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amalgamated.cpp
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26e098f42c
Updated amalgamated build.
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9 年之前 |
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amalgamated.mm
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4bb2b623d3
Happy New Year!
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10 年之前 |
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bgfx.cpp
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f62726b5db
Added BGFX_CAPS_GRAPHICS_DEBUGGER.
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9 年之前 |
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bgfx_compute.sh
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a076c1a03b
Exposed GL_ARB_gpu_shader5 and GL_ARB_shading_language_packing to shaderc.
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9 年之前 |
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bgfx_p.h
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1ae77b0cfb
WIP: Adding vertex stream support.
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9 年之前 |
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bgfx_shader.sh
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6ca8c213d9
Cleanup.
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9 年之前 |
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charset.h
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4bb2b623d3
Happy New Year!
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10 年之前 |
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config.h
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f62726b5db
Added BGFX_CAPS_GRAPHICS_DEBUGGER.
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9 年之前 |
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debug_renderdoc.cpp
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f62726b5db
Added BGFX_CAPS_GRAPHICS_DEBUGGER.
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9 年之前 |
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debug_renderdoc.h
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e46135da8c
Added ability to programmatically capture frame with RenderDoc.
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9 年之前 |
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fs_clear0.bin.h
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f3e4d83540
Cleanup.
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9 年之前 |
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fs_clear0.sc
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4bb2b623d3
Happy New Year!
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10 年之前 |
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fs_clear1.bin.h
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f3e4d83540
Cleanup.
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9 年之前 |
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fs_clear1.sc
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4bb2b623d3
Happy New Year!
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10 年之前 |
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fs_clear2.bin.h
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f3e4d83540
Cleanup.
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9 年之前 |
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fs_clear2.sc
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4bb2b623d3
Happy New Year!
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10 年之前 |
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fs_clear3.bin.h
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f3e4d83540
Cleanup.
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9 年之前 |
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fs_clear3.sc
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4bb2b623d3
Happy New Year!
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10 年之前 |
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fs_clear4.bin.h
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f3e4d83540
Cleanup.
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9 年之前 |
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fs_clear4.sc
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4bb2b623d3
Happy New Year!
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10 年之前 |
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fs_clear5.bin.h
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f3e4d83540
Cleanup.
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9 年之前 |
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fs_clear5.sc
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4bb2b623d3
Happy New Year!
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10 年之前 |
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fs_clear6.bin.h
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f3e4d83540
Cleanup.
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9 年之前 |
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fs_clear6.sc
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4bb2b623d3
Happy New Year!
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10 年之前 |
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fs_clear7.bin.h
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f3e4d83540
Cleanup.
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9 年之前 |
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fs_clear7.sc
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4bb2b623d3
Happy New Year!
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10 年之前 |
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fs_debugfont.bin.h
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f3e4d83540
Cleanup.
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9 年之前 |
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fs_debugfont.sc
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4bb2b623d3
Happy New Year!
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10 年之前 |
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glcontext_eagl.h
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6f91b7bcfa
iOS SwapChain support
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9 年之前 |
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glcontext_eagl.mm
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ae9dddcff4
Allows to change the `opaque` property of `CAEAGLLayer`. (#866)
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9 年之前 |
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glcontext_egl.cpp
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3d23690216
Give a valid display parameter to eglMakeCurrent (#800)
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9 年之前 |
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glcontext_egl.h
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bab77d3e1b
Fixed asmjs build. Issue #754.
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9 年之前 |
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glcontext_glx.cpp
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72be9be87d
Added ability to expose internal data (D3D device/GL context).
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10 年之前 |
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glcontext_glx.h
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4bb2b623d3
Happy New Year!
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10 年之前 |
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glcontext_nsgl.h
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ceb2fab588
Cleanup.
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9 年之前 |
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glcontext_nsgl.mm
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b2b0b23729
Don't clobber existing contentView if one exists.
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9 年之前 |
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glcontext_ppapi.cpp
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dc77c9da32
Cleanup.
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9 年之前 |
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glcontext_ppapi.h
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4bb2b623d3
Happy New Year!
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10 年之前 |
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glcontext_wgl.cpp
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72be9be87d
Added ability to expose internal data (D3D device/GL context).
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10 年之前 |
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glcontext_wgl.h
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4bb2b623d3
Happy New Year!
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10 年之前 |
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glimports.h
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b7a0030c20
GL: Added texture mip autogen.
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9 年之前 |
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hmd_openvr.cpp
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fa666bca4c
Fixed GCC warning.
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9 年之前 |
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hmd_openvr.h
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4bf0bfaf2c
Added OpenVR stub.
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9 年之前 |
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hmd_ovr.cpp
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eec95aeef6
Combine OVRBufferI and OVRMirrorI into a single interface
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9 年之前 |
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hmd_ovr.h
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eec95aeef6
Combine OVRBufferI and OVRMirrorI into a single interface
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9 年之前 |
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image.cpp
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f53d0296ba
Fixed VS warning.
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9 年之前 |
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image.h
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c0f91f9d1c
Fixed issue #891.
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9 年之前 |
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makefile
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f3e4d83540
Cleanup.
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9 年之前 |
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renderer.h
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4bb2b623d3
Happy New Year!
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10 年之前 |
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renderer_d3d.h
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e0aeb630ad
Fixed render debug events colors.
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9 年之前 |
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renderer_d3d11.cpp
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eec95aeef6
Combine OVRBufferI and OVRMirrorI into a single interface
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9 年之前 |
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renderer_d3d11.h
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eec95aeef6
Combine OVRBufferI and OVRMirrorI into a single interface
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9 年之前 |
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renderer_d3d12.cpp
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1ae77b0cfb
WIP: Adding vertex stream support.
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9 年之前 |
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renderer_d3d12.h
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f9e6f05d14
Cleanup.
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9 年之前 |
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renderer_d3d9.cpp
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1ae77b0cfb
WIP: Adding vertex stream support.
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9 年之前 |
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renderer_d3d9.h
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f2e46a5c65
D3D9: Fixed assert when frame buffer texture is resized.
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9 年之前 |
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renderer_gl.cpp
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eec95aeef6
Combine OVRBufferI and OVRMirrorI into a single interface
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9 年之前 |
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renderer_gl.h
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eec95aeef6
Combine OVRBufferI and OVRMirrorI into a single interface
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9 年之前 |
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renderer_mtl.h
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96120970fc
Fixes the issue that mac-only methods causes iOS failed to compile. (#875)
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9 年之前 |
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renderer_mtl.mm
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9f0ff9f2ff
Fixed issue #912.
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9 年之前 |
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renderer_null.cpp
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08b5e9c851
Fixed mipmap chain generation for textures created with backbuffer ratio size.
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9 年之前 |
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renderer_vk.cpp
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e36ccbc1ce
Cleanup.
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10 年之前 |
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shader.cpp
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1f2d56278c
Cleanup.
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9 年之前 |
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shader.h
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91e8751bab
Added shader disassembler.
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9 年之前 |
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shader_dx9bc.cpp
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3afc13e521
D3D12: Skip patching DXBC with Aon9 chunk.
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9 年之前 |
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shader_dx9bc.h
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3afc13e521
D3D12: Skip patching DXBC with Aon9 chunk.
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9 年之前 |
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shader_dxbc.cpp
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0ba8b1895b
Cleanup.
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9 年之前 |
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shader_dxbc.h
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1f2d56278c
Cleanup.
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9 年之前 |
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shader_spirv.cpp
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c69c963bc5
Cleanup.
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9 年之前 |
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shader_spirv.h
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1f2d56278c
Cleanup.
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9 年之前 |
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topology.cpp
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f7060b66ee
Cleanup.
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9 年之前 |
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topology.h
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f7060b66ee
Cleanup.
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9 年之前 |
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varying.def.sc
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8e0e21f40d
Normalized line endings.
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13 年之前 |
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vertexdecl.cpp
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f3ce2d4358
VertexDecl::m_hash should count m_stride too
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9 年之前 |
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vertexdecl.h
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cd81ab9b99
Cleanup.
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9 年之前 |
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vs_clear.bin.h
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f3e4d83540
Cleanup.
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9 年之前 |
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vs_clear.sc
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4bb2b623d3
Happy New Year!
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10 年之前 |
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vs_debugfont.bin.h
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f3e4d83540
Cleanup.
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9 年之前 |
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vs_debugfont.sc
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4bb2b623d3
Happy New Year!
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10 年之前 |