| .. |
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lua
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d87774a346
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 年 前 |
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social
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b88c67eb31
Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI.
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12 年 前 |
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AIAgent.cpp
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 年 前 |
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AIAgent.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 年 前 |
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AIController.cpp
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 年 前 |
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AIController.h
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9e2309ced5
Fixed spelling mistakes in the gameplay header files.
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13 年 前 |
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AIMessage.cpp
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 年 前 |
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AIMessage.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 年 前 |
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AIState.cpp
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 年 前 |
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AIState.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 年 前 |
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AIStateMachine.cpp
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f8c71553a4
Fixed a bug in cleanup code for AIStateMachine.
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12 年 前 |
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AIStateMachine.h
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9e2309ced5
Fixed spelling mistakes in the gameplay header files.
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13 年 前 |
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AbsoluteLayout.cpp
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ec72284ff7
Misc fixes to UI.
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12 年 前 |
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AbsoluteLayout.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 年 前 |
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Animation.cpp
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f609b0a56c
Reverted changes made by sgrenier in regards to loopBlendTime
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12 年 前 |
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Animation.h
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fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
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12 年 前 |
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AnimationClip.cpp
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a44fa576f9
Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties.
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12 年 前 |
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AnimationClip.h
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a44fa576f9
Fixes #868 by smoothing scroll-wheel scrolling. Makes scroll-wheel speed and scrolling friction into adjustable Properties.
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12 年 前 |
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AnimationController.cpp
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a794910a70
Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test
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13 年 前 |
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AnimationController.h
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ee61e40cc8
Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS).
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13 年 前 |
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AnimationTarget.cpp
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0029736208
Moved AnimationTarget::getPropertyId to a protected function so that devs can make their own Property IDs, or use the existing ones
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12 年 前 |
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AnimationTarget.h
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0029736208
Moved AnimationTarget::getPropertyId to a protected function so that devs can make their own Property IDs, or use the existing ones
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12 年 前 |
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AnimationValue.cpp
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c8eda95f47
Animation:
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13 年 前 |
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AnimationValue.h
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2193c8bee8
Updated the api-docs and regenerated the lua bindings for gesture support.
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13 年 前 |
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AudioBuffer.cpp
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1c34eebc9b
Changed Properties so that files can be loaded relative to the property file.
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12 年 前 |
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AudioBuffer.h
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9ace6b892a
Updated AudioBuffer to use Stream instead of FILE.
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13 年 前 |
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AudioController.cpp
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ee61e40cc8
Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS).
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13 年 前 |
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AudioController.h
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ee61e40cc8
Fixed issue where time would not progress properly in animations when the game framerate was significantly high (greater than several hundred FPS).
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13 年 前 |
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AudioListener.cpp
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a2127d70e4
Minor fix in AudioListener to remove camera transform listener in destructor, which sometimes caused an access violation during game shutdown.
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13 年 前 |
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AudioListener.h
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69fc8b07c0
Added some @script{create} tags.
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13 年 前 |
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AudioSource.cpp
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1c34eebc9b
Changed Properties so that files can be loaded relative to the property file.
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12 年 前 |
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AudioSource.h
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69fc8b07c0
Added some @script{create} tags.
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13 年 前 |
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Base.h
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b88c67eb31
Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI.
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12 年 前 |
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BoundingBox.cpp
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69fc8b07c0
Added some @script{create} tags.
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13 年 前 |
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BoundingBox.h
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1c7a3c6fbf
Converted tabs to spaces.
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13 年 前 |
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BoundingBox.inl
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64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
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14 年 前 |
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BoundingSphere.cpp
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cb259ae230
Error handling improvements (3 of 7 - Scene and Tools/Utilities).
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13 年 前 |
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BoundingSphere.h
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9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
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13 年 前 |
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BoundingSphere.inl
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64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
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14 年 前 |
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Bundle.cpp
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1c34eebc9b
Changed Properties so that files can be loaded relative to the property file.
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12 年 前 |
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Bundle.h
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1c34eebc9b
Changed Properties so that files can be loaded relative to the property file.
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12 年 前 |
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Button.cpp
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909ea4c312
fixed Button state changing after click/press
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12 年 前 |
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Button.h
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1226412865
Adds keyboard event handling to UI controls and containers.
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12 年 前 |
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Camera.cpp
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445eade2fc
- Fixed an error in Matrix::createOrthographicOffCenter.
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12 年 前 |
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Camera.h
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75c6a428df
Added script-friendly versions of Camera::project.
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12 年 前 |
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CheckBox.cpp
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0b62bd0466
Updated some of the form Control classes so that they get marked as dirty when modified.
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12 年 前 |
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CheckBox.h
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1226412865
Adds keyboard event handling to UI controls and containers.
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12 年 前 |
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Container.cpp
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921b3a9cbb
scrollbar's position can be controlled from code and scripts
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12 年 前 |
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Container.h
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921b3a9cbb
scrollbar's position can be controlled from code and scripts
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12 年 前 |
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Control.cpp
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4eaed12cf5
align controls only if alignment is set
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12 年 前 |
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Control.h
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d11c3739d5
Changing utility method isInFocus() to hasFocus() and making it protected.
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12 年 前 |
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Curve.cpp
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fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
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12 年 前 |
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Curve.h
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c3b419a6c2
Added "loopBlendTime" property for animation clips to support interpolating between the end points of an animation clip when looping. This allows clips to animate smoother when the end points of a clip do not exactly match up (which is all too common with animated character content).
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13 年 前 |
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DebugNew.cpp
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fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
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12 年 前 |
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DebugNew.h
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fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
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12 年 前 |
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DepthStencilTarget.cpp
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d092c66c6a
Fixes unsupported framebuffer issue with qualcomm's android driver.
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13 年 前 |
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DepthStencilTarget.h
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d092c66c6a
Fixes unsupported framebuffer issue with qualcomm's android driver.
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13 年 前 |
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Effect.cpp
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c13e8a0539
Added support for specifying additional global shader defines via a graphics/shaderDefines property in game.config.
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12 年 前 |
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Effect.h
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5f80ee4a2b
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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13 年 前 |
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FileSystem.cpp
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d7b056475d
Fixed the character sample for Android
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12 年 前 |
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FileSystem.h
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2dac2eef86
Renamed FileSystem::dirname() to getDirectoryName
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12 年 前 |
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FlowLayout.cpp
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ec72284ff7
Misc fixes to UI.
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12 年 前 |
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FlowLayout.h
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cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
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13 年 前 |
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Font.cpp
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e7cd166e3f
Fixes compile error on Linux introduced by previous commit.
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12 年 前 |
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Font.h
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445eade2fc
- Fixed an error in Matrix::createOrthographicOffCenter.
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12 年 前 |
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Form.cpp
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ec72284ff7
Misc fixes to UI.
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12 年 前 |
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Form.h
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1226412865
Adds keyboard event handling to UI controls and containers.
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12 年 前 |
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FrameBuffer.cpp
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79e257a470
Image::create no longer requires data to be created. It will allocate image data if the data parameter is NULL.
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12 年 前 |
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FrameBuffer.h
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79e257a470
Image::create no longer requires data to be created. It will allocate image data if the data parameter is NULL.
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12 年 前 |
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Frustum.cpp
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17eeb40c19
Added support for defining Lights within a .scene file.
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13 年 前 |
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Frustum.h
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17eeb40c19
Added support for defining Lights within a .scene file.
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13 年 前 |
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Game.cpp
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b88c67eb31
Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI.
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12 年 前 |
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Game.h
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b88c67eb31
Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI.
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12 年 前 |
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Game.inl
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b88c67eb31
Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI.
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12 年 前 |
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Gamepad.cpp
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1226412865
Adds keyboard event handling to UI controls and containers.
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12 年 前 |
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Gamepad.h
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2798ea8637
Fixes break in gamepad and forms.
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13 年 前 |
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Gesture.h
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81ab7f5a20
Added tap and swipe gestures to Android with basic impl. since Android doesn't support gestures in NDK.
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13 年 前 |
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HeightField.cpp
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93bccc1919
Adds support for .r16 file extension for RAW16 heightmap files.
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13 年 前 |
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HeightField.h
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93bccc1919
Adds support for .r16 file extension for RAW16 heightmap files.
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13 年 前 |
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Image.cpp
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fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
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12 年 前 |
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Image.h
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fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
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12 年 前 |
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Image.inl
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4004be749c
Refactors Image into its own separate class (from Texture::Image).
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14 年 前 |
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ImageControl.cpp
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0b62bd0466
Updated some of the form Control classes so that they get marked as dirty when modified.
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12 年 前 |
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ImageControl.h
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ab5daf21c6
Merge branch 'next' of https://github.com/blackberry/GamePlay into bugfix
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12 年 前 |
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Joint.cpp
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4f1a5253b4
Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy.
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13 年 前 |
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Joint.h
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4f1a5253b4
Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy.
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13 年 前 |
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Joystick.cpp
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1d891c7646
Fixes multi-touch behaviour of UI forms and virtual gamepads.
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12 年 前 |
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Joystick.h
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1c01268333
Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723.
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13 年 前 |
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Joystick.inl
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979c8e2e9d
Big changes to the Gamepad class.
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13 年 前 |
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Keyboard.h
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b882214017
Fixed multi-touch for Android.
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14 年 前 |
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Label.cpp
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a794910a70
Enables controlling UI forms with a gamepad. Adds a few things to the forms test in order to test
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13 年 前 |
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Label.h
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12ced7ac9d
Add an InputMode to TextBox, including Password
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12 年 前 |
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Layout.cpp
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4eaed12cf5
align controls only if alignment is set
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12 年 前 |
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Layout.h
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1c01268333
Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723.
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13 年 前 |
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Light.cpp
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201710c4fd
Updated Node to include contribution of point light spheres into node bounding volume computation.
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12 年 前 |
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Light.h
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17eeb40c19
Added support for defining Lights within a .scene file.
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13 年 前 |
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Logger.cpp
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c8d5344d79
fixed log output for strings containing '%'
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12 年 前 |
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Logger.h
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9b7650fd7b
Added new Logger class to handle info, warning and error logging throughout the framework.
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13 年 前 |
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Material.cpp
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1c34eebc9b
Changed Properties so that files can be loaded relative to the property file.
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12 年 前 |
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Material.h
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69fc8b07c0
Added some @script{create} tags.
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13 年 前 |
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MaterialParameter.cpp
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6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
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12 年 前 |
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MaterialParameter.h
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6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
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12 年 前 |
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MathUtil.cpp
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85553c0bf8
Fixed minor warnings and converted tabs to spaces.
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13 年 前 |
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MathUtil.h
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361a72fb8c
Adds smoothing functions and updates the racer sample to use them.
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13 年 前 |
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MathUtil.inl
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1c7a3c6fbf
Converted tabs to spaces.
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13 年 前 |
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MathUtilNeon.inl
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1c7a3c6fbf
Converted tabs to spaces.
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13 年 前 |
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Matrix.cpp
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445eade2fc
- Fixed an error in Matrix::createOrthographicOffCenter.
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12 年 前 |
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Matrix.h
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5b5cb64b00
Changed the comment for Matrix.createPerspective to say degrees instead of radians.
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13 年 前 |
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Matrix.inl
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64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
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14 年 前 |
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Mesh.cpp
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4ee5b127e4
Added method for creating an empty FrameBuffer object.
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13 年 前 |
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Mesh.h
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d2ea3e9dbf
Fixed the texture coordinates of Mesh::createQuad() and added default parameters so people can specify texture coordinates besides 0, 0, 1, 1.
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13 年 前 |
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MeshBatch.cpp
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9ce2f6759f
added const qualifier on MeshBatch::add indices argument
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13 年 前 |
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MeshBatch.h
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9ce2f6759f
added const qualifier on MeshBatch::add indices argument
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13 年 前 |
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MeshBatch.inl
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9ce2f6759f
added const qualifier on MeshBatch::add indices argument
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13 年 前 |
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MeshPart.cpp
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4ee5b127e4
Added method for creating an empty FrameBuffer object.
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13 年 前 |
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MeshPart.h
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4388f6d8f4
Fixes #267
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13 年 前 |
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MeshSkin.cpp
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cd529c6b12
Fixed issue with cloning certain models that have mesh skins.
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12 年 前 |
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MeshSkin.h
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4f1a5253b4
Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy.
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13 年 前 |
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Model.cpp
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9f5b8fbd24
Minor fixes.
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12 年 前 |
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Model.h
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4f1a5253b4
Fixed some issues with cloning of nodes (specific to RenderState), where a crash could occur if you tried to release the original node. The new node also shared some of the state of the original, where it should have been making a copy.
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13 年 前 |
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Mouse.h
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8009a6ee07
Fixes left mouse button events.
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13 年 前 |
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Node.cpp
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4ac3960398
Fixed an issue with particle emitters where they would update incorrectly with very high frame rates.
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12 年 前 |
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Node.h
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beb553dc07
Changed shorts to ints for collision group bitfields.
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12 年 前 |
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ParticleEmitter.cpp
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4ac3960398
Fixed an issue with particle emitters where they would update incorrectly with very high frame rates.
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12 年 前 |
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ParticleEmitter.h
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4ac3960398
Fixed an issue with particle emitters where they would update incorrectly with very high frame rates.
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12 年 前 |
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Pass.cpp
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21939408ce
Merge branch 'master' into next
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12 年 前 |
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Pass.h
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31b1eecf83
Removed Pass::getAutoBindProperties()
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13 年 前 |
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PhysicsCharacter.cpp
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beb553dc07
Changed shorts to ints for collision group bitfields.
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12 年 前 |
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PhysicsCharacter.h
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beb553dc07
Changed shorts to ints for collision group bitfields.
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12 年 前 |
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PhysicsCollisionObject.cpp
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beb553dc07
Changed shorts to ints for collision group bitfields.
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12 年 前 |
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PhysicsCollisionObject.h
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beb553dc07
Changed shorts to ints for collision group bitfields.
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12 年 前 |
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PhysicsCollisionShape.cpp
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93bccc1919
Adds support for .r16 file extension for RAW16 heightmap files.
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13 年 前 |
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PhysicsCollisionShape.h
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d5ec7218cb
Added support for specifying depth function via the "depthFunc" string in materials.
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13 年 前 |
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PhysicsConstraint.cpp
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a1b933948d
Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint.
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13 年 前 |
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PhysicsConstraint.h
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a1b933948d
Fixed center of mass calculation in constraint setup to not require a model be attached directly to the node containing the rigid bodies used to create the constraint.
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13 年 前 |
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PhysicsConstraint.inl
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bd37f58064
Error handling improvements (7 of 7 - Physics).
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13 年 前 |
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PhysicsController.cpp
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c6f45c7fa8
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 年 前 |
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PhysicsController.h
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2f4742cf4d
Added support for dynamic meshes rigid bodies via btConvexHull, which is a more efficient approximation of a convex mesh. More accurate higher resolution static triangle meshes are still supported via btBvhTriangleMeshShape when a mass of zero is specified.
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12 年 前 |
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PhysicsFixedConstraint.cpp
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406c3651d0
- Updated character sample.
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14 年 前 |
|
PhysicsFixedConstraint.h
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 年 前 |
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PhysicsFixedConstraint.inl
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 年 前 |
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PhysicsGenericConstraint.cpp
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a475493cdd
Fixed compile error when using DebugMem.
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13 年 前 |
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PhysicsGenericConstraint.h
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 年 前 |
|
PhysicsGenericConstraint.inl
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bd37f58064
Error handling improvements (7 of 7 - Physics).
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13 年 前 |
|
PhysicsGhostObject.cpp
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2f4742cf4d
Added support for dynamic meshes rigid bodies via btConvexHull, which is a more efficient approximation of a convex mesh. More accurate higher resolution static triangle meshes are still supported via btBvhTriangleMeshShape when a mass of zero is specified.
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12 年 前 |
|
PhysicsGhostObject.h
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beb553dc07
Changed shorts to ints for collision group bitfields.
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12 年 前 |
|
PhysicsHingeConstraint.cpp
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a475493cdd
Fixed compile error when using DebugMem.
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13 年 前 |
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PhysicsHingeConstraint.h
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 年 前 |
|
PhysicsRigidBody.cpp
|
2f4742cf4d
Added support for dynamic meshes rigid bodies via btConvexHull, which is a more efficient approximation of a convex mesh. More accurate higher resolution static triangle meshes are still supported via btBvhTriangleMeshShape when a mass of zero is specified.
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12 年 前 |
|
PhysicsRigidBody.h
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beb553dc07
Changed shorts to ints for collision group bitfields.
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12 年 前 |
|
PhysicsRigidBody.inl
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6a1c234665
Exposed linear and angular factor methods for PhysicsRigidBody; modified lua bindings to match.
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13 年 前 |
|
PhysicsSocketConstraint.cpp
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a475493cdd
Fixed compile error when using DebugMem.
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13 年 前 |
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PhysicsSocketConstraint.h
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 年 前 |
|
PhysicsSpringConstraint.cpp
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a475493cdd
Fixed compile error when using DebugMem.
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13 年 前 |
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PhysicsSpringConstraint.h
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6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
|
14 年 前 |
|
PhysicsSpringConstraint.inl
|
6bd1537915
Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name.
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14 年 前 |
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PhysicsVehicle.cpp
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a475493cdd
Fixed compile error when using DebugMem.
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13 年 前 |
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PhysicsVehicle.h
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39caed5174
Adds support for setEnabled() in PhysicsVehicle, and documents lack of support in PhysicsVehicleWheel.
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13 年 前 |
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PhysicsVehicleWheel.cpp
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9f5b8fbd24
Minor fixes.
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12 年 前 |
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PhysicsVehicleWheel.h
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b6f8266b15
Fixed spelling mistakes.
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13 年 前 |
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Plane.cpp
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69fc8b07c0
Added some @script{create} tags.
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13 年 前 |
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Plane.h
|
69fc8b07c0
Added some @script{create} tags.
|
13 年 前 |
|
Plane.inl
|
64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
|
14 年 前 |
|
Platform.cpp
|
c582e7e879
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
12 年 前 |
|
Platform.h
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
12 年 前 |
|
PlatformAndroid.cpp
|
c6f45c7fa8
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
|
12 年 前 |
|
PlatformBlackBerry.cpp
|
b88c67eb31
Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI.
|
12 年 前 |
|
PlatformLinux.cpp
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
12 年 前 |
|
PlatformMacOSX.mm
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
12 年 前 |
|
PlatformWindows.cpp
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
12 年 前 |
|
PlatformiOS.mm
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
12 年 前 |
|
Properties.cpp
|
23c5b38f03
In the properties file if we have
|
12 年 前 |
|
Properties.h
|
6f1aa736f2
Added alternative type-specific MaterialParameter setters to better support setting material parameters from script.
|
12 年 前 |
|
Quaternion.cpp
|
73ad70d735
Fixed spelling mistakes in source code comments.
|
13 年 前 |
|
Quaternion.h
|
9e2309ced5
Fixed spelling mistakes in the gameplay header files.
|
13 年 前 |
|
Quaternion.inl
|
360c1484c9
Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects).
|
14 年 前 |
|
RadioButton.cpp
|
ec72284ff7
Misc fixes to UI.
|
12 年 前 |
|
RadioButton.h
|
1226412865
Adds keyboard event handling to UI controls and containers.
|
12 年 前 |
|
Ray.cpp
|
69fc8b07c0
Added some @script{create} tags.
|
13 年 前 |
|
Ray.h
|
69fc8b07c0
Added some @script{create} tags.
|
13 年 前 |
|
Ray.inl
|
64e91c1bde
Changed the binary operators to return a const qualified value in order to avoid issues like:
|
14 年 前 |
|
Rectangle.cpp
|
4e31ded1d5
Changed methods in ScriptController to pass vectors by reference instead of by value.
|
13 年 前 |
|
Rectangle.h
|
4e31ded1d5
Changed methods in ScriptController to pass vectors by reference instead of by value.
|
13 年 前 |
|
Ref.cpp
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
12 年 前 |
|
Ref.h
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
12 年 前 |
|
RenderState.cpp
|
3611f7aa80
Added support for specifying front facing polygon mode (CW or CCW) in RenderState.
|
12 年 前 |
|
RenderState.h
|
3611f7aa80
Added support for specifying front facing polygon mode (CW or CCW) in RenderState.
|
12 年 前 |
|
RenderTarget.cpp
|
4ee5b127e4
Added method for creating an empty FrameBuffer object.
|
13 年 前 |
|
RenderTarget.h
|
2e7fcf3ca1
Added 64-bit Windows support.
|
13 年 前 |
|
Scene.cpp
|
445eade2fc
- Fixed an error in Matrix::createOrthographicOffCenter.
|
12 年 前 |
|
Scene.h
|
077b0e2503
Changed Scene::load() so it can load from ".gpb" files
|
13 年 前 |
|
SceneLoader.cpp
|
d15a5bab08
Fixed issue with parsing tags in .scene file for nested nodes.
|
12 年 前 |
|
SceneLoader.h
|
d15a5bab08
Fixed issue with parsing tags in .scene file for nested nodes.
|
12 年 前 |
|
ScreenDisplayer.cpp
|
7e9c449ffc
Fixed another bug with boolean Lua stack values.
|
13 年 前 |
|
ScreenDisplayer.h
|
c4ce16d97f
Fixed doxygen warnings.
|
13 年 前 |
|
ScriptController.cpp
|
a1ab170777
fixed potential(?) bug where temporary lua variables were left on the stack after calls to lua_len
|
12 年 前 |
|
ScriptController.h
|
db77222bc7
Exposed gesture events to script.
|
12 年 前 |
|
ScriptController.inl
|
a1ab170777
fixed potential(?) bug where temporary lua variables were left on the stack after calls to lua_len
|
12 年 前 |
|
ScriptTarget.cpp
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 年 前 |
|
ScriptTarget.h
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 年 前 |
|
Slider.cpp
|
0b62bd0466
Updated some of the form Control classes so that they get marked as dirty when modified.
|
12 年 前 |
|
Slider.h
|
1226412865
Adds keyboard event handling to UI controls and containers.
|
12 年 前 |
|
SocialAchievement.cpp
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
12 年 前 |
|
SocialAchievement.h
|
b88c67eb31
Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI.
|
12 年 前 |
|
SocialController.cpp
|
b88c67eb31
Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI.
|
12 年 前 |
|
SocialController.h
|
b88c67eb31
Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI.
|
12 年 前 |
|
SocialPlayer.cpp
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
12 年 前 |
|
SocialPlayer.h
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
12 年 前 |
|
SocialScore.cpp
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
12 年 前 |
|
SocialScore.h
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
12 年 前 |
|
SocialSession.h
|
b88c67eb31
Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI.
|
12 年 前 |
|
SocialSessionListener.cpp
|
b88c67eb31
Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI.
|
12 年 前 |
|
SocialSessionListener.h
|
b88c67eb31
Adding in the spaceship sample complete with scoreloop integration. There are still a couple of bugs in the challenge code that need to be resolved with the scoreloop team. It is currently set with the default UI.
|
12 年 前 |
|
SpriteBatch.cpp
|
f4c3495b08
fixed invalid sprite clipping
|
12 年 前 |
|
SpriteBatch.h
|
b4482a3fdd
Updated SpriteBatch doxygen comments.
|
13 年 前 |
|
Stream.h
|
501334387d
Fixed spelling mistakes
|
13 年 前 |
|
Technique.cpp
|
09db8330c4
Fixes parent relationship for cloned pass and techniques
|
12 年 前 |
|
Technique.h
|
2cdd0cd1be
Changed Material::getTechnique(unsigned int) to Material::getTechniqueByIndex(unsigned int) to not require casting.
|
13 年 前 |
|
Terrain.cpp
|
1c34eebc9b
Changed Properties so that files can be loaded relative to the property file.
|
12 年 前 |
|
Terrain.h
|
6e69d767bd
Added RenderState::clearParameter method to allow existing material parameter values/bindings to be cleared.
|
13 年 前 |
|
TerrainPatch.cpp
|
6e69d767bd
Added RenderState::clearParameter method to allow existing material parameter values/bindings to be cleared.
|
13 年 前 |
|
TerrainPatch.h
|
4893699495
Updated Terrain test to use a 3 splat layers instead of 2.
|
13 年 前 |
|
TextBox.cpp
|
1adf673c1c
fixed TextBox caret image aspect ratio
|
12 年 前 |
|
TextBox.h
|
1f12034c03
Implement CTRL+left move (go to previous word)
|
12 年 前 |
|
Texture.cpp
|
3538eb7c33
Added ETC1 compressed texture support.
|
12 年 前 |
|
Texture.h
|
d1c0d17b2d
Texture: Make the data buffer parameter in the initializer const.
|
12 年 前 |
|
Theme.cpp
|
a61f2701de
Fixed issue with font stretching when drawing onto a frame buffer that is a different size than the original window size.
|
12 年 前 |
|
Theme.h
|
51b796c31d
Adding source and destination regions to ImageControl as well as some comments.
|
13 年 前 |
|
ThemeStyle.cpp
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 年 前 |
|
ThemeStyle.h
|
ebd5d0a92a
Adds Hover state to UI controls. Tweaks the handling of scroll wheels to scroll containers and manipulate sliders.
|
12 年 前 |
|
TimeListener.h
|
9f1c2652ed
Adds gameplay-luagen project, which generates bindings from the Doxygen XML output.
|
13 年 前 |
|
Touch.h
|
23a3707f1c
Added Gesture API support and implemented gestures support in PlatformQNX.cpp.
|
13 年 前 |
|
Transform.cpp
|
7b9fac538c
Fixed an issue with static rigid bodies attached to a node within a node hierarchy.
|
12 年 前 |
|
Transform.h
|
7b9fac538c
Fixed an issue with static rigid bodies attached to a node within a node hierarchy.
|
12 年 前 |
|
Vector2.cpp
|
8dc3f87c29
Fixes #670.
|
13 年 前 |
|
Vector2.h
|
0c7b5f9253
Added "/" operator for scalar division with Vectors.
|
13 年 前 |
|
Vector2.inl
|
0c7b5f9253
Added "/" operator for scalar division with Vectors.
|
13 年 前 |
|
Vector3.cpp
|
5f00eeb786
Fix to Vector3::cross().
|
13 年 前 |
|
Vector3.h
|
0c7b5f9253
Added "/" operator for scalar division with Vectors.
|
13 年 前 |
|
Vector3.inl
|
0c7b5f9253
Added "/" operator for scalar division with Vectors.
|
13 年 前 |
|
Vector4.cpp
|
8dc3f87c29
Fixes #670.
|
13 年 前 |
|
Vector4.h
|
0c7b5f9253
Added "/" operator for scalar division with Vectors.
|
13 年 前 |
|
Vector4.inl
|
0c7b5f9253
Added "/" operator for scalar division with Vectors.
|
13 年 前 |
|
VertexAttributeBinding.cpp
|
2e7fcf3ca1
Added 64-bit Windows support.
|
13 年 前 |
|
VertexAttributeBinding.h
|
9e2309ced5
Fixed spelling mistakes in the gameplay header files.
|
13 年 前 |
|
VertexFormat.cpp
|
2e7fcf3ca1
Added 64-bit Windows support.
|
13 年 前 |
|
VertexFormat.h
|
9e2309ced5
Fixed spelling mistakes in the gameplay header files.
|
13 年 前 |
|
VerticalLayout.cpp
|
ec72284ff7
Misc fixes to UI.
|
12 年 前 |
|
VerticalLayout.h
|
cff8a4c3dd
Updated Lua scripting sample to include a basic scripted AI.
|
13 年 前 |
|
gameplay-main-android.cpp
|
9fb7d181f0
Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files.
|
13 年 前 |
|
gameplay-main-blackberry.cpp
|
8d4899ccec
Added Game::getArguments().
|
13 年 前 |
|
gameplay-main-ios.mm
|
8d4899ccec
Added Game::getArguments().
|
13 年 前 |
|
gameplay-main-linux.cpp
|
8d4899ccec
Added Game::getArguments().
|
13 年 前 |
|
gameplay-main-macosx.mm
|
8d4899ccec
Added Game::getArguments().
|
13 年 前 |
|
gameplay-main-windows.cpp
|
9fb7d181f0
Renamed main-xxx.cpp back to gameplay-main-xxx.cpp due to existing Android.mk files.
|
13 年 前 |
|
gameplay.dox
|
7e4bbf33fd
Updated doxygen apis and dox files.
|
14 年 前 |
|
gameplay.h
|
fcff3fca77
- Adds initial support for Social API with Scoreloop impl for BlackBerry.
|
12 年 前 |