Alex Szpakowski
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deff795908
Rename some internal buffer enums to better match what they do
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4 years ago |
Alex Szpakowski
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e2838131f2
Add love.graphics.copyBuffer.
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4 years ago |
Alex Szpakowski
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e1f40b433d
Clean up some graphics enum declaration code
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4 years ago |
Alex Szpakowski
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50ff86bd92
Graphics Buffers can be used as Shader Storage Buffers.
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4 years ago |
Alex Szpakowski
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2a5a90ccef
Add 'vertexmain' and 'pixelmain' shader entry points.
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4 years ago |
Alex Szpakowski
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1f9d98263d
Refactor Buffer internals.
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4 years ago |
Alex Szpakowski
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7e0c7e3a67
Fix the default mipmap filter for textures.
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4 years ago |
Alex Szpakowski
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b011487a3e
Add new texel buffer type.
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5 years ago |
Alex Szpakowski
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2c4bfab1de
Merge branch '12.0-development' into GraphicsBuffer
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5 years ago |
Alex Szpakowski
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2cff535eb1
Move shader parsing code from Lua to C++.
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5 years ago |
Alex Szpakowski
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7fbb68e90e
Merge branch '12.0-development' into GraphicsBuffer
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5 years ago |
Alex Szpakowski
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9425c9224b
Rename internal batched draw code to be more clear
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5 years ago |
Alex Szpakowski
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4197a364fd
Internal restructuring of some Mesh code
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5 years ago |
Alex Szpakowski
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1ddfcd4cc8
Always use explicitly typed buffers, even in internal code
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5 years ago |
Alex Szpakowski
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2828761060
Move some code from Mesh wrapper to Buffer wrapper
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5 years ago |
Alex Szpakowski
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b1c028a4d3
Merge branch '12.0' into GraphicsBuffer
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5 years ago |
Alex Szpakowski
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ac524e681a
Change the default font from Vera size 12 to Noto Sans size 13.
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5 years ago |
Alex Szpakowski
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694bc9c5b7
rename love_Canvases to love_RenderTargets in shaders.
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5 years ago |
Alex Szpakowski
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453322678c
Rename internal uses of canvas to texture/render target
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5 years ago |
Alex Szpakowski
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17f77407bb
Replace internal C++ newImage and newCanvas methods with newTexture
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5 years ago |
Alex Szpakowski
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258129738f
Remove graphics::Canvas and graphics::Image
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5 years ago |
Alex Szpakowski
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63c5df6aa7
Begin unification of Canvases and Images.
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5 years ago |
Alex Szpakowski
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b46b3ed552
Move some Canvas code to Texture, devirtualize Texture::draw.
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5 years ago |
Alex Szpakowski
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f9248d478c
Refactor sampler state parameters for textures.
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5 years ago |
Alex Szpakowski
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6c447ab4f6
Clean up some common Image and Canvas code.
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5 years ago |
Alex Szpakowski
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c9809d8d82
Clean up some Mesh code
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5 years ago |
Alex Szpakowski
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2572f0c7a1
Meshes expose GraphicsBuffers, part 2
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5 years ago |
Alex Szpakowski
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1bc2b947fc
Rename Attributes struct to VertexAttributes
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5 years ago |
Alex Szpakowski
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ee5304ba53
Remove vertex namespace
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5 years ago |
Alex Szpakowski
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b0232a4a6b
Initial work on unified graphics buffers representing different types of data.
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5 years ago |