Daniele Bartolini b67d33c6c4 Fix vector2_negate 12 лет назад
..
LuaAccelerometer.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
LuaCamera.cpp 7b18ce411d Update Lua Camera bindings 12 лет назад
LuaDevice.cpp d753ac613d Add Device::render_world() 12 лет назад
LuaEnvironment.cpp a9b3640e6b fix LuaSprite 12 лет назад
LuaEnvironment.h a9b3640e6b fix LuaSprite 12 лет назад
LuaFloatSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 лет назад
LuaIntSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 лет назад
LuaKeyboard.cpp 7ebc49defb Update LuaMouse and LuaKeyboard 12 лет назад
LuaMath.cpp 224f8b3bc4 Be more lua-friendly, actually, I did it only because I hate int32_t 12 лет назад
LuaMatrix4x4.cpp 5baa62f3a1 Add ability to specify left/right bottom/top limits to orthographic projection matrix 12 лет назад
LuaMesh.cpp 06c5ef0a03 Merge branch 'master' into world 12 лет назад
LuaMouse.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 лет назад
LuaQuaternion.cpp 06c5ef0a03 Merge branch 'master' into world 12 лет назад
LuaResourcePackage.cpp 09349ed82a Add LuaResourcePackage 12 лет назад
LuaSprite.cpp 1c724ca058 fix LuaSprite 12 лет назад
LuaStack.cpp 4bbfef0cc1 Clear per-frame lua objects 12 лет назад
LuaStack.h 410c3c2039 add LuaSprite 12 лет назад
LuaStringSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 лет назад
LuaTouch.cpp 443ab1cd9b Change naming convention for lua bindings 12 лет назад
LuaUnit.cpp 410c3c2039 add LuaSprite 12 лет назад
LuaVector2.cpp b67d33c6c4 Fix vector2_negate 12 лет назад
LuaVector3.cpp c0f5b85fd6 Fix vector3_negate 12 лет назад
LuaWindow.cpp 3549b1e2f7 fix and make few changes to lua 12 лет назад
LuaWorld.cpp 313f79146b Add destory_unit() and fix link_sound() 12 лет назад