sword_roman.cpp 480 B

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  1. #include "sword_roman.h"
  2. namespace Render::GL {
  3. RomanSwordRenderer::RomanSwordRenderer() {
  4. SwordRenderConfig config;
  5. config.metal_color = {0.70F, 0.71F, 0.76F};
  6. config.sword_length = 0.65F;
  7. config.sword_width = 0.058F;
  8. config.guard_half_width = 0.08F;
  9. config.handle_radius = 0.016F;
  10. config.pommel_radius = 0.048F;
  11. config.blade_ricasso = 0.12F;
  12. config.blade_taper_bias = 0.60F;
  13. config.has_scabbard = true;
  14. set_config(config);
  15. }
  16. } // namespace Render::GL