Ivan Safrin 956f3f216c 2D Physics bodies now set correct rotation in child entities hace 10 años
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2DPhysics 956f3f216c 2D Physics bodies now set correct rotation in child entities hace 10 años
3DPhysics d4cc4f457f Fixed Bone::getName not parsing properly into bindings, fixed scaled 3d objects not being tracked properly by the 3d physics module, fixed some mesh generation stuff broken by mesh rewrite hace 11 años
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes hace 13 años
Curl dda069be43 Threaded event fixes hace 13 años
GLSL be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse hace 12 años
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. hace 14 años
OculusVR 2cca68065b Meshes won't crash if file is not found on loading hace 11 años
TUIO 179a2911f2 Fix overloaded virtual method hiding warning on OS X hace 12 años
UI d90f07daac Fixed scrolled content not updating sometimes when setting scroll value hace 11 años
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. hace 13 años