Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Alec Jacobson b1d808e9bd fix doc пре 2 година
.github 7765697eb6 split windows header-only tutorial actions (#2238) пре 2 година
cmake f3f7879364 Split up larger tutorials (#2237) [ci skip] пре 2 година
docs 724ff6b05a Remove deprecated functions (#2234) пре 2 година
include b1d808e9bd fix doc пре 2 година
tests 0b0cdea5a6 boundaries пре 2 година
tutorial f3f7879364 Split up larger tutorials (#2237) [ci skip] пре 2 година
.gitignore b1bd5b1216 spectra module (#2216) пре 2 година
.mailmap 83eacd6100 mailmap test пре 11 година
CMakeLists.txt 9162fb7d79 Fix 2228 with blas check on linux (#2240) пре 2 година
LICENSE.GPL 166ae80c7e strip copyrights пре 12 година
LICENSE.MPL2 166ae80c7e strip copyrights пре 12 година
LibiglOptions.cmake.sample 02e0a1ba83 Separated png module from opengl, added unit test for png (#1693) [ci skip] пре 2 година
README.md 5ded7da086 Update README.md [ci skip] пре 2 година

README.md

libigl - A simple C++ geometry processing library

Documentation, tutorial, and instructions at https://libigl.github.io.

🆕 Doxygen Documentation
The latest version of libigl (v2.5.0) introduces doxygen generated detailed documentation