Commit History

Author SHA1 Message Date
  Daniele Bartolini 5ca4a2ce15 Update terrain sample 12 years ago
  Daniele Bartolini d0a500e4db Properly support texturing 12 years ago
  Daniele Bartolini 1c1ff4337c Update terrain sample 12 years ago
  Daniele Bartolini 7035ef710d Update terrain to use input polling in some parts 12 years ago
  Daniele Bartolini 5fc0246c8e Update terrain sample 12 years ago
  Daniele Bartolini a26cfe964b Use the new flush() API 12 years ago
  Daniele Bartolini 470c9c9519 First try for resource reloading 12 years ago
  Daniele Bartolini a24f8fb368 Unload resources when not necessary anymore 12 years ago
  Daniele Bartolini f42205e09f Enable resource manager into Device 12 years ago
  Daniele Bartolini 70182b9057 Add a really basic delta time calculator 12 years ago
  Daniele Bartolini 44636cef02 Merge functionalities of MovableCamera into Camera 12 years ago
  Daniele Bartolini 58463d65c2 Fix a ton of 'typos', improve somewhat the docs and other small fixes 12 years ago
  Daniele Bartolini 3afc3ef6a9 Implement basic loading of games through shared object libreries 12 years ago
  Daniele Bartolini 15b96291f5 Fix escape key handling in terrain sample 12 years ago
  Daniele Bartolini 343b8dde52 Move InputManager instantiation into Device and rename GetDevice() to device() 12 years ago
  Daniele Bartolini 83025603cc Sprip os-specific tasks from Device 12 years ago
  Daniele Bartolini ed14fb7e92 Do not use opengl directly in terrain sample 13 years ago
  mikymod a0c80e70dd terrain sample fixed 13 years ago
  Daniele Bartolini 75be7ad3dc Update terrain sample 13 years ago
  Daniele Bartolini 22c4855036 Update terrain sample 13 years ago
  Daniele Bartolini 452c90d243 Update terrain sample 13 years ago
  Daniele Bartolini a4ecc559eb Rename tests to samples 13 years ago