Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Alec Jacobson b1d808e9bd fix doc %!s(int64=2) %!d(string=hai) anos
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docs 724ff6b05a Remove deprecated functions (#2234) %!s(int64=2) %!d(string=hai) anos
include b1d808e9bd fix doc %!s(int64=2) %!d(string=hai) anos
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.gitignore b1bd5b1216 spectra module (#2216) %!s(int64=2) %!d(string=hai) anos
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CMakeLists.txt 9162fb7d79 Fix 2228 with blas check on linux (#2240) %!s(int64=2) %!d(string=hai) anos
LICENSE.GPL 166ae80c7e strip copyrights %!s(int64=12) %!d(string=hai) anos
LICENSE.MPL2 166ae80c7e strip copyrights %!s(int64=12) %!d(string=hai) anos
LibiglOptions.cmake.sample 02e0a1ba83 Separated png module from opengl, added unit test for png (#1693) [ci skip] %!s(int64=2) %!d(string=hai) anos
README.md 5ded7da086 Update README.md [ci skip] %!s(int64=2) %!d(string=hai) anos

README.md

libigl - A simple C++ geometry processing library

Documentation, tutorial, and instructions at https://libigl.github.io.

🆕 Doxygen Documentation
The latest version of libigl (v2.5.0) introduces doxygen generated detailed documentation