Ivan Safrin 9be3ea5d3e Fixed threaded renderer memory access crash 9 vuotta sitten
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PolyBasicFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' 10 vuotta sitten
PolyBezierCurve.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyBone.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyCamera.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 vuotta sitten
PolyClient.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyCocoaCore.h 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix 10 vuotta sitten
PolyColor.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyConfig.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyCore.h 50fc83b0e3 Stopped using GLKit for render, still need to implement CADisplayLink 10 vuotta sitten
PolyCoreFileProvider.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 vuotta sitten
PolyCoreInput.h d6852ba85c Fix Win32 buildfiles. 10 vuotta sitten
PolyCoreServices.h 049fcad267 Speed optimizations 10 vuotta sitten
PolyCubemap.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyData.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyEntity.h 8308964977 Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards 10 vuotta sitten
PolyEvent.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyEventDispatcher.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyFont.h 21bff15725 More UWP stuff, removed debug dependencies 10 vuotta sitten
PolyFontGlyphSheet.h 21bff15725 More UWP stuff, removed debug dependencies 10 vuotta sitten
PolyFontManager.h 21bff15725 More UWP stuff, removed debug dependencies 10 vuotta sitten
PolyGPUDrawBuffer.h 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders 10 vuotta sitten
PolyGlobals.h 79ea449ace Started on some iOS stuff 10 vuotta sitten
PolyIOSCore.h bdb8603501 Implemented CADisplayLink on IOS, still need to change renderer to display only latest frame 10 vuotta sitten
PolyImage.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 vuotta sitten
PolyInputEvent.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyInputKeys.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 vuotta sitten
PolyLabel.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyLogger.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 vuotta sitten
PolyMaterial.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 vuotta sitten
PolyMaterialManager.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyMatrix4.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyMesh.h bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI 10 vuotta sitten
PolyObject.h 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers 10 vuotta sitten
PolyOpenGLGraphicsInterface.h a4f9cbea9d Replace WINAPI with WINAPI_FAMILY. 10 vuotta sitten
PolyPAAudioInterface.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 vuotta sitten
PolyParticleEmitter.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyPeer.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyPerlin.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyPhysFSFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' 10 vuotta sitten
PolyQuaternion.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyQuaternionCurve.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core 10 vuotta sitten
PolyRay.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyRectangle.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyRenderDataArray.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh 10 vuotta sitten
PolyRenderer.h 9be3ea5d3e Fixed threaded renderer memory access crash 9 vuotta sitten
PolyResource.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyResourceManager.h d7af3ddc81 Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool 10 vuotta sitten
PolySDLCore.h b4859d9151 Fix Sound on Linux - now using PortAudio with ALSA, Jack and OSS. 10 vuotta sitten
PolyScene.h 79ea449ace Started on some iOS stuff 10 vuotta sitten
PolySceneEntityInstance.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolySceneImage.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolySceneLabel.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolySceneLight.h 86644f70b0 Restored shadow mapping functionality in new renderer 10 vuotta sitten
PolySceneLine.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolySceneManager.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolySceneMesh.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh 10 vuotta sitten
PolyScenePrimitive.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolySceneRenderTexture.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 vuotta sitten
PolySceneSound.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolySceneSprite.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyServer.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyShader.h 9be3ea5d3e Fixed threaded renderer memory access crash 9 vuotta sitten
PolySkeleton.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolySocket.h 79ea449ace Started on some iOS stuff 10 vuotta sitten
PolySound.h 1e94dd59b1 Fix for playing sounds of frequency different from the Polycode internal audio engine frequency 10 vuotta sitten
PolySoundManager.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 vuotta sitten
PolyString.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyTexture.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer 10 vuotta sitten
PolyThreaded.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyTimer.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyTween.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyTweenManager.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyUWPCore.h d6852ba85c Fix Win32 buildfiles. 10 vuotta sitten
PolyVector2.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyVector3.h 21bff15725 More UWP stuff, removed debug dependencies 10 vuotta sitten
PolyVector4.h aadb69e87b Updated core sources for new folder structure 10 vuotta sitten
PolyWinCore.h 4c2c6a4b16 Started setting up win32 project for new branch 10 vuotta sitten
PolyXAudio2AudioInterface.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience 10 vuotta sitten