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amalgamated.cpp
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b702dcdf3c
D3D12: Initial commit.
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10 年之前 |
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amalgamated.mm
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d7a9b56dc6
Added ObjC amalgamated file.
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10 年之前 |
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bgfx.cpp
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9c9dc90336
Fixed early texture destruction when multiple frame buffers take ownership.
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10 年之前 |
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bgfx_compute.sh
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933d59591b
Add support for 3D textures in compute shaders.
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10 年之前 |
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bgfx_p.h
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9c9dc90336
Fixed early texture destruction when multiple frame buffers take ownership.
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10 年之前 |
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bgfx_shader.sh
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527ab0bcc1
shaderc: Metal fixes.
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10 年之前 |
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charset.h
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c25dd466be
Updated copyright year.
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11 年之前 |
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config.h
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52cfaf0aaa
Added Metal renderer backend stub.
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10 年之前 |
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fs_clear0.bin.h
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ff01992cb7
Refactored uniform types.
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10 年之前 |
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fs_clear0.sc
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306b7060ca
Cleanup.
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10 年之前 |
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fs_clear1.bin.h
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ff01992cb7
Refactored uniform types.
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10 年之前 |
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fs_clear1.sc
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649d7f74d2
Updated copyright year.
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11 年之前 |
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fs_clear2.bin.h
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ff01992cb7
Refactored uniform types.
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10 年之前 |
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fs_clear2.sc
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649d7f74d2
Updated copyright year.
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11 年之前 |
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fs_clear3.bin.h
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ff01992cb7
Refactored uniform types.
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10 年之前 |
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fs_clear3.sc
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649d7f74d2
Updated copyright year.
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11 年之前 |
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fs_clear4.bin.h
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ff01992cb7
Refactored uniform types.
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10 年之前 |
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fs_clear4.sc
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649d7f74d2
Updated copyright year.
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11 年之前 |
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fs_clear5.bin.h
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ff01992cb7
Refactored uniform types.
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10 年之前 |
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fs_clear5.sc
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649d7f74d2
Updated copyright year.
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11 年之前 |
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fs_clear6.bin.h
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ff01992cb7
Refactored uniform types.
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10 年之前 |
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fs_clear6.sc
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649d7f74d2
Updated copyright year.
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11 年之前 |
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fs_clear7.bin.h
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ff01992cb7
Refactored uniform types.
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10 年之前 |
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fs_clear7.sc
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649d7f74d2
Updated copyright year.
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11 年之前 |
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fs_debugfont.bin.h
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ff01992cb7
Refactored uniform types.
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10 年之前 |
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fs_debugfont.sc
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649d7f74d2
Updated copyright year.
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11 年之前 |
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glcontext_eagl.h
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288361b5c1
Pass all reset flags to glcontext.
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10 年之前 |
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glcontext_eagl.mm
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6bdf5c4bad
Cleanup.
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10 年之前 |
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glcontext_egl.cpp
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11868f704a
GLES31: Fixed image format test.
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10 年之前 |
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glcontext_egl.h
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0da98e8645
Fixed creation of GLES3 textures with compute write flag.
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10 年之前 |
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glcontext_glx.cpp
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a528554e67
Cleanup passing platform window/context data.
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10 年之前 |
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glcontext_glx.h
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288361b5c1
Pass all reset flags to glcontext.
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10 年之前 |
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glcontext_nsgl.h
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288361b5c1
Pass all reset flags to glcontext.
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10 年之前 |
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glcontext_nsgl.mm
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f9907aaa58
Fix for Context not bound on OSX 10.10.3 #439
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10 年之前 |
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glcontext_ppapi.cpp
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288361b5c1
Pass all reset flags to glcontext.
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10 年之前 |
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glcontext_ppapi.h
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288361b5c1
Pass all reset flags to glcontext.
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10 年之前 |
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glcontext_wgl.cpp
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916693c29b
Fixed GLES 3.0+ build.
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10 年之前 |
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glcontext_wgl.h
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288361b5c1
Pass all reset flags to glcontext.
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10 年之前 |
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glimports.h
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1a7f1a19cc
Fixed Linux build.
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10 年之前 |
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image.cpp
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8109de5461
Cleanup.
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10 年之前 |
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image.h
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8109de5461
Cleanup.
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10 年之前 |
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makefile
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649d7f74d2
Updated copyright year.
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11 年之前 |
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ovr.cpp
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466c76071a
Cleanup.
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10 年之前 |
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ovr.h
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466c76071a
Cleanup.
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10 年之前 |
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renderdoc.cpp
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33dc15476b
Updated RenderDoc header to v0.24.
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10 年之前 |
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renderdoc.h
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6ba3a60c1a
Fixed amalgamated build with multiple renderers.
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10 年之前 |
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renderer.h
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117571231a
Fixing crash on WP8 ARM
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10 年之前 |
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renderer_d3d.h
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8e12de0e57
D3D12: Added temporary staging buffers.
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10 年之前 |
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renderer_d3d11.cpp
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f82f99b2a6
Fixed vertex attribute.
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10 年之前 |
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renderer_d3d11.h
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f82f99b2a6
Fixed vertex attribute.
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10 年之前 |
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renderer_d3d12.cpp
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f1b54919ec
D3D12: Fixed buffer update source offset.
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10 年之前 |
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renderer_d3d12.h
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8e12de0e57
D3D12: Added temporary staging buffers.
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10 年之前 |
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renderer_d3d9.cpp
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3106cabe36
D3D9: Fixed framebuffer postReset.
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10 年之前 |
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renderer_d3d9.h
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3106cabe36
D3D9: Fixed framebuffer postReset.
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10 年之前 |
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renderer_gl.cpp
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06a076fa2a
GL: Use MAX_DRAW_BUFFERS instead of MAX_COLOR_ATTACHMENTS.
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10 年之前 |
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renderer_gl.h
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06a076fa2a
GL: Use MAX_DRAW_BUFFERS instead of MAX_COLOR_ATTACHMENTS.
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10 年之前 |
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renderer_mtl.mm
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d7a9b56dc6
Added ObjC amalgamated file.
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10 年之前 |
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renderer_null.cpp
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e1a564ca72
Fixed noop renderer.
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10 年之前 |
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renderer_vk.cpp
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c2398f34c0
Cleanup.
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10 年之前 |
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shader_dx9bc.cpp
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8adc099b02
Cleanup.
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10 年之前 |
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shader_dx9bc.h
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b702dcdf3c
D3D12: Initial commit.
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10 年之前 |
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shader_dxbc.cpp
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8adc099b02
Cleanup.
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10 年之前 |
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shader_dxbc.h
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b702dcdf3c
D3D12: Initial commit.
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10 年之前 |
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shader_spirv.cpp
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a6983339c8
Fixed release build.
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10 年之前 |
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shader_spirv.h
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b702dcdf3c
D3D12: Initial commit.
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10 年之前 |
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varying.def.sc
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8e0e21f40d
Normalized line endings.
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13 年之前 |
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vertexdecl.cpp
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4ce0c5703e
Added AttribType::Uint10 encoding/decoding.
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10 年之前 |
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vertexdecl.h
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c25dd466be
Updated copyright year.
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11 年之前 |
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vs_clear.bin.h
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ff01992cb7
Refactored uniform types.
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10 年之前 |
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vs_clear.sc
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649d7f74d2
Updated copyright year.
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11 年之前 |
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vs_debugfont.bin.h
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ff01992cb7
Refactored uniform types.
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10 年之前 |
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vs_debugfont.sc
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649d7f74d2
Updated copyright year.
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11 年之前 |