История коммитов

Автор SHA1 Сообщение Дата
  mikymod 8138869a73 Merge branch 'master' into bgfx 11 лет назад
  Daniele Bartolini d479ce6137 Use 64 bit murmur to hash resource type/name 11 лет назад
  Daniele Bartolini 7b0d803adb Add missing lua_pop 11 лет назад
  Daniele Bartolini 39d57950f8 Add g_trigger_callback 11 лет назад
  Daniele Bartolini 5d8863286f Check whether the units involved in a collision exist 11 лет назад
  Daniele Bartolini c4c7465294 Rename data() and lookup() to get() 11 лет назад
  Daniele Bartolini 123ca211d8 Rename physics_callbact to g_physics_callback 11 лет назад
  Daniele Bartolini 2dd5853c6a Add a very ugly hack to support another very ugly thing in World. 12 лет назад
  Daniele Bartolini cb6170edc8 Switch World, PhysicsWorld, SoundWorld, ResourcePackage to fulluserdata. Also provide a macro-based mechanism to add type checking to lightuserdata objects. Also simplify LuaSystem and do not export lua binding functions. 12 лет назад
  mikymod 40faeb4e20 update LuaEnvironment 12 лет назад
  mikymod 95b5add28f improve load_module_enum in LuaEnvironment 12 лет назад
  Daniele Bartolini 5476b6a9fc Better organize lua stuff 12 лет назад
  Daniele Bartolini 5f3614ffcd Add DebugLine 12 лет назад
  Daniele Bartolini 3904b035fe Add SoundWorld::pause_all/resume_all/stop_all() and add LuaSoundWorld 12 лет назад
  Daniele Bartolini 7895af4483 Merge branch 'world' of https://github.com/taylor001/crown into world 12 лет назад
  mikymod 802ef55bda update Lua binds according to gui implementation 12 лет назад
  Daniele Bartolini 77ebe2b599 Implement LuaTouch 12 лет назад
  Daniele Bartolini 6d22fef367 Add basic support to character controllers 12 лет назад
  Daniele Bartolini d16074cfc6 Add Lua bindings for Actor and PhysicsWorld 12 лет назад
  Daniele Bartolini ff2795978b We can access resource data directly by casting to appropriate resource types, no need to keep data inside *Resource 12 лет назад
  Daniele Bartolini a341fc1c92 Add clarification 12 лет назад
  Daniele Bartolini 29c20e3605 Add +, -, *, / operators to Vector2 too 12 лет назад
  Daniele Bartolini 3ebbb8e2b3 Add metatable to Vector2/Vector3/Matrix4x4/Quaternion in order to prevent engine hackers from injuries of any kind. And also to improve Lua code readability 12 лет назад
  Daniele Bartolini 648ce3116c Add operators +, -, *, / to LuaVector3 12 лет назад
  mikymod a9b3640e6b fix LuaSprite 12 лет назад
  Daniele Bartolini 06c5ef0a03 Merge branch 'master' into world 12 лет назад
  Daniele Bartolini 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
  mikymod 267afc395d merge SounWorld in World and lot of other changes 12 лет назад
  Daniele Bartolini 56edac1079 Add Mesh, in this case I use a different coupling scheme: cache the world and local poses inside Mesh 12 лет назад
  Daniele Bartolini b7987f1a16 Refactor Camera and LuaCamera, add factory methods to World and temporaty accessor for camera in Unit and LuaUnit 12 лет назад