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archer_renderer.cpp
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 месяц назад |
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archer_renderer.h
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2d218a984e
Convert additional camelCase methods to snake_case across render module
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2 месяцев назад |
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archer_style.cpp
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b3c4ca9c2b
Add visible cloak to Carthage Archers
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2 месяцев назад |
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archer_style.h
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16d4b07643
Add separate Carthaginian archer armor files with shared helmet support
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3 месяцев назад |
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ballista_renderer.cpp
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 месяц назад |
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ballista_renderer.h
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a126e67c7d
Improved healers, catapults and ballista
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2 месяцев назад |
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barracks_renderer.cpp
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1232c50a4e
apply format
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1 месяц назад |
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barracks_renderer.h
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3270b1503e
temp
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3 месяцев назад |
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builder_renderer.cpp
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 месяц назад |
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builder_renderer.h
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a2f88fce73
Add builder renderers for Roman and Carthage factions
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2 месяцев назад |
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builder_style.cpp
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a2f88fce73
Add builder renderers for Roman and Carthage factions
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2 месяцев назад |
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builder_style.h
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a2f88fce73
Add builder renderers for Roman and Carthage factions
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2 месяцев назад |
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catapult_renderer.cpp
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 месяц назад |
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catapult_renderer.h
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a126e67c7d
Improved healers, catapults and ballista
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2 месяцев назад |
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defense_tower_renderer.cpp
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 месяц назад |
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defense_tower_renderer.h
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b80272e544
merge main
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2 месяцев назад |
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elephant_renderer.cpp
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 месяц назад |
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elephant_renderer.h
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686740ce56
Implement Battle Elephant renderer and UI for Carthage (#767)
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2 месяцев назад |
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healer_renderer.cpp
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 месяц назад |
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healer_renderer.h
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2d218a984e
Convert additional camelCase methods to snake_case across render module
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2 месяцев назад |
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healer_style.cpp
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58603b6f7f
minor changes to torso geometry and shaders
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2 месяцев назад |
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healer_style.h
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58603b6f7f
minor changes to torso geometry and shaders
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2 месяцев назад |
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home_renderer.cpp
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1232c50a4e
apply format
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1 месяц назад |
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home_renderer.h
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2ec7a17e55
Add homes feature with roman and carthage renderers
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2 месяцев назад |
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horse_archer_renderer.cpp
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df13b11112
Fix compilation errors
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2 месяцев назад |
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horse_archer_renderer.h
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2cfb4f3fa2
Add Horse Archer and Horse Spearman units with renderers
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3 месяцев назад |
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horse_spearman_renderer.cpp
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df13b11112
Fix compilation errors
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2 месяцев назад |
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horse_spearman_renderer.h
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2cfb4f3fa2
Add Horse Archer and Horse Spearman units with renderers
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3 месяцев назад |
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horse_swordsman_renderer.cpp
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01c2a3efe3
Convert camelCase to snake_case in render/ directory (#664)
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2 месяцев назад |
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horse_swordsman_renderer.h
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2d218a984e
Convert additional camelCase methods to snake_case across render module
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2 месяцев назад |
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horse_swordsman_style.cpp
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d63f5701a6
improved archer renderer
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3 месяцев назад |
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horse_swordsman_style.h
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d63f5701a6
improved archer renderer
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3 месяцев назад |
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spearman_renderer.cpp
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1232c50a4e
apply format
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1 месяц назад |
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spearman_renderer.h
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2d218a984e
Convert additional camelCase methods to snake_case across render module
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2 месяцев назад |
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spearman_style.cpp
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b3c4ca9c2b
Add visible cloak to Carthage Archers
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2 месяцев назад |
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spearman_style.h
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b3c4ca9c2b
Add visible cloak to Carthage Archers
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2 месяцев назад |
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swordsman_renderer.cpp
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0ebd5c515b
Normalize render/ naming to snake_case (#840)
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1 месяц назад |
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swordsman_renderer.h
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2d218a984e
Convert additional camelCase methods to snake_case across render module
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2 месяцев назад |
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swordsman_style.cpp
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4a0c514165
refactor: knight to swordsman, mounted to horse (global replace and rename)
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3 месяцев назад |
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swordsman_style.h
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4a0c514165
refactor: knight to swordsman, mounted to horse (global replace and rename)
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3 месяцев назад |