Ivan Safrin 9be3ea5d3e Fixed threaded renderer memory access crash vor 9 Jahren
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PolyBasicFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' vor 10 Jahren
PolyBezierCurve.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyBone.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyCamera.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer vor 10 Jahren
PolyClient.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyCocoaCore.h 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix vor 10 Jahren
PolyColor.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyConfig.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyCore.h 50fc83b0e3 Stopped using GLKit for render, still need to implement CADisplayLink vor 10 Jahren
PolyCoreFileProvider.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes vor 10 Jahren
PolyCoreInput.h d6852ba85c Fix Win32 buildfiles. vor 10 Jahren
PolyCoreServices.h 049fcad267 Speed optimizations vor 10 Jahren
PolyCubemap.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyData.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyEntity.h 8308964977 Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards vor 10 Jahren
PolyEvent.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyEventDispatcher.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyFont.h 21bff15725 More UWP stuff, removed debug dependencies vor 10 Jahren
PolyFontGlyphSheet.h 21bff15725 More UWP stuff, removed debug dependencies vor 10 Jahren
PolyFontManager.h 21bff15725 More UWP stuff, removed debug dependencies vor 10 Jahren
PolyGPUDrawBuffer.h 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders vor 10 Jahren
PolyGlobals.h 79ea449ace Started on some iOS stuff vor 10 Jahren
PolyIOSCore.h bdb8603501 Implemented CADisplayLink on IOS, still need to change renderer to display only latest frame vor 10 Jahren
PolyImage.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader vor 10 Jahren
PolyInputEvent.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyInputKeys.h 97f5c36acd Removed CMake, created new folder structure for the repo vor 10 Jahren
PolyLabel.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyLogger.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface vor 10 Jahren
PolyMaterial.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer vor 10 Jahren
PolyMaterialManager.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyMatrix4.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyMesh.h bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI vor 10 Jahren
PolyObject.h 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers vor 10 Jahren
PolyOpenGLGraphicsInterface.h a4f9cbea9d Replace WINAPI with WINAPI_FAMILY. vor 10 Jahren
PolyPAAudioInterface.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface vor 10 Jahren
PolyParticleEmitter.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyPeer.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyPerlin.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyPhysFSFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' vor 10 Jahren
PolyQuaternion.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyQuaternionCurve.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core vor 10 Jahren
PolyRay.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyRectangle.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyRenderDataArray.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh vor 10 Jahren
PolyRenderer.h 9be3ea5d3e Fixed threaded renderer memory access crash vor 9 Jahren
PolyResource.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyResourceManager.h d7af3ddc81 Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool vor 10 Jahren
PolySDLCore.h b4859d9151 Fix Sound on Linux - now using PortAudio with ALSA, Jack and OSS. vor 10 Jahren
PolyScene.h 79ea449ace Started on some iOS stuff vor 10 Jahren
PolySceneEntityInstance.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolySceneImage.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolySceneLabel.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolySceneLight.h 86644f70b0 Restored shadow mapping functionality in new renderer vor 10 Jahren
PolySceneLine.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolySceneManager.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolySceneMesh.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh vor 10 Jahren
PolyScenePrimitive.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolySceneRenderTexture.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer vor 10 Jahren
PolySceneSound.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolySceneSprite.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyServer.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyShader.h 9be3ea5d3e Fixed threaded renderer memory access crash vor 9 Jahren
PolySkeleton.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolySocket.h 79ea449ace Started on some iOS stuff vor 10 Jahren
PolySound.h 1e94dd59b1 Fix for playing sounds of frequency different from the Polycode internal audio engine frequency vor 10 Jahren
PolySoundManager.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience vor 10 Jahren
PolyString.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyTexture.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer vor 10 Jahren
PolyThreaded.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyTimer.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyTween.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyTweenManager.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyUWPCore.h d6852ba85c Fix Win32 buildfiles. vor 10 Jahren
PolyVector2.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyVector3.h 21bff15725 More UWP stuff, removed debug dependencies vor 10 Jahren
PolyVector4.h aadb69e87b Updated core sources for new folder structure vor 10 Jahren
PolyWinCore.h 4c2c6a4b16 Started setting up win32 project for new branch vor 10 Jahren
PolyXAudio2AudioInterface.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience vor 10 Jahren