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BodyComponent.cpp
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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BodyComponent.h
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3c7e273fc7
Scene: Moving the scene node now moves the body as well
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2 weeks ago |
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CameraComponent.cpp
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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CameraComponent.h
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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DecalComponent.cpp
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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DecalComponent.h
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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FogDensityComponent.cpp
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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FogDensityComponent.h
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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GlobalIlluminationProbeComponent.cpp
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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GlobalIlluminationProbeComponent.h
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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JointComponent.cpp
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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JointComponent.h
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9343e99d7c
Editor: Add body and joint UIs
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2 weeks ago |
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LensFlareComponent.cpp
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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LensFlareComponent.h
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45bfda6d2d
Some scene refactoring
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9 months ago |
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LightComponent.cpp
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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LightComponent.h
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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MaterialComponent.cpp
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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MaterialComponent.h
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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MeshComponent.cpp
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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MeshComponent.h
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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MoveComponent.cpp
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751a7f2ee0
GPU particles: Work on the material component
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1 month ago |
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MoveComponent.h
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751a7f2ee0
GPU particles: Work on the material component
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1 month ago |
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ParticleEmitter2Component.cpp
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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ParticleEmitter2Component.h
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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PlayerControllerComponent.cpp
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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PlayerControllerComponent.h
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45bfda6d2d
Some scene refactoring
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9 months ago |
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ReflectionProbeComponent.cpp
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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ReflectionProbeComponent.h
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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SceneComponent.cpp
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cee11a43a8
Refactor probe components bounds
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9 months ago |
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SceneComponent.h
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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SceneComponentClasses.def.h
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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ScriptComponent.cpp
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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ScriptComponent.h
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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SkinComponent.cpp
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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SkinComponent.h
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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SkyboxComponent.cpp
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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SkyboxComponent.h
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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TriggerComponent.cpp
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320b719f20
Math: Move to the new Vec design
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2 days ago |
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TriggerComponent.h
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eb7fd56138
Scene: Add the base of the serializer
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1 week ago |
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UiComponent.h
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a81af33ad6
Update ImGui and refactor because of that
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2 months ago |