Animation.cpp f609b0a56c Reverted changes made by sgrenier in regards to loopBlendTime 12 年 前
Animation.h fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
AnimationClip.cpp a44fa576f9 Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties. 12 年 前
AnimationClip.h a44fa576f9 Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties. 12 年 前
AnimationController.cpp a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test 13 年 前
AnimationController.h ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 年 前
AnimationTarget.cpp 0029736208 Moved AnimationTarget::getPropertyId to a protected function so that devs can make their own Property IDs, or use the existing ones 12 年 前
AnimationTarget.h 0029736208 Moved AnimationTarget::getPropertyId to a protected function so that devs can make their own Property IDs, or use the existing ones 12 年 前
AnimationValue.cpp c8eda95f47 Animation: 13 年 前
AnimationValue.h 2193c8bee8 Updated the api-docs and regenerated the lua bindings for gesture support. 13 年 前
AudioBuffer.cpp 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 年 前
AudioBuffer.h 9ace6b892a Updated AudioBuffer to use Stream instead of FILE. 13 年 前
AudioController.cpp ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 年 前
AudioController.h ee61e40cc8 Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS). 13 年 前
AudioListener.cpp a2127d70e4 Minor fix in AudioListener to remove camera transform listener in destructor, which sometimes caused an access violation during game shutdown. 13 年 前
AudioListener.h 69fc8b07c0 Added some @script{create} tags. 13 年 前
AudioSource.cpp 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 年 前
AudioSource.h 69fc8b07c0 Added some @script{create} tags. 13 年 前
Base.h b88c67eb31 Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI. 12 年 前
BoundingBox.cpp 69fc8b07c0 Added some @script{create} tags. 13 年 前
BoundingBox.h 1c7a3c6fbf Converted tabs to spaces. 13 年 前
BoundingBox.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 年 前
BoundingSphere.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 年 前
BoundingSphere.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 年 前
BoundingSphere.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 年 前
Bundle.cpp 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 年 前
Bundle.h 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 年 前
Button.cpp 909ea4c312 fixed Button state changing after click/press 12 年 前
Button.h 1226412865 Adds keyboard event handling to UI controls and containers. 12 年 前
Camera.cpp 445eade2fc - Fixed an error in Matrix::createOrthographicOffCenter. 12 年 前
Camera.h 75c6a428df Added script-friendly versions of Camera::project. 12 年 前
CheckBox.cpp 0b62bd0466 Updated some of the form Control classes so that they get marked as dirty when modified. 12 年 前
CheckBox.h 1226412865 Adds keyboard event handling to UI controls and containers. 12 年 前
Container.cpp 921b3a9cbb scrollbar's position can be controlled from code and scripts 12 年 前
Container.h 921b3a9cbb scrollbar's position can be controlled from code and scripts 12 年 前
Control.cpp 4eaed12cf5 align controls only if alignment is set 12 年 前
Control.h d11c3739d5 Changing utility method isInFocus() to hasFocus() and making it protected. 12 年 前
Curve.cpp fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
Curve.h c3b419a6c2 Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content). 13 年 前
DebugNew.cpp fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
DebugNew.h fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
DepthStencilTarget.cpp d092c66c6a Fixes unsupported framebuffer issue with qualcomm's android driver. 13 年 前
DepthStencilTarget.h d092c66c6a Fixes unsupported framebuffer issue with qualcomm's android driver. 13 年 前
Effect.cpp c13e8a0539 Added support for specifying additional global shader defines via a graphics/shaderDefines property in game.config. 12 年 前
Effect.h 5f80ee4a2b Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 年 前
FileSystem.cpp d7b056475d Fixed the character sample for Android 12 年 前
FileSystem.h 2dac2eef86 Renamed FileSystem::dirname() to getDirectoryName 12 年 前
FlowLayout.cpp ec72284ff7 Misc fixes to UI. 12 年 前
FlowLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 年 前
Font.cpp e7cd166e3f Fixes compile error on Linux introduced by previous commit. 12 年 前
Font.h 445eade2fc - Fixed an error in Matrix::createOrthographicOffCenter. 12 年 前
Form.cpp ec72284ff7 Misc fixes to UI. 12 年 前
Form.h 1226412865 Adds keyboard event handling to UI controls and containers. 12 年 前
FrameBuffer.cpp 79e257a470 Image::create no longer requires data to be created. It will allocate image data if the data parameter is NULL. 12 年 前
FrameBuffer.h 79e257a470 Image::create no longer requires data to be created. It will allocate image data if the data parameter is NULL. 12 年 前
Frustum.cpp 17eeb40c19 Added support for defining Lights within a .scene file. 13 年 前
Frustum.h 17eeb40c19 Added support for defining Lights within a .scene file. 13 年 前
Game.cpp b88c67eb31 Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI. 12 年 前
Game.h b88c67eb31 Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI. 12 年 前
Game.inl b88c67eb31 Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI. 12 年 前
Gamepad.cpp 1226412865 Adds keyboard event handling to UI controls and containers. 12 年 前
Gamepad.h 2798ea8637 Fixes break in gamepad and forms. 13 年 前
Gesture.h 81ab7f5a20 Added tap and swipe gestures to Android with basic impl. since Android doesn't support gestures in NDK. 13 年 前
HeightField.cpp 93bccc1919 Adds support for .r16 file extension for RAW16 heightmap files. 13 年 前
HeightField.h 93bccc1919 Adds support for .r16 file extension for RAW16 heightmap files. 13 年 前
Image.cpp fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
Image.h fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
Image.inl 4004be749c Refactors Image into its own separate class (from Texture::Image). 14 年 前
ImageControl.cpp 0b62bd0466 Updated some of the form Control classes so that they get marked as dirty when modified. 12 年 前
ImageControl.h ab5daf21c6 Merge branch 'next' of https://github.com/blackberry/GamePlay into bugfix 12 年 前
Joint.cpp 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. 13 年 前
Joint.h 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. 13 年 前
Joystick.cpp 1d891c7646 Fixes multi-touch behaviour of UI forms and virtual gamepads. 12 年 前
Joystick.h 1c01268333 Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723. 13 年 前
Joystick.inl 979c8e2e9d Big changes to the Gamepad class. 13 年 前
Keyboard.h b882214017 Fixed multi-touch for Android. 14 年 前
Label.cpp a794910a70 Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test 13 年 前
Label.h 12ced7ac9d Add an InputMode to TextBox, including Password 12 年 前
Layout.cpp 4eaed12cf5 align controls only if alignment is set 12 年 前
Layout.h 1c01268333 Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723. 13 年 前
Light.cpp 201710c4fd Updated Node to include contribution of point light spheres into node bounding volume computation. 12 年 前
Light.h 17eeb40c19 Added support for defining Lights within a .scene file. 13 年 前
Logger.cpp c8d5344d79 fixed log output for strings containing '%' 12 年 前
Logger.h 9b7650fd7b Added new Logger class to handle info, warning and error logging throughout the framework. 13 年 前
Material.cpp 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 年 前
Material.h 69fc8b07c0 Added some @script{create} tags. 13 年 前
MaterialParameter.cpp 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 年 前
MaterialParameter.h 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 年 前
MathUtil.cpp 85553c0bf8 Fixed minor warnings and converted tabs to spaces. 13 年 前
MathUtil.h 361a72fb8c Adds smoothing functions and updates the racer sample to use them. 13 年 前
MathUtil.inl 1c7a3c6fbf Converted tabs to spaces. 13 年 前
MathUtilNeon.inl 1c7a3c6fbf Converted tabs to spaces. 13 年 前
Matrix.cpp 445eade2fc - Fixed an error in Matrix::createOrthographicOffCenter. 12 年 前
Matrix.h 5b5cb64b00 Changed the comment for Matrix.createPerspective to say degrees instead of radians. 13 年 前
Matrix.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 年 前
Mesh.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 年 前
Mesh.h d2ea3e9dbf Fixed the texture coordinates of Mesh::createQuad() and added default parameters so people can specify texture coordinates besides 0, 0, 1, 1. 13 年 前
MeshBatch.cpp 9ce2f6759f added const qualifier on MeshBatch::add indices argument 13 年 前
MeshBatch.h 9ce2f6759f added const qualifier on MeshBatch::add indices argument 13 年 前
MeshBatch.inl 9ce2f6759f added const qualifier on MeshBatch::add indices argument 13 年 前
MeshPart.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 年 前
MeshPart.h 4388f6d8f4 Fixes #267 13 年 前
MeshSkin.cpp cd529c6b12 Fixed issue with cloning certain models that have mesh skins. 12 年 前
MeshSkin.h 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. 13 年 前
Model.cpp 9f5b8fbd24 Minor fixes. 12 年 前
Model.h 4f1a5253b4 Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy. 13 年 前
Mouse.h 8009a6ee07 Fixes left mouse button events. 13 年 前
Node.cpp 4ac3960398 Fixed an issue with particle emitters where they would update incorrectly with very high frame rates. 12 年 前
Node.h beb553dc07 Changed shorts to ints for collision group bitfields. 12 年 前
ParticleEmitter.cpp 4ac3960398 Fixed an issue with particle emitters where they would update incorrectly with very high frame rates. 12 年 前
ParticleEmitter.h 4ac3960398 Fixed an issue with particle emitters where they would update incorrectly with very high frame rates. 12 年 前
Pass.cpp 21939408ce Merge branch 'master' into next 12 年 前
Pass.h 31b1eecf83 Removed Pass::getAutoBindProperties() 13 年 前
PhysicsCharacter.cpp beb553dc07 Changed shorts to ints for collision group bitfields. 12 年 前
PhysicsCharacter.h beb553dc07 Changed shorts to ints for collision group bitfields. 12 年 前
PhysicsCollisionObject.cpp beb553dc07 Changed shorts to ints for collision group bitfields. 12 年 前
PhysicsCollisionObject.h beb553dc07 Changed shorts to ints for collision group bitfields. 12 年 前
PhysicsCollisionShape.cpp 93bccc1919 Adds support for .r16 file extension for RAW16 heightmap files. 13 年 前
PhysicsCollisionShape.h d5ec7218cb Added support for specifying depth function via the "depthFunc" string in materials. 13 年 前
PhysicsConstraint.cpp a1b933948d Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint. 13 年 前
PhysicsConstraint.h a1b933948d Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint. 13 年 前
PhysicsConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). 13 年 前
PhysicsController.cpp c6f45c7fa8 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 年 前
PhysicsController.h 2f4742cf4d Added support for dynamic meshes rigid bodies via btConvexHull, which is a more efficient approximation of a convex mesh. More accurate higher resolution static triangle meshes are still supported via btBvhTriangleMeshShape when a mass of zero is specified. 12 年 前
PhysicsFixedConstraint.cpp 406c3651d0 - Updated character sample. 14 年 前
PhysicsFixedConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 年 前
PhysicsFixedConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 年 前
PhysicsGenericConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 年 前
PhysicsGenericConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 年 前
PhysicsGenericConstraint.inl bd37f58064 Error handling improvements (7 of 7 - Physics). 13 年 前
PhysicsGhostObject.cpp 2f4742cf4d Added support for dynamic meshes rigid bodies via btConvexHull, which is a more efficient approximation of a convex mesh. More accurate higher resolution static triangle meshes are still supported via btBvhTriangleMeshShape when a mass of zero is specified. 12 年 前
PhysicsGhostObject.h beb553dc07 Changed shorts to ints for collision group bitfields. 12 年 前
PhysicsHingeConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 年 前
PhysicsHingeConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 年 前
PhysicsRigidBody.cpp 2f4742cf4d Added support for dynamic meshes rigid bodies via btConvexHull, which is a more efficient approximation of a convex mesh. More accurate higher resolution static triangle meshes are still supported via btBvhTriangleMeshShape when a mass of zero is specified. 12 年 前
PhysicsRigidBody.h beb553dc07 Changed shorts to ints for collision group bitfields. 12 年 前
PhysicsRigidBody.inl 6a1c234665 Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match. 13 年 前
PhysicsSocketConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 年 前
PhysicsSocketConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 年 前
PhysicsSpringConstraint.cpp a475493cdd Fixed compile error when using DebugMem. 13 年 前
PhysicsSpringConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 年 前
PhysicsSpringConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 年 前
PhysicsVehicle.cpp a475493cdd Fixed compile error when using DebugMem. 13 年 前
PhysicsVehicle.h 39caed5174 Adds support for setEnabled() in PhysicsVehicle, and documents lack of support in PhysicsVehicleWheel. 13 年 前
PhysicsVehicleWheel.cpp 9f5b8fbd24 Minor fixes. 12 年 前
PhysicsVehicleWheel.h b6f8266b15 Fixed spelling mistakes. 13 年 前
Plane.cpp 69fc8b07c0 Added some @script{create} tags. 13 年 前
Plane.h 69fc8b07c0 Added some @script{create} tags. 13 年 前
Plane.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 年 前
Platform.cpp c582e7e879 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 年 前
Platform.h fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
PlatformAndroid.cpp c6f45c7fa8 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 年 前
PlatformBlackBerry.cpp b88c67eb31 Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI. 12 年 前
PlatformLinux.cpp fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
PlatformMacOSX.mm fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
PlatformWindows.cpp fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
PlatformiOS.mm fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
Properties.cpp 23c5b38f03 In the properties file if we have 12 年 前
Properties.h 6f1aa736f2 Added alternative type-specific MaterialParameter setters to better support setting material parameters from script. 12 年 前
Quaternion.cpp 73ad70d735 Fixed spelling mistakes in source code comments. 13 年 前
Quaternion.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 年 前
Quaternion.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 年 前
RadioButton.cpp ec72284ff7 Misc fixes to UI. 12 年 前
RadioButton.h 1226412865 Adds keyboard event handling to UI controls and containers. 12 年 前
Ray.cpp 69fc8b07c0 Added some @script{create} tags. 13 年 前
Ray.h 69fc8b07c0 Added some @script{create} tags. 13 年 前
Ray.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 年 前
Rectangle.cpp 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 年 前
Rectangle.h 4e31ded1d5 Changed methods in ScriptController to pass vectors by reference instead of by value. 13 年 前
Ref.cpp fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
Ref.h fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
RenderState.cpp 3611f7aa80 Added support for specifying front facing polygon mode (CW or CCW) in RenderState. 12 年 前
RenderState.h 3611f7aa80 Added support for specifying front facing polygon mode (CW or CCW) in RenderState. 12 年 前
RenderTarget.cpp 4ee5b127e4 Added method for creating an empty FrameBuffer object. 13 年 前
RenderTarget.h 2e7fcf3ca1 Added 64-bit Windows support. 13 年 前
Scene.cpp 445eade2fc - Fixed an error in Matrix::createOrthographicOffCenter. 12 年 前
Scene.h 077b0e2503 Changed Scene::load() so it can load from ".gpb" files 13 年 前
SceneLoader.cpp d15a5bab08 Fixed issue with parsing tags in .scene file for nested nodes. 12 年 前
SceneLoader.h d15a5bab08 Fixed issue with parsing tags in .scene file for nested nodes. 12 年 前
ScreenDisplayer.cpp 7e9c449ffc Fixed another bug with boolean Lua stack values. 13 年 前
ScreenDisplayer.h c4ce16d97f Fixed doxygen warnings. 13 年 前
ScriptController.cpp a1ab170777 fixed potential(?) bug where temporary lua variables were left on the stack after calls to lua_len 12 年 前
ScriptController.h db77222bc7 Exposed gesture events to script. 12 年 前
ScriptController.inl a1ab170777 fixed potential(?) bug where temporary lua variables were left on the stack after calls to lua_len 12 年 前
ScriptTarget.cpp cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 年 前
ScriptTarget.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 年 前
Slider.cpp 0b62bd0466 Updated some of the form Control classes so that they get marked as dirty when modified. 12 年 前
Slider.h 1226412865 Adds keyboard event handling to UI controls and containers. 12 年 前
SocialAchievement.cpp fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
SocialAchievement.h b88c67eb31 Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI. 12 年 前
SocialController.cpp b88c67eb31 Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI. 12 年 前
SocialController.h b88c67eb31 Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI. 12 年 前
SocialPlayer.cpp fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
SocialPlayer.h fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
SocialScore.cpp fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
SocialScore.h fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前
SocialSession.h b88c67eb31 Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI. 12 年 前
SocialSessionListener.cpp b88c67eb31 Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI. 12 年 前
SocialSessionListener.h b88c67eb31 Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI. 12 年 前
SpriteBatch.cpp f4c3495b08 fixed invalid sprite clipping 12 年 前
SpriteBatch.h b4482a3fdd Updated SpriteBatch doxygen comments. 13 年 前
Stream.h 501334387d Fixed spelling mistakes 13 年 前
Technique.cpp 09db8330c4 Fixes parent relationship for cloned pass and techniques 12 年 前
Technique.h 2cdd0cd1be Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting. 13 年 前
Terrain.cpp 1c34eebc9b Changed Properties so that files can be loaded relative to the property file. 12 年 前
Terrain.h 6e69d767bd Added RenderState::clearParameter method to allow existing material parameter values/bindings to be cleared. 13 年 前
TerrainPatch.cpp 6e69d767bd Added RenderState::clearParameter method to allow existing material parameter values/bindings to be cleared. 13 年 前
TerrainPatch.h 4893699495 Updated Terrain test to use a 3 splat layers instead of 2. 13 年 前
TextBox.cpp 1adf673c1c fixed TextBox caret image aspect ratio 12 年 前
TextBox.h 1f12034c03 Implement CTRL+left move (go to previous word) 12 年 前
Texture.cpp 3538eb7c33 Added ETC1 compressed texture support. 12 年 前
Texture.h d1c0d17b2d Texture: Make the data buffer parameter in the initializer const. 12 年 前
Theme.cpp a61f2701de Fixed issue with font stretching when drawing onto a frame buffer that is a different size than the original window size. 12 年 前
Theme.h 51b796c31d Adding source and destination regions to ImageControl as well as some comments. 13 年 前
ThemeStyle.cpp ebd5d0a92a Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders. 12 年 前
ThemeStyle.h ebd5d0a92a Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders. 12 年 前
TimeListener.h 9f1c2652ed Adds gameplay-luagen project, which generates bindings from the Doxygen XML output. 13 年 前
Touch.h 23a3707f1c Added Gesture API support and implemented gestures support in PlatformQNX.cpp. 13 年 前
Transform.cpp 7b9fac538c Fixed an issue with static rigid bodies attached to a node within a node hierarchy. 12 年 前
Transform.h 7b9fac538c Fixed an issue with static rigid bodies attached to a node within a node hierarchy. 12 年 前
Vector2.cpp 8dc3f87c29 Fixes #670. 13 年 前
Vector2.h 0c7b5f9253 Added "/" operator for scalar division with Vectors. 13 年 前
Vector2.inl 0c7b5f9253 Added "/" operator for scalar division with Vectors. 13 年 前
Vector3.cpp 5f00eeb786 Fix to Vector3::cross(). 13 年 前
Vector3.h 0c7b5f9253 Added "/" operator for scalar division with Vectors. 13 年 前
Vector3.inl 0c7b5f9253 Added "/" operator for scalar division with Vectors. 13 年 前
Vector4.cpp 8dc3f87c29 Fixes #670. 13 年 前
Vector4.h 0c7b5f9253 Added "/" operator for scalar division with Vectors. 13 年 前
Vector4.inl 0c7b5f9253 Added "/" operator for scalar division with Vectors. 13 年 前
VertexAttributeBinding.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 年 前
VertexAttributeBinding.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 年 前
VertexFormat.cpp 2e7fcf3ca1 Added 64-bit Windows support. 13 年 前
VertexFormat.h 9e2309ced5 Fixed spelling mistakes in the gameplay header files. 13 年 前
VerticalLayout.cpp ec72284ff7 Misc fixes to UI. 12 年 前
VerticalLayout.h cff8a4c3dd Updated Lua scripting sample to include a basic scripted AI. 13 年 前
gameplay-main-android.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 年 前
gameplay-main-blackberry.cpp 8d4899ccec Added Game::getArguments(). 13 年 前
gameplay-main-ios.mm 8d4899ccec Added Game::getArguments(). 13 年 前
gameplay-main-linux.cpp 8d4899ccec Added Game::getArguments(). 13 年 前
gameplay-main-macosx.mm 8d4899ccec Added Game::getArguments(). 13 年 前
gameplay-main-windows.cpp 9fb7d181f0 Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files. 13 年 前
gameplay.dox 7e4bbf33fd Updated doxygen apis and dox files. 14 年 前
gameplay.h fcff3fca77 - Adds initial support for Social API with Scoreloop impl for BlackBerry. 12 年 前