Matt Chiasson 2776279b3e VertexBufferGL unbinds correct target if destroyed 7 lat temu
..
amalgamated.cpp db0ec1f5db Removed HMD API and OculusVR support. 7 lat temu
amalgamated.mm f44c8e2b14 Happy New Year! 8 lat temu
bgfx.cpp 22fb0f7ad7 Removing VR leftovers. 7 lat temu
bgfx_compute.sh ec321a836e added texture functions (array,offset,gather) and image types 7 lat temu
bgfx_p.h 22fb0f7ad7 Removing VR leftovers. 7 lat temu
bgfx_shader.sh ec321a836e added texture functions (array,offset,gather) and image types 7 lat temu
charset.h f44c8e2b14 Happy New Year! 8 lat temu
config.h 29585d85ca Added numBackBuffers to initialization parameters. 7 lat temu
debug_renderdoc.cpp 694735f95c Added init debug&profile prarameters for device creation. 7 lat temu
debug_renderdoc.h f44c8e2b14 Happy New Year! 8 lat temu
dxgi.cpp 6bff345637 StringView cleanup. 7 lat temu
dxgi.h 8a2ed7f126 Added init parameter for maximum allowed frame latency. 7 lat temu
fs_clear0.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear0.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_clear1.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear1.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_clear2.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear2.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_clear3.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear3.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_clear4.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear4.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_clear5.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear5.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_clear6.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear6.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_clear7.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_clear7.sc f44c8e2b14 Happy New Year! 8 lat temu
fs_debugfont.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
fs_debugfont.sc f44c8e2b14 Happy New Year! 8 lat temu
glcontext_eagl.h f44c8e2b14 Happy New Year! 8 lat temu
glcontext_eagl.mm 53af38bb83 fix ios11 black screen when using postprocess (#1333) 8 lat temu
glcontext_egl.cpp 72bf5f9870 Cleanup. 7 lat temu
glcontext_egl.h f44c8e2b14 Happy New Year! 8 lat temu
glcontext_glx.cpp da6274299d can now use renderdoc on linux with OpenGL back-end 7 lat temu
glcontext_glx.h 749bd14db4 fixes #1559 - Support opening default display when the user specifies a custom window handle but no display device 7 lat temu
glcontext_nsgl.h f44c8e2b14 Happy New Year! 8 lat temu
glcontext_nsgl.mm f44c8e2b14 Happy New Year! 8 lat temu
glcontext_wgl.cpp f44c8e2b14 Happy New Year! 8 lat temu
glcontext_wgl.h f44c8e2b14 Happy New Year! 8 lat temu
glimports.h a167dcda12 Fixed gl_FrontFacing behavior. 7 lat temu
makefile f44c8e2b14 Happy New Year! 8 lat temu
nvapi.cpp bcfc99d094 Cleanup. 7 lat temu
nvapi.h 1216d050b1 D3D11: Added NVAftermath support. 7 lat temu
renderer.h 22fb0f7ad7 Removing VR leftovers. 7 lat temu
renderer_d3d.h 99e6da5b50 Added file/line argument to fatal callback. 7 lat temu
renderer_d3d11.cpp 22fb0f7ad7 Removing VR leftovers. 7 lat temu
renderer_d3d11.h 4cbd5a5c0a Added frame buffer resolve control. 7 lat temu
renderer_d3d12.cpp 22fb0f7ad7 Removing VR leftovers. 7 lat temu
renderer_d3d12.h 4cbd5a5c0a Added frame buffer resolve control. 7 lat temu
renderer_d3d9.cpp 22fb0f7ad7 Removing VR leftovers. 7 lat temu
renderer_d3d9.h 4cbd5a5c0a Added frame buffer resolve control. 7 lat temu
renderer_gl.cpp 2776279b3e VertexBufferGL unbinds correct target if destroyed 7 lat temu
renderer_gl.h 6bff345637 StringView cleanup. 7 lat temu
renderer_gnm.cpp f44c8e2b14 Happy New Year! 8 lat temu
renderer_mtl.h 11729403f4 Metal: Invalidate PSO when program is destroyed. Issue #1585. 7 lat temu
renderer_mtl.mm 22fb0f7ad7 Removing VR leftovers. 7 lat temu
renderer_noop.cpp 99e6da5b50 Added file/line argument to fatal callback. 7 lat temu
renderer_vk.cpp 22fb0f7ad7 Removing VR leftovers. 7 lat temu
renderer_vk.h fd9eb3a021 VK: Fixing validation errors. 7 lat temu
shader.cpp 623fd3cf0b shaderc: Added in/out hash. Fixed shader binary backward compatibility. 7 lat temu
shader.h f44c8e2b14 Happy New Year! 8 lat temu
shader_dx9bc.cpp f44c8e2b14 Happy New Year! 8 lat temu
shader_dx9bc.h f44c8e2b14 Happy New Year! 8 lat temu
shader_dxbc.cpp 99b21b5ecc Fixed #1431. 7 lat temu
shader_dxbc.h a0fd120bc5 DXBC: Fixed custom data encoding. Fixed operand modifier parsing. 8 lat temu
shader_spirv.cpp f44c8e2b14 Happy New Year! 8 lat temu
shader_spirv.h bcfc99d094 Cleanup. 7 lat temu
topology.cpp 63e298795d Cleanup. 7 lat temu
topology.h f44c8e2b14 Happy New Year! 8 lat temu
varying.def.sc 8e0e21f40d Normalized line endings. 13 lat temu
vertexdecl.cpp 037fda1ebc Cleanup. 7 lat temu
vertexdecl.h 9abc80cb62 Removed use of debugPrintf. 7 lat temu
vs_clear.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
vs_clear.sc f44c8e2b14 Happy New Year! 8 lat temu
vs_debugfont.bin.h 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 lat temu
vs_debugfont.sc f44c8e2b14 Happy New Year! 8 lat temu