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OSBasics.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyAGLCore.h
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67e5654afc
Changed private members to protected in non-manager classes.
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14 anni fa |
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PolyBasics.h
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7a37c48787
Code clean up and documentation
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15 anni fa |
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PolyBezierCurve.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyBone.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyCamera.h
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dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
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14 anni fa |
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PolyCocoaCore.h
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60398a8df7
Moved gamepad stuff into core
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14 anni fa |
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PolyColor.h
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027d9462f5
UI HSlider fixes and UI Color picker
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14 anni fa |
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PolyConfig.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyCore.h
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3f300899cd
Some more IDE work
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14 anni fa |
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PolyCoreInput.h
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0c2151ec29
Bindings fix
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14 anni fa |
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PolyCoreServices.h
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18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
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14 anni fa |
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PolyCubemap.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyData.h
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2ec7a76488
Fixed Lua binding generation to work with tidied includes.
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14 anni fa |
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PolyEntity.h
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92cba2db88
Added setScale and setPosition methods that take vectors
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14 anni fa |
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PolyEvent.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyEventDispatcher.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyEventHandler.h
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e9c1a6af55
Mac fixes for bitshifter's changes.
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14 anni fa |
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PolyFixedShader.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyFont.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyFontManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyGLCubemap.h
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94c4d628d1
Win32 compile fixes.
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14 anni fa |
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PolyGLES1Renderer.h
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67e5654afc
Changed private members to protected in non-manager classes.
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14 anni fa |
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PolyGLES1Texture.h
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c9406f5051
Code cleanup and documentation.
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15 anni fa |
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PolyGLRenderer.h
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7bb90f1f18
Screenshot support and image saving
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14 anni fa |
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PolyGLSLProgram.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyGLSLShader.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyGLSLShaderModule.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyGLTexture.h
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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14 anni fa |
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PolyGLVertexBuffer.h
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94c4d628d1
Win32 compile fixes.
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14 anni fa |
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PolyGlobals.h
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027d9462f5
UI HSlider fixes and UI Color picker
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14 anni fa |
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PolyImage.h
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7bb90f1f18
Screenshot support and image saving
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14 anni fa |
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PolyInputEvent.h
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b07cef3dd0
Gamepad support via libstem_gamepad
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14 anni fa |
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PolyInputKeys.h
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c9406f5051
Code cleanup and documentation.
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15 anni fa |
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PolyLabel.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyLogger.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyMaterial.h
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096ec070c0
Only use FP16 framebuffers if specified in material file
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14 anni fa |
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PolyMaterialManager.h
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0de33d5ac0
Defaulted textures to tile
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14 anni fa |
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PolyMatrix4.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyMesh.h
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027d9462f5
UI HSlider fixes and UI Color picker
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14 anni fa |
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PolyModule.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyObject.h
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de739af9de
Project file saving/loading in IDE
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14 anni fa |
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PolyParticle.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyParticleEmitter.h
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c6d8d955d8
HDR and particle system fixes
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14 anni fa |
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PolyPerlin.h
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67e5654afc
Changed private members to protected in non-manager classes.
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14 anni fa |
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PolyPolygon.h
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04a22925fc
Tangent generation and normal map shader support
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14 anni fa |
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PolyQuaternion.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyQuaternionCurve.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyRectangle.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyRenderer.h
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7bb90f1f18
Screenshot support and image saving
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14 anni fa |
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PolyResource.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyResourceManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolySDLCore.h
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f19a328069
Fix SDLCore build error.
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14 anni fa |
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PolyScene.h
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a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
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14 anni fa |
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PolySceneEntity.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolySceneLabel.h
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1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
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14 anni fa |
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PolySceneLight.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolySceneLine.h
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326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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14 anni fa |
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PolySceneManager.h
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971106bb55
Fixed texture destruction and render to texture
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14 anni fa |
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PolySceneMesh.h
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1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
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14 anni fa |
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PolyScenePrimitive.h
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5f7eea2457
Added a way to switch cameras in a scene
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14 anni fa |
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PolySceneRenderTexture.h
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dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
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14 anni fa |
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PolySceneSound.h
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2ec7a76488
Fixed Lua binding generation to work with tidied includes.
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14 anni fa |
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PolyScreen.h
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a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
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14 anni fa |
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PolyScreenCurve.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyScreenEntity.h
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92cba2db88
Added setScale and setPosition methods that take vectors
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14 anni fa |
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PolyScreenEvent.h
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c9406f5051
Code cleanup and documentation.
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15 anni fa |
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PolyScreenImage.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyScreenLabel.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyScreenLine.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyScreenManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyScreenMesh.h
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027d9462f5
UI HSlider fixes and UI Color picker
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14 anni fa |
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PolyScreenShape.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyScreenSound.h
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2ec7a76488
Fixed Lua binding generation to work with tidied includes.
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14 anni fa |
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PolyScreenSprite.h
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18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
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14 anni fa |
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PolyShader.h
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d12e6c475a
Fixes for Xcode 4.2 and Lion.
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14 anni fa |
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PolySkeleton.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolySound.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolySoundManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyString.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyTexture.h
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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14 anni fa |
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PolyThreaded.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyTimer.h
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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14 anni fa |
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PolyTimerManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyTween.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyTweenManager.h
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cdee607137
Merge branch 'master' into pxljm
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14 anni fa |
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PolyVector2.h
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9359018eee
Cleaned up Vector2
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14 anni fa |
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PolyVector3.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
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PolyVertex.h
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04a22925fc
Tangent generation and normal map shader support
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14 anni fa |
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PolyWinCore.h
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5c34882c66
Started working on Windows gamepad support + Unicode fix for Windows
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14 anni fa |
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Poly_iPhone.h
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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15 anni fa |
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Polycode.h
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d362e3dea1
Windows fixes
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14 anni fa |
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PolyiPhoneCore.h
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c9406f5051
Code cleanup and documentation.
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15 anni fa |
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tinystr.h
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7cc9015fd0
Initial import from old repository
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15 anni fa |
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tinyxml.h
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 anni fa |