AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos b40772172a - Optimizing copilation time 15 years ago
blenderscripts 9f0b25d3bc Working on the ParticleEmitter 16 years ago
build b40772172a - Optimizing copilation time 15 years ago
docs f4ca67b0b3 Nothing special 15 years ago
shaders b40772172a - Optimizing copilation time 15 years ago
src b40772172a - Optimizing copilation time 15 years ago
.cproject ac86ccb98d - A small fix in the FATAL 15 years ago
.project 8bb2274f2f - The stencil masking optimizations are in a new file with GL 3 15 years ago
countlines.sh 884a4649f4 *Working on the ParticleEmitter and physics in general 16 years ago
readme 1159f77ecf Documentation updates 15 years ago

readme

for build info and more see docs/manual.html