Ivan Safrin 0de33d5ac0 Defaulted textures to tile il y a 14 ans
..
OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. il y a 14 ans
PolyBasics.h 7a37c48787 Code clean up and documentation il y a 15 ans
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied il y a 14 ans
PolyCocoaCore.h 60398a8df7 Moved gamepad stuff into core il y a 14 ans
PolyColor.h 027d9462f5 UI HSlider fixes and UI Color picker il y a 14 ans
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyCore.h 3f300899cd Some more IDE work il y a 14 ans
PolyCoreInput.h 0c2151ec29 Bindings fix il y a 14 ans
PolyCoreServices.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. il y a 14 ans
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. il y a 14 ans
PolyEntity.h 92cba2db88 Added setScale and setPosition methods that take vectors il y a 14 ans
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. il y a 14 ans
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. il y a 14 ans
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. il y a 14 ans
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. il y a 15 ans
PolyGLRenderer.h 7bb90f1f18 Screenshot support and image saving il y a 14 ans
PolyGLSLProgram.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyGLTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures il y a 14 ans
PolyGLVertexBuffer.h 94c4d628d1 Win32 compile fixes. il y a 14 ans
PolyGlobals.h 027d9462f5 UI HSlider fixes and UI Color picker il y a 14 ans
PolyImage.h 7bb90f1f18 Screenshot support and image saving il y a 14 ans
PolyInputEvent.h b07cef3dd0 Gamepad support via libstem_gamepad il y a 14 ans
PolyInputKeys.h c9406f5051 Code cleanup and documentation. il y a 15 ans
PolyLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyMaterial.h 096ec070c0 Only use FP16 framebuffers if specified in material file il y a 14 ans
PolyMaterialManager.h 0de33d5ac0 Defaulted textures to tile il y a 14 ans
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyMesh.h 027d9462f5 UI HSlider fixes and UI Color picker il y a 14 ans
PolyModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyObject.h de739af9de Project file saving/loading in IDE il y a 14 ans
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyParticleEmitter.h c6d8d955d8 HDR and particle system fixes il y a 14 ans
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. il y a 14 ans
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support il y a 14 ans
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyRenderer.h 7bb90f1f18 Screenshot support and image saving il y a 14 ans
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolySDLCore.h f19a328069 Fix SDLCore build error. il y a 14 ans
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks il y a 14 ans
PolySceneEntity.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh il y a 14 ans
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolySceneLine.h 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories il y a 14 ans
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture il y a 14 ans
PolySceneMesh.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh il y a 14 ans
PolyScenePrimitive.h 5f7eea2457 Added a way to switch cameras in a scene il y a 14 ans
PolySceneRenderTexture.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied il y a 14 ans
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. il y a 14 ans
PolyScreen.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks il y a 14 ans
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyScreenEntity.h 92cba2db88 Added setScale and setPosition methods that take vectors il y a 14 ans
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. il y a 15 ans
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyScreenMesh.h 027d9462f5 UI HSlider fixes and UI Color picker il y a 14 ans
PolyScreenShape.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. il y a 14 ans
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. il y a 14 ans
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. il y a 14 ans
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolySound.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyString.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures il y a 14 ans
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures il y a 14 ans
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyTween.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm il y a 14 ans
PolyVector2.h 9359018eee Cleaned up Vector2 il y a 14 ans
PolyVector3.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. il y a 14 ans
PolyVertex.h 04a22925fc Tangent generation and normal map shader support il y a 14 ans
PolyWinCore.h 5c34882c66 Started working on Windows gamepad support + Unicode fix for Windows il y a 14 ans
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode il y a 15 ans
Polycode.h d362e3dea1 Windows fixes il y a 14 ans
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. il y a 15 ans
tinystr.h 7cc9015fd0 Initial import from old repository il y a 15 ans
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now il y a 15 ans