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Blit.ankiprog
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1aa9143b90
Rename a shader
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8 лет назад |
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Bloom.ankiprog
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1aa9143b90
Rename a shader
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8 лет назад |
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BloomUpscale.ankiprog
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1aa9143b90
Rename a shader
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8 лет назад |
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Dbg.ankiprog
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f5473b3296
Completely remove ShaderResource
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8 лет назад |
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DeferredShading.ankiprog
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63dc0d5597
Renderer: Improve indirect performance a bit
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8 лет назад |
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DepthAwareBlur.ankiprog
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1aa9143b90
Rename a shader
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8 лет назад |
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DepthDownscale.ankiprog
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66b329601d
Renderer: Store color depth for half depth pass
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8 лет назад |
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DownscaleBlur.ankiprog
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1aa9143b90
Rename a shader
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8 лет назад |
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ExponentialShadowmappingResolve.ankiprog
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f2f998114a
Shadows: Use an atlas for all shadows
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8 лет назад |
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FinalComposite.ankiprog
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0914752be4
[BUGFIX] Workaround avg luminance when it becomes nan
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8 лет назад |
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ForwardShadingFog.ankiprog
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a676a1777c
Move from GL's default [-1,1] NDC space for Z to [0,1] that is used in Vulkan and DX
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8 лет назад |
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ForwardShadingParticles.ankiprog
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0533f57d11
Move the global resources of forward shading to set 0. This fixes a bug in Vulkan
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8 лет назад |
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ForwardShadingUpscale.ankiprog
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1aa9143b90
Rename a shader
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8 лет назад |
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ForwardShadingVolumetricUpscale.ankiprog
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1aa9143b90
Rename a shader
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8 лет назад |
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GBufferGeneric.ankiprog
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8bf2bcd0e0
Skeleton: More work
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8 лет назад |
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GaussianBlur.ankiprog
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1aa9143b90
Rename a shader
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8 лет назад |
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Irradiance.ankiprog
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63dc0d5597
Renderer: Improve indirect performance a bit
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8 лет назад |
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LensFlareSprite.ankiprog
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a676a1777c
Move from GL's default [-1,1] NDC space for Z to [0,1] that is used in Vulkan and DX
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8 лет назад |
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LensFlareUpdateIndirectInfo.ankiprog
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9f146a3030
[OPTIMIZATION] Use a compute shader to do visibility tests on lens flares instead of occlusion queries
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8 лет назад |
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LightShading.ankiprog
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b1ae14eb24
Renderer: Optimize omni shadows. CMake: Install the binaries to a dir
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8 лет назад |
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LumaAwareBlur.ankiprog
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1aa9143b90
Rename a shader
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8 лет назад |
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SceneDebug.ankiprog
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8fe01006c2
Skeleton: More work
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8 лет назад |
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ScreenSpaceLensFlare.ankiprog
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1aa9143b90
Rename a shader
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8 лет назад |
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Ssao.ankiprog
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a676a1777c
Move from GL's default [-1,1] NDC space for Z to [0,1] that is used in Vulkan and DX
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8 лет назад |
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TemporalAAResolve.ankiprog
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0914752be4
[BUGFIX] Workaround avg luminance when it becomes nan
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8 лет назад |
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TonemappingAverageLuminance.ankiprog
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0415c35504
[BUGFIX] Make a shader program compile
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8 лет назад |
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Ui.ankiprog
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825e53758f
UI additions. Made blur fliters more accurate
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8 лет назад |
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VolumetricFog.ankiprog
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b1ae14eb24
Renderer: Optimize omni shadows. CMake: Install the binaries to a dir
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8 лет назад |