Daniele Bartolini 9ffdd08a6e Mark Id::encode() as const 12 lat temu
..
LuaAccelerometer.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 lat temu
LuaCamera.cpp 7b18ce411d Update Lua Camera bindings 12 lat temu
LuaDevice.cpp 13996ad4ce Add Device::argc()/argv() to C++ API and Device.argv() to Lua API 12 lat temu
LuaEnvironment.cpp a341fc1c92 Add clarification 12 lat temu
LuaEnvironment.h 648ce3116c Add operators +, -, *, / to LuaVector3 12 lat temu
LuaFloatSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 lat temu
LuaIntSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 lat temu
LuaKeyboard.cpp 7ebc49defb Update LuaMouse and LuaKeyboard 12 lat temu
LuaMath.cpp 224f8b3bc4 Be more lua-friendly, actually, I did it only because I hate int32_t 12 lat temu
LuaMatrix4x4.cpp 09cfc8584b Add identity() 12 lat temu
LuaMesh.cpp 06c5ef0a03 Merge branch 'master' into world 12 lat temu
LuaMouse.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 lat temu
LuaQuaternion.cpp 474cfa9b0e Rename mul to multiply according to code guidelines 12 lat temu
LuaResourcePackage.cpp 09349ed82a Add LuaResourcePackage 12 lat temu
LuaSprite.cpp 1c724ca058 fix LuaSprite 12 lat temu
LuaStack.cpp 824a997908 Add methods to check types of lua math userdata 12 lat temu
LuaStack.h 9ffdd08a6e Mark Id::encode() as const 12 lat temu
LuaStringSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 lat temu
LuaTouch.cpp 443ab1cd9b Change naming convention for lua bindings 12 lat temu
LuaUnit.cpp 410c3c2039 add LuaSprite 12 lat temu
LuaVector2.cpp 9bd3925a0a Fix lua function names according to code guidelines 12 lat temu
LuaVector3.cpp 9bd3925a0a Fix lua function names according to code guidelines 12 lat temu
LuaWindow.cpp 3549b1e2f7 fix and make few changes to lua 12 lat temu
LuaWorld.cpp 313f79146b Add destory_unit() and fix link_sound() 12 lat temu