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@@ -1,793 +0,0 @@
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-/*
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- * This source file is part of RmlUi, the HTML/CSS Interface Middleware
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- *
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- * For the latest information, see http://github.com/mikke89/RmlUi
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- *
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- * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
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- * Copyright (c) 2019 The RmlUi Team, and contributors
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- *
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- * Permission is hereby granted, free of charge, to any person obtaining a copy
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- * of this software and associated documentation files (the "Software"), to deal
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- * in the Software without restriction, including without limitation the rights
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- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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- * copies of the Software, and to permit persons to whom the Software is
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- * furnished to do so, subject to the following conditions:
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- *
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- * The above copyright notice and this permission notice shall be included in
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- * all copies or substantial portions of the Software.
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- *
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- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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- * THE SOFTWARE.
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- *
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- */
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-
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-#include "LayoutBlockBox.h"
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-#include "../../Include/RmlUi/Core/ComputedValues.h"
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-#include "../../Include/RmlUi/Core/Element.h"
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-#include "../../Include/RmlUi/Core/ElementScroll.h"
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-#include "../../Include/RmlUi/Core/ElementUtilities.h"
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-#include "../../Include/RmlUi/Core/Profiling.h"
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-#include "../../Include/RmlUi/Core/Property.h"
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-#include "LayoutBlockBoxSpace.h"
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-#include "LayoutDetails.h"
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-#include "LayoutEngine.h"
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-#include <float.h>
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-
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-namespace Rml {
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-
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-// Creates a new block box for rendering a block element.
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-LayoutBlockBox::LayoutBlockBox(LayoutBlockBox* _parent, Element* _element, const Box& _box, float _min_height, float _max_height)
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- : position(0), box(_box), min_height(_min_height), max_height(_max_height)
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-{
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- RMLUI_ZoneScoped;
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-
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- space_owner = MakeUnique<LayoutBlockBoxSpace>(this);
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- space = space_owner.get();
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-
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- parent = _parent;
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-
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- context = BLOCK;
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- element = _element;
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- interrupted_chain = nullptr;
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-
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- box_cursor = 0;
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- vertical_overflow = false;
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-
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- // Get our offset root from our parent, if it has one; otherwise, our element is the offset parent.
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- if (parent && parent->offset_root->GetElement())
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- offset_root = parent->offset_root;
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- else
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- offset_root = this;
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-
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- // Determine the offset parent for this element.
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- LayoutBlockBox* self_offset_parent;
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- if (parent && parent->offset_parent->GetElement())
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- self_offset_parent = parent->offset_parent;
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- else
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- self_offset_parent = this;
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-
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- // Determine the offset parent for our children.
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- if (parent &&
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- parent->offset_parent->GetElement() &&
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- (!element || element->GetPosition() == Style::Position::Static))
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- offset_parent = parent->offset_parent;
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- else
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- offset_parent = this;
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-
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- // Build the box for our element, and position it if we can.
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- if (parent)
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- {
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- space->ImportSpace(*parent->space);
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-
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- // Position ourselves within our containing block (if we have a valid offset parent).
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- if (parent->GetElement())
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- {
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- if (self_offset_parent != this)
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- {
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- // Get the next position within our offset parent's containing block.
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- parent->PositionBlockBox(position, box, element ? element->GetComputedValues().clear() : Style::Clear::None);
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- element->SetOffset(position - (self_offset_parent->GetPosition() - offset_root->GetPosition()), self_offset_parent->GetElement());
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- }
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- else
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- element->SetOffset(position, nullptr);
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- }
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- }
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-
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- if (element)
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- {
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- const auto& computed = element->GetComputedValues();
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- wrap_content = computed.white_space() != Style::WhiteSpace::Nowrap;
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-
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- // Determine if this element should have scrollbars or not, and create them if so.
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- overflow_x_property = computed.overflow_x();
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- overflow_y_property = computed.overflow_y();
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-
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- if (overflow_x_property == Style::Overflow::Scroll)
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- element->GetElementScroll()->EnableScrollbar(ElementScroll::HORIZONTAL, box.GetSize(Box::PADDING).x);
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- else
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- element->GetElementScroll()->DisableScrollbar(ElementScroll::HORIZONTAL);
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-
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- if (overflow_y_property == Style::Overflow::Scroll)
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- element->GetElementScroll()->EnableScrollbar(ElementScroll::VERTICAL, box.GetSize(Box::PADDING).x);
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- else
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- element->GetElementScroll()->DisableScrollbar(ElementScroll::VERTICAL);
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-
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- // Store relatively positioned elements with their containing block so that their offset can be updated after their containing block has been
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- // sized.
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- if (self_offset_parent != this && computed.position() == Style::Position::Relative)
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- self_offset_parent->relative_elements.push_back(element);
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- }
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- else
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- {
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- wrap_content = true;
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- overflow_x_property = Style::Overflow::Visible;
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- overflow_y_property = Style::Overflow::Visible;
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- }
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-}
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-
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-// Creates a new block box in an inline context.
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-LayoutBlockBox::LayoutBlockBox(LayoutBlockBox* _parent) : position(-1, -1)
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-{
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- RMLUI_ASSERT(_parent);
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-
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- parent = _parent;
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- offset_parent = parent->offset_parent;
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- offset_root = parent->offset_root;
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-
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- space = _parent->space;
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-
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- context = INLINE;
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- line_boxes.push_back(MakeUnique<LayoutLineBox>(this));
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- wrap_content = parent->wrap_content;
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-
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- element = nullptr;
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- interrupted_chain = nullptr;
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-
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- box_cursor = 0;
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- vertical_overflow = false;
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-
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- const Vector2f containing_block = LayoutDetails::GetContainingBlock(parent);
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- box.SetContent(Vector2f(containing_block.x, -1));
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- parent->PositionBlockBox(position, box, Style::Clear::None);
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-
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- // Reset the min and max heights; they're not valid for inline block boxes.
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- min_height = 0;
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- max_height = FLT_MAX;
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-}
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-
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-// Releases the block box.
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-LayoutBlockBox::~LayoutBlockBox()
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-{
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-}
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-
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-// Closes the box.
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-LayoutBlockBox::CloseResult LayoutBlockBox::Close()
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-{
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- // If the last child of this block box is an inline box, then we haven't closed it; close it now!
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- if (context == BLOCK)
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- {
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- CloseResult result = CloseInlineBlockBox();
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- if (result != OK)
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- return LAYOUT_SELF;
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- }
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- // Otherwise, we're an inline context box; so close our last line, which will still be open.
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- else
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- {
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- line_boxes.back()->Close();
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-
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- // Expand our content area if any line boxes had to push themselves out.
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- Vector2f content_area = box.GetSize();
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- for (size_t i = 0; i < line_boxes.size(); i++)
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- content_area.x = Math::Max(content_area.x, line_boxes[i]->GetDimensions().x);
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-
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- box.SetContent(content_area);
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- }
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-
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- // Set this box's height, if necessary.
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- if (box.GetSize(Box::CONTENT).y < 0)
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- {
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- Vector2f content_area = box.GetSize();
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- content_area.y = Math::Clamp(box_cursor, min_height, max_height);
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-
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- if (element != nullptr)
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- content_area.y = Math::Max(content_area.y, space->GetDimensions().y);
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-
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- box.SetContent(content_area);
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- }
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-
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- visible_overflow_size = Vector2f(0);
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- RMLUI_ASSERTMSG(!(context == INLINE && element), "The following assumes inline contexts do not represent a particular element.");
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-
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- // Set the computed box on the element.
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- if (context == BLOCK && element)
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- {
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- // Calculate the dimensions of the box's *internal* content; this is the tightest-fitting box around all of the
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- // internal elements, plus this element's padding.
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-
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- // Start with the inner content size, as set by the child blocks boxes or external formatting contexts.
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- Vector2f content_box = inner_content_size;
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-
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- // Check how big our floated area is.
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- const Vector2f space_box = space->GetDimensions();
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- content_box.x = Math::Max(content_box.x, space_box.x);
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-
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- // If our content is larger than our window, we can enable the horizontal scrollbar if
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- // we're set to auto-scrollbars. If we're set to always use scrollbars, then the horiontal
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- // scrollbar will already have been enabled in the constructor.
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- if (content_box.x > box.GetSize().x + 0.5f)
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- {
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- if (overflow_x_property == Style::Overflow::Auto)
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- {
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- element->GetElementScroll()->EnableScrollbar(ElementScroll::HORIZONTAL, box.GetSize(Box::PADDING).x);
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-
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- if (!CatchVerticalOverflow())
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- return LAYOUT_SELF;
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- }
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- }
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-
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- content_box.y = Math::Max(content_box.y, box_cursor);
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- content_box.y = Math::Max(content_box.y, space_box.y);
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- if (!CatchVerticalOverflow(content_box.y))
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- return LAYOUT_SELF;
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-
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- const Vector2f padding_edges = Vector2f(
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- box.GetEdge(Box::PADDING, Box::LEFT) + box.GetEdge(Box::PADDING, Box::RIGHT),
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- box.GetEdge(Box::PADDING, Box::TOP) + box.GetEdge(Box::PADDING, Box::BOTTOM)
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- );
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-
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- element->SetBox(box);
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- element->SetContentBox(space->GetOffset(), content_box + padding_edges);
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-
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- const Vector2f margin_size = box.GetSize(Box::MARGIN);
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-
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- // Set the visible overflow size so that ancestors can catch any overflow produced by us. That is, hiding it or providing a scrolling mechanism.
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- // If we catch our own overflow here, then just use the normal margin box as that will effectively remove the overflow from our ancestor's perspective.
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- if (overflow_x_property != Style::Overflow::Visible)
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- visible_overflow_size.x = margin_size.x;
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- else
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- visible_overflow_size.x = Math::Max(margin_size.x, content_box.x + box.GetEdge(Box::MARGIN, Box::LEFT) + box.GetEdge(Box::BORDER, Box::LEFT) + box.GetEdge(Box::PADDING, Box::LEFT));
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-
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- if (overflow_y_property != Style::Overflow::Visible)
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- visible_overflow_size.y = margin_size.y;
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- else
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- visible_overflow_size.y = Math::Max(margin_size.y, content_box.y + box.GetEdge(Box::MARGIN, Box::TOP) + box.GetEdge(Box::BORDER, Box::TOP) + box.GetEdge(Box::PADDING, Box::TOP));
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-
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- // Format any scrollbars which were enabled on this element.
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- element->GetElementScroll()->FormatScrollbars();
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- }
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- else if (context == INLINE)
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- {
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- // Find the largest line in this layout block
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- for (size_t i = 0; i < line_boxes.size(); i++)
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- {
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- LayoutLineBox* line_box = line_boxes[i].get();
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- visible_overflow_size.x = Math::Max(visible_overflow_size.x, line_box->GetBoxCursor());
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- }
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- }
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-
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- // Increment the parent's cursor.
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- if (parent != nullptr)
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- {
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- // If this close fails, it means this block box has caused our parent block box to generate an automatic vertical scrollbar.
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- if (!parent->CloseBlockBox(this))
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- return LAYOUT_PARENT;
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- }
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-
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- if (context == BLOCK && element)
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- {
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- // If we represent a positioned element, then we can now (as we've been sized) act as the containing block for all
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- // the absolutely-positioned elements of our descendants.
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- if (element->GetPosition() != Style::Position::Static)
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- CloseAbsoluteElements();
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-
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- // Any relatively positioned elements that we act as containing block for may also need to be have their positions
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- // updated to reflect changes to the size of this block box.
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- for (Element* child : relative_elements)
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- child->UpdateOffset();
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-
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- // Set the baseline for inline-block elements to the baseline of the last line of the element.
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- // This is a special rule for inline-blocks (see CSS 2.1 Sec. 10.8.1).
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- if (element->GetDisplay() == Style::Display::InlineBlock)
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- {
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- bool found_baseline = false;
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- float baseline = 0;
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-
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- for (int i = (int)block_boxes.size() - 1; i >= 0; i--)
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- {
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- if (block_boxes[i]->context == INLINE)
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- {
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- const LineBoxList& line_boxes = block_boxes[i]->line_boxes;
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- for (int j = (int)line_boxes.size() - 1; j >= 0; j--)
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- {
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- found_baseline = line_boxes[j]->GetBaselineOfLastLine(baseline);
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- if (found_baseline)
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- break;
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- }
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- if (found_baseline)
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- break;
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- }
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- }
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-
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- if (found_baseline)
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- {
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- if (baseline < 0 && (overflow_x_property != Style::Overflow::Visible || overflow_y_property != Style::Overflow::Visible))
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- {
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- baseline = 0;
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- }
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-
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- element->SetBaseline(baseline);
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- }
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- }
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- }
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-
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- return OK;
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-}
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-
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-// Called by a closing block box child.
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-bool LayoutBlockBox::CloseBlockBox(LayoutBlockBox* child)
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-{
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- RMLUI_ASSERT(context == BLOCK);
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-
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- const float child_position_y = child->GetPosition().y - child->box.GetEdge(Box::MARGIN, Box::TOP) - (box.GetPosition().y + position.y);
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-
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- box_cursor = child_position_y + child->GetBox().GetSize(Box::MARGIN).y;
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-
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- // Extend the inner content size. The vertical size can be larger than the box_cursor due to overflow.
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- inner_content_size.x = Math::Max(inner_content_size.x, child->visible_overflow_size.x);
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- inner_content_size.y = Math::Max(inner_content_size.y, child_position_y + child->visible_overflow_size.y);
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-
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- return CatchVerticalOverflow();
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-}
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-
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-// Called by a closing line box child.
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-LayoutInlineBox* LayoutBlockBox::CloseLineBox(LayoutLineBox* child, UniquePtr<LayoutInlineBox> overflow, LayoutInlineBox* overflow_chain)
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-{
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- RMLUI_ZoneScoped;
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-
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- RMLUI_ASSERT(context == INLINE);
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- if (child->GetDimensions().x > 0)
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- box_cursor = (child->GetPosition().y - (box.GetPosition().y + position.y)) + child->GetDimensions().y;
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-
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- // If we have any pending floating elements for our parent, then this would be an ideal time to position them.
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- if (!float_elements.empty())
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- {
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- for (size_t i = 0; i < float_elements.size(); ++i)
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- parent->PositionFloat(float_elements[i], box_cursor);
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-
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- float_elements.clear();
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- }
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-
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- // Add a new line box.
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- line_boxes.push_back(MakeUnique<LayoutLineBox>(this));
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-
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- if (overflow_chain)
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- line_boxes.back()->AddChainedBox(overflow_chain);
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-
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- if (overflow)
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- return line_boxes.back()->AddBox(std::move(overflow));
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-
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- return nullptr;
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-}
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-
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-// Adds a new block element to this block box.
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-LayoutBlockBox* LayoutBlockBox::AddBlockElement(Element* element, const Box& box, float min_height, float max_height)
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-{
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- RMLUI_ZoneScoped;
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-
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- RMLUI_ASSERT(context == BLOCK);
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-
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- // Check if our most previous block box is rendering in an inline context.
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- if (!block_boxes.empty() &&
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|
|
- block_boxes.back()->context == INLINE)
|
|
|
- {
|
|
|
- LayoutBlockBox* inline_block_box = block_boxes.back().get();
|
|
|
- LayoutInlineBox* open_inline_box = inline_block_box->line_boxes.back()->GetOpenInlineBox();
|
|
|
- if (open_inline_box != nullptr)
|
|
|
- {
|
|
|
- // There's an open inline box chain, which means this block element is parented to it. The chain needs to
|
|
|
- // be positioned (if it hasn't already), closed and duplicated after this block box closes. Also, this
|
|
|
- // block needs to be aware of its parentage, so it can correctly compute its relative position. First of
|
|
|
- // all, we need to close the inline box; this will position the last line if necessary, but it will also
|
|
|
- // create a new line in the inline block box; we want this line to be in an inline box after our block
|
|
|
- // element.
|
|
|
- if (inline_block_box->Close() != OK)
|
|
|
- return nullptr;
|
|
|
-
|
|
|
- interrupted_chain = open_inline_box;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- // There are no open inline boxes, so this inline box just needs to be closed.
|
|
|
- if (CloseInlineBlockBox() != OK)
|
|
|
- return nullptr;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- block_boxes.push_back(MakeUnique<LayoutBlockBox>(this, element, box, min_height, max_height));
|
|
|
- return block_boxes.back().get();
|
|
|
-}
|
|
|
-
|
|
|
-// Adds a new inline element to this inline box.
|
|
|
-LayoutInlineBox* LayoutBlockBox::AddInlineElement(Element* element, const Box& box)
|
|
|
-{
|
|
|
- RMLUI_ZoneScoped;
|
|
|
-
|
|
|
- if (context == BLOCK)
|
|
|
- {
|
|
|
- LayoutInlineBox* inline_box;
|
|
|
-
|
|
|
- // If we have an open child rendering in an inline context, we can add this element into it.
|
|
|
- if (!block_boxes.empty() &&
|
|
|
- block_boxes.back()->context == INLINE)
|
|
|
- inline_box = block_boxes.back()->AddInlineElement(element, box);
|
|
|
-
|
|
|
- // No dice! Ah well, nothing for it but to open a new inline context block box.
|
|
|
- else
|
|
|
- {
|
|
|
- block_boxes.push_back(MakeUnique<LayoutBlockBox>(this));
|
|
|
-
|
|
|
- if (interrupted_chain != nullptr)
|
|
|
- {
|
|
|
- block_boxes.back()->line_boxes.back()->AddChainedBox(interrupted_chain);
|
|
|
- interrupted_chain = nullptr;
|
|
|
- }
|
|
|
-
|
|
|
- inline_box = block_boxes.back()->AddInlineElement(element, box);
|
|
|
- }
|
|
|
-
|
|
|
- return inline_box;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- // We're an inline context box, so we'll add this new inline element into our line boxes.
|
|
|
- return line_boxes.back()->AddElement(element, box);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-// Adds a line-break to this block box.
|
|
|
-void LayoutBlockBox::AddBreak()
|
|
|
-{
|
|
|
- float line_height = element->GetLineHeight();
|
|
|
-
|
|
|
- // Check for an inline box as our last child; if so, we can simply end its line and bail.
|
|
|
- if (!block_boxes.empty())
|
|
|
- {
|
|
|
- LayoutBlockBox* block_box = block_boxes.back().get();
|
|
|
- if (block_box->context == INLINE)
|
|
|
- {
|
|
|
- LayoutLineBox* last_line = block_box->line_boxes.back().get();
|
|
|
- if (last_line->GetDimensions().y < 0)
|
|
|
- block_box->box_cursor += line_height;
|
|
|
- else
|
|
|
- last_line->Close();
|
|
|
-
|
|
|
- return;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- // No inline box as our last child; no problem, just increment the cursor by the line height of this element.
|
|
|
- box_cursor += line_height;
|
|
|
-}
|
|
|
-
|
|
|
-// Adds an element to this block box to be handled as a floating element.
|
|
|
-bool LayoutBlockBox::AddFloatElement(Element* element)
|
|
|
-{
|
|
|
- // If we have an open inline block box, then we have to position the box a little differently.
|
|
|
- if (!block_boxes.empty() &&
|
|
|
- block_boxes.back()->context == INLINE)
|
|
|
- block_boxes.back()->float_elements.push_back(element);
|
|
|
-
|
|
|
- // Nope ... just place it!
|
|
|
- else
|
|
|
- PositionFloat(element);
|
|
|
-
|
|
|
- return true;
|
|
|
-}
|
|
|
-
|
|
|
-// Adds an element to this block box to be handled as an absolutely-positioned element.
|
|
|
-void LayoutBlockBox::AddAbsoluteElement(Element* element)
|
|
|
-{
|
|
|
- RMLUI_ASSERT(context == BLOCK);
|
|
|
-
|
|
|
- AbsoluteElement absolute_element;
|
|
|
- absolute_element.element = element;
|
|
|
-
|
|
|
- PositionBox(absolute_element.position, 0);
|
|
|
-
|
|
|
- // If we have an open inline-context block box as our last child, then the absolute element must appear after it,
|
|
|
- // but not actually close the box.
|
|
|
- if (!block_boxes.empty()
|
|
|
- && block_boxes.back()->context == INLINE)
|
|
|
- {
|
|
|
- LayoutBlockBox* inline_context_box = block_boxes.back().get();
|
|
|
- float last_line_height = inline_context_box->line_boxes.back()->GetDimensions().y;
|
|
|
-
|
|
|
- absolute_element.position.y += (inline_context_box->box_cursor + Math::Max(0.0f, last_line_height));
|
|
|
- }
|
|
|
-
|
|
|
- // Find the positioned parent for this element.
|
|
|
- LayoutBlockBox* absolute_parent = this;
|
|
|
- while (absolute_parent != absolute_parent->offset_parent)
|
|
|
- absolute_parent = absolute_parent->parent;
|
|
|
-
|
|
|
- absolute_parent->absolute_elements.push_back(absolute_element);
|
|
|
-}
|
|
|
-
|
|
|
-// Lays out, sizes, and positions all absolute elements in this block relative to the containing block.
|
|
|
-void LayoutBlockBox::CloseAbsoluteElements()
|
|
|
-{
|
|
|
- if (!absolute_elements.empty())
|
|
|
- {
|
|
|
- // The size of the containing box, including the padding. This is used to resolve relative offsets.
|
|
|
- Vector2f containing_block = GetBox().GetSize(Box::PADDING);
|
|
|
-
|
|
|
- for (size_t i = 0; i < absolute_elements.size(); i++)
|
|
|
- {
|
|
|
- Element* absolute_element = absolute_elements[i].element;
|
|
|
- Vector2f absolute_position = absolute_elements[i].position;
|
|
|
- absolute_position -= position - offset_root->GetPosition();
|
|
|
-
|
|
|
- // Lay out the element.
|
|
|
- LayoutEngine::FormatElement(absolute_element, containing_block);
|
|
|
-
|
|
|
- // Now that the element's box has been built, we can offset the position we determined was appropriate for
|
|
|
- // it by the element's margin. This is necessary because the coordinate system for the box begins at the
|
|
|
- // border, not the margin.
|
|
|
- absolute_position.x += absolute_element->GetBox().GetEdge(Box::MARGIN, Box::LEFT);
|
|
|
- absolute_position.y += absolute_element->GetBox().GetEdge(Box::MARGIN, Box::TOP);
|
|
|
-
|
|
|
- // Set the offset of the element; the element itself will take care of any RCSS-defined positional offsets.
|
|
|
- absolute_element->SetOffset(absolute_position, element);
|
|
|
- }
|
|
|
-
|
|
|
- absolute_elements.clear();
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-// Returns the offset from the top-left corner of this box that the next child box will be positioned at.
|
|
|
-void LayoutBlockBox::PositionBox(Vector2f& box_position, float top_margin, Style::Clear clear_property) const
|
|
|
-{
|
|
|
- // If our element is establishing a new offset hierarchy, then any children of ours don't inherit our offset.
|
|
|
- box_position = GetPosition();
|
|
|
- box_position += box.GetPosition();
|
|
|
- box_position.y += box_cursor;
|
|
|
-
|
|
|
- float clear_margin = space->ClearBoxes(box_position.y + top_margin, clear_property) - (box_position.y + top_margin);
|
|
|
- if (clear_margin > 0)
|
|
|
- box_position.y += clear_margin;
|
|
|
- else
|
|
|
- {
|
|
|
- // Check for a collapsing vertical margin.
|
|
|
- if (!block_boxes.empty() &&
|
|
|
- block_boxes.back()->context == BLOCK)
|
|
|
- {
|
|
|
- const float bottom_margin = block_boxes.back()->GetBox().GetEdge(Box::MARGIN, Box::BOTTOM);
|
|
|
-
|
|
|
- const int num_negative_margins = int(top_margin < 0.f) + int(bottom_margin < 0.f);
|
|
|
- switch (num_negative_margins)
|
|
|
- {
|
|
|
- case 0:
|
|
|
- // Use the largest margin by subtracting the smallest margin.
|
|
|
- box_position.y -= Math::Min(top_margin, bottom_margin);
|
|
|
- break;
|
|
|
- case 1:
|
|
|
- // Use the sum of the positive and negative margin, no special behavior needed here.
|
|
|
- break;
|
|
|
- case 2:
|
|
|
- // Use the most negative margin by subtracting the least negative margin.
|
|
|
- box_position.y -= Math::Max(top_margin, bottom_margin);
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-// Returns the offset from the top-left corner of this box's offset element the next child block box, of the given
|
|
|
-// dimensions, will be positioned at. This will include the margins on the new block box.
|
|
|
-void LayoutBlockBox::PositionBlockBox(Vector2f& box_position, const Box& box, Style::Clear clear_property) const
|
|
|
-{
|
|
|
- PositionBox(box_position, box.GetEdge(Box::MARGIN, Box::TOP), clear_property);
|
|
|
- box_position.x += box.GetEdge(Box::MARGIN, Box::LEFT);
|
|
|
- box_position.y += box.GetEdge(Box::MARGIN, Box::TOP);
|
|
|
-}
|
|
|
-
|
|
|
-// Returns the offset from the top-left corner of this box for the next line.
|
|
|
-void LayoutBlockBox::PositionLineBox(Vector2f& box_position, float& box_width, bool& _wrap_content, const Vector2f dimensions) const
|
|
|
-{
|
|
|
- Vector2f cursor;
|
|
|
- PositionBox(cursor);
|
|
|
-
|
|
|
- space->PositionBox(box_position, box_width, cursor.y, dimensions);
|
|
|
-
|
|
|
- // Also, probably shouldn't check for widths when positioning the box?
|
|
|
- _wrap_content = wrap_content;
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-// Calculate the dimensions of the box's internal content width; i.e. the size of the largest line.
|
|
|
-float LayoutBlockBox::GetShrinkToFitWidth() const
|
|
|
-{
|
|
|
- float content_width = 0.0f;
|
|
|
-
|
|
|
- if (context == BLOCK)
|
|
|
- {
|
|
|
- auto get_content_width_from_children = [this, &content_width]() {
|
|
|
- for (size_t i = 0; i < block_boxes.size(); i++)
|
|
|
- {
|
|
|
- const Box& box = block_boxes[i]->GetBox();
|
|
|
- const float edge_size = box.GetCumulativeEdge(Box::PADDING, Box::LEFT) + box.GetCumulativeEdge(Box::PADDING, Box::RIGHT);
|
|
|
- content_width = Math::Max(content_width, block_boxes[i]->GetShrinkToFitWidth() + edge_size);
|
|
|
- }
|
|
|
- };
|
|
|
-
|
|
|
- // Block boxes with definite sizes should use that size. Otherwise, find the maximum content width of our children.
|
|
|
- // Alternative solution: Add some 'intrinsic_width' property to every 'LayoutBlockBox' and have that propagate up.
|
|
|
- if (element)
|
|
|
- {
|
|
|
- auto& computed = element->GetComputedValues();
|
|
|
- const float block_width = box.GetSize(Box::CONTENT).x;
|
|
|
-
|
|
|
- if (computed.width().type == Style::Width::Auto)
|
|
|
- {
|
|
|
- get_content_width_from_children();
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- float width_value = ResolveValue(computed.width(), block_width);
|
|
|
- content_width = Math::Max(content_width, width_value);
|
|
|
- }
|
|
|
-
|
|
|
- float min_width, max_width;
|
|
|
- LayoutDetails::GetMinMaxWidth(min_width, max_width, computed, box, block_width);
|
|
|
- content_width = Math::Clamp(content_width, min_width, max_width);
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- get_content_width_from_children();
|
|
|
- }
|
|
|
-
|
|
|
- // Can add the dimensions of floating elements here if we want to support that.
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- // Find the largest line in this layout block
|
|
|
- for (size_t i = 0; i < line_boxes.size(); i++)
|
|
|
- {
|
|
|
- // Perhaps a more robust solution is to modify how we set the line box dimension on 'line_box->close()'
|
|
|
- // and use that, or add another value in the line_box ... but seems to work for now.
|
|
|
- LayoutLineBox* line_box = line_boxes[i].get();
|
|
|
- content_width = Math::Max(content_width, line_box->GetBoxCursor());
|
|
|
- }
|
|
|
- content_width = Math::Min(content_width, box.GetSize(Box::CONTENT).x);
|
|
|
- }
|
|
|
-
|
|
|
- return content_width;
|
|
|
-}
|
|
|
-
|
|
|
-Vector2f LayoutBlockBox::GetVisibleOverflowSize() const
|
|
|
-{
|
|
|
- return visible_overflow_size;
|
|
|
-}
|
|
|
-
|
|
|
-void LayoutBlockBox::ExtendInnerContentSize(Vector2f _inner_content_size)
|
|
|
-{
|
|
|
- inner_content_size.x = Math::Max(inner_content_size.x, _inner_content_size.x);
|
|
|
- inner_content_size.y = Math::Max(inner_content_size.y, _inner_content_size.y);
|
|
|
-}
|
|
|
-
|
|
|
-// Returns the block box's element.
|
|
|
-Element* LayoutBlockBox::GetElement() const
|
|
|
-{
|
|
|
- return element;
|
|
|
-}
|
|
|
-
|
|
|
-// Returns the block box's parent.
|
|
|
-LayoutBlockBox* LayoutBlockBox::GetParent() const
|
|
|
-{
|
|
|
- return parent;
|
|
|
-}
|
|
|
-
|
|
|
-// Returns the position of the block box, relative to its parent's content area.
|
|
|
-Vector2f LayoutBlockBox::GetPosition() const
|
|
|
-{
|
|
|
- return position;
|
|
|
-}
|
|
|
-
|
|
|
-// Returns the element against which all positions of boxes in the hierarchy are calculated relative to.
|
|
|
-const LayoutBlockBox* LayoutBlockBox::GetOffsetParent() const
|
|
|
-{
|
|
|
- return offset_parent;
|
|
|
-}
|
|
|
-
|
|
|
-// Returns the block box against which all positions of boxes in the hierarchy are calculated relative to.
|
|
|
-const LayoutBlockBox* LayoutBlockBox::GetOffsetRoot() const
|
|
|
-{
|
|
|
- return offset_root;
|
|
|
-}
|
|
|
-
|
|
|
-// Returns the block box's dimension box.
|
|
|
-Box& LayoutBlockBox::GetBox()
|
|
|
-{
|
|
|
- return box;
|
|
|
-}
|
|
|
-
|
|
|
-// Returns the block box's dimension box.
|
|
|
-const Box& LayoutBlockBox::GetBox() const
|
|
|
-{
|
|
|
- return box;
|
|
|
-}
|
|
|
-
|
|
|
-void* LayoutBlockBox::operator new(size_t size)
|
|
|
-{
|
|
|
- void* memory = LayoutEngine::AllocateLayoutChunk(size);
|
|
|
- return memory;
|
|
|
-}
|
|
|
-
|
|
|
-void LayoutBlockBox::operator delete(void* chunk, size_t size)
|
|
|
-{
|
|
|
- LayoutEngine::DeallocateLayoutChunk(chunk, size);
|
|
|
-}
|
|
|
-
|
|
|
-// Closes our last block box, if it is an open inline block box.
|
|
|
-LayoutBlockBox::CloseResult LayoutBlockBox::CloseInlineBlockBox()
|
|
|
-{
|
|
|
- if (!block_boxes.empty() &&
|
|
|
- block_boxes.back()->context == INLINE)
|
|
|
- return block_boxes.back()->Close();
|
|
|
-
|
|
|
- return OK;
|
|
|
-}
|
|
|
-
|
|
|
-// Positions a floating element within this block box.
|
|
|
-void LayoutBlockBox::PositionFloat(Element* element, float offset)
|
|
|
-{
|
|
|
- Vector2f box_position;
|
|
|
- PositionBox(box_position);
|
|
|
-
|
|
|
- space->PositionBox(box_position.y + offset, element);
|
|
|
-}
|
|
|
-
|
|
|
-// Checks if we have a new vertical overflow on an auto-scrolling element.
|
|
|
-bool LayoutBlockBox::CatchVerticalOverflow(float cursor)
|
|
|
-{
|
|
|
- if (cursor == -1)
|
|
|
- cursor = Math::Max(box_cursor, inner_content_size.y);
|
|
|
-
|
|
|
- float box_height = box.GetSize().y;
|
|
|
- if (box_height < 0)
|
|
|
- box_height = max_height;
|
|
|
-
|
|
|
- // If we're auto-scrolling and our height is fixed, we have to check if this box has exceeded our client height.
|
|
|
- if (!vertical_overflow &&
|
|
|
- box_height >= 0 &&
|
|
|
- overflow_y_property == Style::Overflow::Auto)
|
|
|
- {
|
|
|
- if (cursor > box_height - element->GetElementScroll()->GetScrollbarSize(ElementScroll::HORIZONTAL) + 0.5f)
|
|
|
- {
|
|
|
- RMLUI_ZoneScopedC(0xDD3322);
|
|
|
- vertical_overflow = true;
|
|
|
- element->GetElementScroll()->EnableScrollbar(ElementScroll::VERTICAL, box.GetSize(Box::PADDING).x);
|
|
|
-
|
|
|
- block_boxes.clear();
|
|
|
-
|
|
|
- space_owner = MakeUnique<LayoutBlockBoxSpace>(this);
|
|
|
- space = space_owner.get();
|
|
|
-
|
|
|
- box_cursor = 0;
|
|
|
- interrupted_chain = nullptr;
|
|
|
-
|
|
|
- inner_content_size = Vector2f(0);
|
|
|
-
|
|
|
- return false;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- return true;
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-}
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-
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-} // namespace Rml
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