| .. |
|
OSBasics.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyAGLCore.h
|
67e5654afc
Changed private members to protected in non-manager classes.
|
14 yıl önce |
|
PolyBasics.h
|
7a37c48787
Code clean up and documentation
|
15 yıl önce |
|
PolyBezierCurve.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyBone.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyCamera.h
|
dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
|
14 yıl önce |
|
PolyCocoaCore.h
|
60398a8df7
Moved gamepad stuff into core
|
14 yıl önce |
|
PolyColor.h
|
027d9462f5
UI HSlider fixes and UI Color picker
|
14 yıl önce |
|
PolyConfig.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyCore.h
|
3f300899cd
Some more IDE work
|
14 yıl önce |
|
PolyCoreInput.h
|
0c2151ec29
Bindings fix
|
14 yıl önce |
|
PolyCoreServices.h
|
18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
|
14 yıl önce |
|
PolyCubemap.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyData.h
|
2ec7a76488
Fixed Lua binding generation to work with tidied includes.
|
14 yıl önce |
|
PolyEntity.h
|
92cba2db88
Added setScale and setPosition methods that take vectors
|
14 yıl önce |
|
PolyEvent.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyEventDispatcher.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyEventHandler.h
|
e9c1a6af55
Mac fixes for bitshifter's changes.
|
14 yıl önce |
|
PolyFixedShader.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyFont.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyFontManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyGLCubemap.h
|
94c4d628d1
Win32 compile fixes.
|
14 yıl önce |
|
PolyGLES1Renderer.h
|
67e5654afc
Changed private members to protected in non-manager classes.
|
14 yıl önce |
|
PolyGLES1Texture.h
|
c9406f5051
Code cleanup and documentation.
|
15 yıl önce |
|
PolyGLRenderer.h
|
7bb90f1f18
Screenshot support and image saving
|
14 yıl önce |
|
PolyGLSLProgram.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyGLSLShader.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyGLSLShaderModule.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyGLTexture.h
|
c2b21a5e41
Made mipmaps not generate for Screen mesh textures
|
14 yıl önce |
|
PolyGLVertexBuffer.h
|
94c4d628d1
Win32 compile fixes.
|
14 yıl önce |
|
PolyGlobals.h
|
027d9462f5
UI HSlider fixes and UI Color picker
|
14 yıl önce |
|
PolyImage.h
|
7bb90f1f18
Screenshot support and image saving
|
14 yıl önce |
|
PolyInputEvent.h
|
b07cef3dd0
Gamepad support via libstem_gamepad
|
14 yıl önce |
|
PolyInputKeys.h
|
c9406f5051
Code cleanup and documentation.
|
15 yıl önce |
|
PolyLabel.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyLogger.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyMaterial.h
|
096ec070c0
Only use FP16 framebuffers if specified in material file
|
14 yıl önce |
|
PolyMaterialManager.h
|
0de33d5ac0
Defaulted textures to tile
|
14 yıl önce |
|
PolyMatrix4.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyMesh.h
|
027d9462f5
UI HSlider fixes and UI Color picker
|
14 yıl önce |
|
PolyModule.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyObject.h
|
de739af9de
Project file saving/loading in IDE
|
14 yıl önce |
|
PolyParticle.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyParticleEmitter.h
|
c6d8d955d8
HDR and particle system fixes
|
14 yıl önce |
|
PolyPerlin.h
|
67e5654afc
Changed private members to protected in non-manager classes.
|
14 yıl önce |
|
PolyPolygon.h
|
04a22925fc
Tangent generation and normal map shader support
|
14 yıl önce |
|
PolyQuaternion.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyQuaternionCurve.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyRectangle.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyRenderer.h
|
7bb90f1f18
Screenshot support and image saving
|
14 yıl önce |
|
PolyResource.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyResourceManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolySDLCore.h
|
f19a328069
Fix SDLCore build error.
|
14 yıl önce |
|
PolyScene.h
|
a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
|
14 yıl önce |
|
PolySceneEntity.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolySceneLabel.h
|
1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
|
14 yıl önce |
|
PolySceneLight.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolySceneLine.h
|
326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
|
14 yıl önce |
|
PolySceneManager.h
|
971106bb55
Fixed texture destruction and render to texture
|
14 yıl önce |
|
PolySceneMesh.h
|
1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
|
14 yıl önce |
|
PolyScenePrimitive.h
|
5f7eea2457
Added a way to switch cameras in a scene
|
14 yıl önce |
|
PolySceneRenderTexture.h
|
dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
|
14 yıl önce |
|
PolySceneSound.h
|
2ec7a76488
Fixed Lua binding generation to work with tidied includes.
|
14 yıl önce |
|
PolyScreen.h
|
a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
|
14 yıl önce |
|
PolyScreenCurve.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyScreenEntity.h
|
92cba2db88
Added setScale and setPosition methods that take vectors
|
14 yıl önce |
|
PolyScreenEvent.h
|
c9406f5051
Code cleanup and documentation.
|
15 yıl önce |
|
PolyScreenImage.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyScreenLabel.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyScreenLine.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyScreenManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyScreenMesh.h
|
027d9462f5
UI HSlider fixes and UI Color picker
|
14 yıl önce |
|
PolyScreenShape.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyScreenSound.h
|
2ec7a76488
Fixed Lua binding generation to work with tidied includes.
|
14 yıl önce |
|
PolyScreenSprite.h
|
18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
|
14 yıl önce |
|
PolyShader.h
|
d12e6c475a
Fixes for Xcode 4.2 and Lion.
|
14 yıl önce |
|
PolySkeleton.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolySound.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolySoundManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyString.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyTexture.h
|
c2b21a5e41
Made mipmaps not generate for Screen mesh textures
|
14 yıl önce |
|
PolyThreaded.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyTimer.h
|
c2b21a5e41
Made mipmaps not generate for Screen mesh textures
|
14 yıl önce |
|
PolyTimerManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyTween.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyTweenManager.h
|
cdee607137
Merge branch 'master' into pxljm
|
14 yıl önce |
|
PolyVector2.h
|
9359018eee
Cleaned up Vector2
|
14 yıl önce |
|
PolyVector3.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 yıl önce |
|
PolyVertex.h
|
04a22925fc
Tangent generation and normal map shader support
|
14 yıl önce |
|
PolyWinCore.h
|
5c34882c66
Started working on Windows gamepad support + Unicode fix for Windows
|
14 yıl önce |
|
Poly_iPhone.h
|
fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
|
15 yıl önce |
|
Polycode.h
|
d362e3dea1
Windows fixes
|
14 yıl önce |
|
PolyiPhoneCore.h
|
c9406f5051
Code cleanup and documentation.
|
15 yıl önce |
|
tinystr.h
|
7cc9015fd0
Initial import from old repository
|
15 yıl önce |
|
tinyxml.h
|
c763d26677
Major changes all across, haven't been commiting anything, will start now
|
15 yıl önce |