Daniele Bartolini 2e5fd127ef Switch some objects from class to struct 12 jaren geleden
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LuaAccelerometer.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 jaren geleden
LuaActor.cpp d16074cfc6 Add Lua bindings for Actor and PhysicsWorld 12 jaren geleden
LuaCamera.cpp 7b18ce411d Update Lua Camera bindings 12 jaren geleden
LuaController.cpp 693f1eb90c Add Controller::collides_up/down/sides() and tweak a couple of params 12 jaren geleden
LuaDevice.cpp 56c0415922 Use WorldManager to create/destory worlds in Device and add support for reloading Units 12 jaren geleden
LuaEnvironment.cpp 6d22fef367 Add basic support to character controllers 12 jaren geleden
LuaEnvironment.h 2e5fd127ef Switch some objects from class to struct 12 jaren geleden
LuaFloatSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 jaren geleden
LuaIntSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 jaren geleden
LuaKeyboard.cpp 7ebc49defb Update LuaMouse and LuaKeyboard 12 jaren geleden
LuaMath.cpp 224f8b3bc4 Be more lua-friendly, actually, I did it only because I hate int32_t 12 jaren geleden
LuaMatrix4x4.cpp 09cfc8584b Add identity() 12 jaren geleden
LuaMesh.cpp c1defc895b Update LuaMesh bindings 12 jaren geleden
LuaMouse.cpp 2aa28bdfa8 Rename Vec* to Vector*, Mat* to Matrix*, Quat to Quaternion 12 jaren geleden
LuaPhysicsWorld.cpp d16074cfc6 Add Lua bindings for Actor and PhysicsWorld 12 jaren geleden
LuaQuaternion.cpp 474cfa9b0e Rename mul to multiply according to code guidelines 12 jaren geleden
LuaResourcePackage.cpp 8c6edff894 Remove push/get_lightdata from LuaStack. All supported types must have corresponding get/push, this allows type/alive-checking 12 jaren geleden
LuaSprite.cpp 1c724ca058 fix LuaSprite 12 jaren geleden
LuaStack.cpp 824a997908 Add methods to check types of lua math userdata 12 jaren geleden
LuaStack.h 2e5fd127ef Switch some objects from class to struct 12 jaren geleden
LuaStringSetting.cpp 03d061e859 Update Lua bindins which used push_string 12 jaren geleden
LuaTouch.cpp 443ab1cd9b Change naming convention for lua bindings 12 jaren geleden
LuaUnit.cpp 6d22fef367 Add basic support to character controllers 12 jaren geleden
LuaVector2.cpp 05883cbe71 Add x(),y() and set_x(), set_y() 12 jaren geleden
LuaVector3.cpp d3cc334237 Add x(), y(), z() and set_x(), set_y(), set_z() 12 jaren geleden
LuaWindow.cpp 3549b1e2f7 fix and make few changes to lua 12 jaren geleden
LuaWorld.cpp d16074cfc6 Add Lua bindings for Actor and PhysicsWorld 12 jaren geleden