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PolyBasicFileProvider.h
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9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
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10 years ago |
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PolyBezierCurve.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyBone.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyCamera.h
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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10 years ago |
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PolyClient.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyCocoaCore.h
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83d8862093
Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix
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10 years ago |
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PolyColor.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyConfig.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyCore.h
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50fc83b0e3
Stopped using GLKit for render, still need to implement CADisplayLink
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10 years ago |
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PolyCoreFileProvider.h
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6167d66863
Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes
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10 years ago |
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PolyCoreInput.h
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d6852ba85c
Fix Win32 buildfiles.
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10 years ago |
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PolyCoreServices.h
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049fcad267
Speed optimizations
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10 years ago |
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PolyCubemap.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyData.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyEntity.h
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8308964977
Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards
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10 years ago |
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PolyEvent.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyEventDispatcher.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyEventHandler.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyFont.h
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21bff15725
More UWP stuff, removed debug dependencies
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10 years ago |
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PolyFontGlyphSheet.h
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21bff15725
More UWP stuff, removed debug dependencies
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10 years ago |
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PolyFontManager.h
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21bff15725
More UWP stuff, removed debug dependencies
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10 years ago |
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PolyGPUDrawBuffer.h
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56982ed0c1
Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders
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10 years ago |
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PolyGlobals.h
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79ea449ace
Started on some iOS stuff
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10 years ago |
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PolyIOSCore.h
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bdb8603501
Implemented CADisplayLink on IOS, still need to change renderer to display only latest frame
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10 years ago |
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PolyImage.h
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11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
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10 years ago |
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PolyInputEvent.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyInputKeys.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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10 years ago |
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PolyLabel.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyLogger.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 years ago |
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PolyMaterial.h
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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10 years ago |
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PolyMaterialManager.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyMatrix4.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyMesh.h
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bfabdb993e
Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI
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10 years ago |
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PolyObject.h
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2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
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10 years ago |
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PolyOpenGLGraphicsInterface.h
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a4f9cbea9d
Replace WINAPI with WINAPI_FAMILY.
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10 years ago |
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PolyPAAudioInterface.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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10 years ago |
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PolyParticleEmitter.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyPeer.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyPerlin.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyPhysFSFileProvider.h
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9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
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10 years ago |
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PolyQuaternion.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyQuaternionCurve.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyRPICore.h
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28904ffe28
Started on a Raspberry Pi core
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10 years ago |
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PolyRay.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyRectangle.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyRenderDataArray.h
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847063c5d7
Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh
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10 years ago |
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PolyRenderer.h
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9be3ea5d3e
Fixed threaded renderer memory access crash
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9 years ago |
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PolyResource.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyResourceManager.h
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d7af3ddc81
Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool
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10 years ago |
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PolySDLCore.h
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b4859d9151
Fix Sound on Linux - now using PortAudio with ALSA, Jack and OSS.
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10 years ago |
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PolyScene.h
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79ea449ace
Started on some iOS stuff
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10 years ago |
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PolySceneEntityInstance.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySceneImage.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySceneLabel.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySceneLight.h
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86644f70b0
Restored shadow mapping functionality in new renderer
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10 years ago |
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PolySceneLine.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySceneManager.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySceneMesh.h
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847063c5d7
Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh
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10 years ago |
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PolyScenePrimitive.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySceneRenderTexture.h
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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10 years ago |
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PolySceneSound.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySceneSprite.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyServer.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyServerWorld.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyShader.h
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9be3ea5d3e
Fixed threaded renderer memory access crash
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9 years ago |
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PolySkeleton.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolySocket.h
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79ea449ace
Started on some iOS stuff
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10 years ago |
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PolySound.h
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1e94dd59b1
Fix for playing sounds of frequency different from the Polycode internal audio engine frequency
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10 years ago |
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PolySoundManager.h
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1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
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10 years ago |
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PolyString.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyTexture.h
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e1bf75b509
Started restructuring materials, restored screen shaders in new renderer
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10 years ago |
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PolyThreaded.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyTimer.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyTimerManager.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyTween.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyTweenManager.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyUWPCore.h
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d6852ba85c
Fix Win32 buildfiles.
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10 years ago |
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PolyVector2.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyVector3.h
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21bff15725
More UWP stuff, removed debug dependencies
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10 years ago |
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PolyVector4.h
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aadb69e87b
Updated core sources for new folder structure
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10 years ago |
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PolyWinCore.h
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4c2c6a4b16
Started setting up win32 project for new branch
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10 years ago |
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PolyXAudio2AudioInterface.h
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1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
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10 years ago |