djeada 1232c50a4e apply format 1 месяц назад
..
archer_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 месяц назад
archer_renderer.h 2d218a984e Convert additional camelCase methods to snake_case across render module 2 месяцев назад
archer_style.cpp b3c4ca9c2b Add visible cloak to Carthage Archers 2 месяцев назад
archer_style.h 16d4b07643 Add separate Carthaginian archer armor files with shared helmet support 3 месяцев назад
ballista_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 месяц назад
ballista_renderer.h a126e67c7d Improved healers, catapults and ballista 2 месяцев назад
barracks_renderer.cpp 1232c50a4e apply format 1 месяц назад
barracks_renderer.h 3270b1503e temp 3 месяцев назад
builder_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 месяц назад
builder_renderer.h a2f88fce73 Add builder renderers for Roman and Carthage factions 2 месяцев назад
builder_style.cpp a2f88fce73 Add builder renderers for Roman and Carthage factions 2 месяцев назад
builder_style.h a2f88fce73 Add builder renderers for Roman and Carthage factions 2 месяцев назад
catapult_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 месяц назад
catapult_renderer.h a126e67c7d Improved healers, catapults and ballista 2 месяцев назад
defense_tower_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 месяц назад
defense_tower_renderer.h b80272e544 merge main 2 месяцев назад
elephant_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 месяц назад
elephant_renderer.h 686740ce56 Implement Battle Elephant renderer and UI for Carthage (#767) 2 месяцев назад
healer_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 месяц назад
healer_renderer.h 2d218a984e Convert additional camelCase methods to snake_case across render module 2 месяцев назад
healer_style.cpp 58603b6f7f minor changes to torso geometry and shaders 2 месяцев назад
healer_style.h 58603b6f7f minor changes to torso geometry and shaders 2 месяцев назад
home_renderer.cpp 1232c50a4e apply format 1 месяц назад
home_renderer.h 2ec7a17e55 Add homes feature with roman and carthage renderers 2 месяцев назад
horse_archer_renderer.cpp df13b11112 Fix compilation errors 2 месяцев назад
horse_archer_renderer.h 2cfb4f3fa2 Add Horse Archer and Horse Spearman units with renderers 3 месяцев назад
horse_spearman_renderer.cpp df13b11112 Fix compilation errors 2 месяцев назад
horse_spearman_renderer.h 2cfb4f3fa2 Add Horse Archer and Horse Spearman units with renderers 3 месяцев назад
horse_swordsman_renderer.cpp 01c2a3efe3 Convert camelCase to snake_case in render/ directory (#664) 2 месяцев назад
horse_swordsman_renderer.h 2d218a984e Convert additional camelCase methods to snake_case across render module 2 месяцев назад
horse_swordsman_style.cpp d63f5701a6 improved archer renderer 3 месяцев назад
horse_swordsman_style.h d63f5701a6 improved archer renderer 3 месяцев назад
spearman_renderer.cpp 1232c50a4e apply format 1 месяц назад
spearman_renderer.h 2d218a984e Convert additional camelCase methods to snake_case across render module 2 месяцев назад
spearman_style.cpp b3c4ca9c2b Add visible cloak to Carthage Archers 2 месяцев назад
spearman_style.h b3c4ca9c2b Add visible cloak to Carthage Archers 2 месяцев назад
swordsman_renderer.cpp 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 месяц назад
swordsman_renderer.h 2d218a984e Convert additional camelCase methods to snake_case across render module 2 месяцев назад
swordsman_style.cpp 4a0c514165 refactor: knight to swordsman, mounted to horse (global replace and rename) 3 месяцев назад
swordsman_style.h 4a0c514165 refactor: knight to swordsman, mounted to horse (global replace and rename) 3 месяцев назад