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- /*
- Copyright (C) 2012 by Ivan Safrin
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
-
- #include "PolycodeEntityEditor.h"
- #include "PolycodeFrame.h"
- extern UIGlobalMenu *globalMenu;
- extern PolycodeFrame *globalFrame;
- extern Scene *globalScene;
- LightDisplay::LightDisplay(SceneLight *light) {
- this->light = light;
- spotSpot = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 1.0, 1.0, 32);
- spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
- addChild(spotSpot);
- spotSpot->setColor(1.0, 0.8, 0.0, 1.0);
- spotSpot->enabled = false;
-
- fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
- fovSceneMesh->setColor(1.0, 0.8, 0.0, 1.0);
- fovMesh = fovSceneMesh->getMesh();
- fovMesh->indexedMesh = true;
- addChild(fovSceneMesh);
-
- fovMesh->addVertex(0.0, 0.0, 0.0);
-
- fovMesh->addVertex(-1.0, 1.0, -1.0);
- fovMesh->addVertex(1.0, 1.0, -1.0);
- fovMesh->addVertex(1.0, -1.0, -1.0);
- fovMesh->addVertex(-1.0, -1.0, -1.0);
-
- fovMesh->addIndexedFace(0, 1);
- fovMesh->addIndexedFace(0, 2);
- fovMesh->addIndexedFace(0, 3);
- fovMesh->addIndexedFace(0, 4);
-
-
- light->addChild(this);
- }
- LightDisplay::~LightDisplay() {
-
- }
- void LightDisplay::Update() {
- if(light->getLightType() == SceneLight::SPOT_LIGHT) {
- spotSpot->enabled = true;
- fovSceneMesh->enabled = true;
- Number distance = light->getIntensity() * 2.0;
- Number spotAngle = ((light->getSpotlightCutoff()) * 2.0);
- Number spotLightSize = ((PI * 2.0) * distance * spotAngle) / 360.0;
-
- spotSpot->setPosition(0.0, 0.0, -distance);
- spotSpot->setPrimitiveOptions(ScenePrimitive::TYPE_LINE_CIRCLE, spotLightSize, spotLightSize, 32);
- spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
-
- spotLightSize *= 0.5;
- fovMesh->getActualVertex(1)->set(sin(PI/2.0)*spotLightSize, cos(PI/2.0)*spotLightSize, -distance);
- fovMesh->getActualVertex(2)->set(sin(PI)*spotLightSize, cos(PI)*spotLightSize, -distance);
- fovMesh->getActualVertex(3)->set(sin(PI + (PI/2.0))*spotLightSize, cos(PI + (PI/2.0))*spotLightSize, -distance);
- fovMesh->getActualVertex(4)->set(sin(PI*2.0)*spotLightSize, cos(PI*2.0)*spotLightSize, -distance);
- fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
- } else {
- spotSpot->enabled = false;
- fovSceneMesh->enabled = false;
- }
- }
- CameraDisplay::CameraDisplay(Camera *camera) : Entity() {
-
- editorOnly = true;
-
- fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
- fovSceneMesh->setColor(1.0, 0.0, 1.0, 1.0);
- fovMesh = fovSceneMesh->getMesh();
- fovMesh->indexedMesh = true;
-
- fovMesh->addVertex(0.0, 0.0, 0.0);
-
- fovMesh->addVertex(-1.0, 1.0, -1.0);
- fovMesh->addVertex(1.0, 1.0, -1.0);
- fovMesh->addVertex(1.0, -1.0, -1.0);
- fovMesh->addVertex(-1.0, -1.0, -1.0);
-
- fovMesh->addIndexedFace(0, 1);
- fovMesh->addIndexedFace(0, 2);
- fovMesh->addIndexedFace(0, 3);
- fovMesh->addIndexedFace(0, 4);
-
- fovMesh->addIndexedFace(1, 2);
- fovMesh->addIndexedFace(2, 3);
- fovMesh->addIndexedFace(3, 4);
- fovMesh->addIndexedFace(4, 1);
-
- addChild(fovSceneMesh);
-
- camera->addChild(this);
- this->camera = camera;
- }
- CameraDisplay::~CameraDisplay() {
-
- }
- void CameraDisplay::Update() {
-
- if(camera->getOrthoMode()) {
- Number xPos = camera->getOrthoSizeX() * 0.5;
- Number yPos = camera->getOrthoSizeY() * 0.5;
- Number zPos = 0.0;
-
- switch(camera->getOrthoSizeMode()) {
- case Camera::ORTHO_SIZE_LOCK_HEIGHT:
- xPos = yPos * (camera->getViewport().w/camera->getViewport().h);
- break;
- case Camera::ORTHO_SIZE_LOCK_WIDTH:
- yPos = xPos * (camera->getViewport().h/camera->getViewport().w);
- break;
- case Camera::ORTHO_SIZE_VIEWPORT:
- xPos = camera->getViewport().w * 0.5;
- yPos = camera->getViewport().h * 0.5;
- break;
- }
-
- fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
- fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
- fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
- fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
- fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
- } else {
- Number fovRad = (90+camera->getFOV()/2.0) * TORADIANS;
- Number displayScale = 3.0;
- Number xPos = cos(fovRad) * displayScale;
- Number yPos = xPos * 0.5625;
- Number zPos = -sin(fovRad) * displayScale * 0.5;
-
- fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
- fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
- fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
- fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
- fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
- }
- }
- CameraPreviewWindow::CameraPreviewWindow() : UIElement() {
-
- bgRect = new UIRect((160 * 1.5)+16, (90 * 1.5) + 28);
- addChild(bgRect);
- bgRect->setColor(0.0, 0.0, 0.0, 0.5);
-
- UILabel *label = new UILabel("CAMERA PREVIEW", 11);
- label->setColor(1.0, 1.0, 1.0, 1.0);
- addChild(label);
- label->setPosition(15, 3);
-
- previewRect = new UIRect(160 * 1.5, 90 * 1.5);
- previewRect->setPosition(8, 20);
- addChild(previewRect);
- enabled = false;
- camera = NULL;
- scene = NULL;
- renderTexture = NULL;
- }
- CameraPreviewWindow::~CameraPreviewWindow() {
-
- }
- void CameraPreviewWindow::setCamera(Scene *scene, Camera *camera) {
- this->camera = camera;
- this->scene = scene;
- if(camera) {
- enabled = true;
- if(renderTexture) {
- delete renderTexture;
- }
- renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
- previewRect->setTexture(renderTexture->getTargetTexture());
-
- } else {
- enabled = false;
- }
- }
- EntityEditorMainView::EntityEditorMainView() {
- processInputEvents = true;
- mainScene = new Scene(Scene::SCENE_3D, true);
- renderTexture = new SceneRenderTexture(mainScene, mainScene->getDefaultCamera(), 512, 512);
- mainScene->clearColor.setColor(0.2, 0.2, 0.2, 1.0);
- mainScene->useClearColor = true;
- mainScene->rootEntity.processInputEvents = true;
-
- renderTextureShape = new UIRect(256, 256);
- renderTextureShape->setAnchorPoint(-1.0, -1.0, 0.0);
- renderTextureShape->setTexture(renderTexture->getTargetTexture());
- addChild(renderTextureShape);
- renderTextureShape->setPosition(0, 30);
- cameraPreview = new CameraPreviewWindow();
- addChild(cameraPreview);
- cameraPreview->setPosition(5, 35);
-
-
- headerBg = new UIRect(10,10);
- addChild(headerBg);
- headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
- headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
-
-
- topBar = new Entity();
- addChild(topBar);
- topBar->setPosition(0, 0);
- topBar->processInputEvents = true;
-
-
- mainScene->getDefaultCamera()->setPosition(10, 10, 10);
- mainScene->getDefaultCamera()->lookAt(Vector3());
- grid = new EditorGrid();
- mainScene->addChild(grid);
-
- sceneObjectRoot = new Entity();
- sceneObjectRoot->processInputEvents = true;
- mainScene->addChild(sceneObjectRoot);
-
- transformGizmo = new TransformGizmo(mainScene, mainScene->getDefaultCamera());
- mainScene->addChild(transformGizmo);
- trackballCamera = new TrackballCamera(mainScene->getDefaultCamera(), renderTextureShape);
-
- addEntityButton = new UIImageButton("entityEditor/add_entity.png", 1.0, 24, 24);
- topBar->addChild(addEntityButton);
- addEntityButton->setPosition(4, 2);
- addEntityButton->addEventListener(this, UIEvent::CLICK_EVENT);
-
- transformGizmoMenu = new TransformGizmoMenu(transformGizmo);
- topBar->addChild(transformGizmoMenu);
- transformGizmoMenu->setPositionX(40);
-
- modeSwitchDropdown = new UIComboBox(globalMenu, 100);
- topBar->addChild(modeSwitchDropdown);
-
- modeSwitchDropdown->addComboItem("3D MODE");
- modeSwitchDropdown->addComboItem("2D MODE");
- modeSwitchDropdown->setSelectedIndex(0);
- modeSwitchDropdown->addEventListener(this, UIEvent::CHANGE_EVENT);
-
- editorMode = EDITOR_MODE_3D;
- }
- void EntityEditorMainView::setEditorMode(int newMode) {
- editorMode = newMode;
- if(editorMode == EDITOR_MODE_3D) {
- mainScene->setSceneType(Scene::SCENE_3D);
- grid->setGridMode(EditorGrid::GRID_MODE_3D);
- transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_3D);
- mainScene->getDefaultCamera()->setOrthoMode(false);
- mainScene->getDefaultCamera()->setClippingPlanes(1, 1000);
- trackballCamera->disableRotation(false);
- } else {
- mainScene->setSceneType(Scene::SCENE_2D);
- mainScene->getDefaultCamera()->setOrthoMode(true);
- mainScene->getDefaultCamera()->setClippingPlanes(-1, 10000);
- trackballCamera->setCameraPosition(trackballCamera->getOribitingCenter()+Vector3(0.0, 0.0, trackballCamera->getCameraDistance()));
- grid->setGridMode(EditorGrid::GRID_MODE_2D);
- transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_2D);
- trackballCamera->disableRotation(true);
- Update();
- }
- }
- Entity *EntityEditorMainView::getSelectedEntity() {
- if(selectedEntities.size() > 0) {
- return selectedEntities[selectedEntities.size()-1];
- } else {
- return NULL;
- }
- }
- void EntityEditorMainView::Update() {
-
- if(editorMode == EDITOR_MODE_2D) {
- Number aspect = renderTextureShape->getWidth() / renderTextureShape->getHeight();
- mainScene->getDefaultCamera()->setOrthoSize(trackballCamera->getCameraDistance() * aspect, trackballCamera->getCameraDistance());
- }
-
- for(int i=0; i < icons.size(); i++) {
- Number scale = mainScene->getDefaultCamera()->getPosition().distance(icons[i]->getConcatenatedMatrix().getPosition()) * 0.1;
- icons[i]->setScale(scale, scale, scale);
- }
- }
- void EntityEditorMainView::createIcon(Entity *entity, String iconFile) {
- ScenePrimitive *iconPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 0.4, 0.4);
-
- iconPrimitive->setMaterialByName("Unlit");
- Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("entityEditor/"+iconFile);
- if(iconPrimitive->getLocalShaderOptions()) {
- iconPrimitive->getLocalShaderOptions()->addTexture("diffuse", tex);
- }
-
- entity->addChild(iconPrimitive);
- iconPrimitive->billboardMode = true;
- iconPrimitive->depthTest = false;
- iconPrimitive->depthWrite = false;
- iconPrimitive->editorOnly = true;
- iconPrimitive->alphaTest = true;
- icons.push_back(iconPrimitive);
- }
- void EntityEditorMainView::setEditorProps(Entity *entity) {
- entity->processInputEvents = true;
- entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
-
- SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
- SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
-
- if(sceneMesh && !emitter) {
- sceneMesh->wireFrameColor = Color(1.0, 0.8, 0.3, 1.0);
- // sceneMesh->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
- sceneMesh->useGeometryHitDetection = true;
- }
-
- SceneLight *sceneLight = dynamic_cast<SceneLight*>(entity);
- if(sceneLight) {
- createIcon(entity, "light_icon.png");
- LightDisplay *lightVis = new LightDisplay(sceneLight);
- }
-
- if(emitter) {
- createIcon(entity, "emitter_icon.png");
- }
- SceneSound *sound = dynamic_cast<SceneSound*>(entity);
- if(sound) {
- createIcon(entity, "sound_icon.png");
- }
- Camera *camera = dynamic_cast<Camera*>(entity);
- if(camera) {
- CameraDisplay *camVis = new CameraDisplay(camera);
- createIcon(entity, "camera_icon.png");
- }
-
-
- }
- void EntityEditorMainView::addEntityFromMenu(String command) {
- if(command == "add_primitive") {
- ScenePrimitive *newPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
- sceneObjectRoot->addChild(newPrimitive);
- setEditorProps(newPrimitive);
- newPrimitive->setPosition(cursorPosition);
- selectEntity(newPrimitive);
- return;
- }
- if(command == "add_empty") {
- Entity *newEntity = new Entity();
- sceneObjectRoot->addChild(newEntity);
- setEditorProps(newEntity);
- createIcon(newEntity, "empty_icon.png");
- newEntity->bBox = Vector3(0.5, 0.5, 0.5);
- newEntity->setPosition(cursorPosition);
- selectEntity(newEntity);
- return;
- }
- if(command == "add_sound") {
- SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
- sceneObjectRoot->addChild(newSound);
- setEditorProps(newSound);
- newSound->bBox = Vector3(0.5, 0.5, 0.5);
- newSound->setPosition(cursorPosition);
- selectEntity(newSound);
- return;
- }
- if(command == "add_sound") {
- SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
- sceneObjectRoot->addChild(newSound);
- setEditorProps(newSound);
- newSound->bBox = Vector3(0.5, 0.5, 0.5);
- newSound->setPosition(cursorPosition);
- selectEntity(newSound);
- return;
- }
- if(command == "add_camera") {
- Camera *newCamera = new Camera(mainScene);
- sceneObjectRoot->addChild(newCamera);
- setEditorProps(newCamera);
- newCamera->bBox = Vector3(0.5, 0.5, 0.5);
- newCamera->setPosition(cursorPosition);
- selectEntity(newCamera);
- return;
- }
-
- if(command == "add_image") {
- assetSelectType = "image";
- globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
- std::vector<String> extensions;
- extensions.push_back("png");
- globalFrame->showAssetBrowser(extensions);
- return;
- }
- if(command == "add_sprite") {
- assetSelectType = "sprite";
- globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
- std::vector<String> extensions;
- extensions.push_back("sprite");
- globalFrame->showAssetBrowser(extensions);
- return;
- }
-
- if(command == "add_label") {
- SceneLabel *newLabel = new SceneLabel("TEXT", 12);
- newLabel->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
- newLabel->setAnchorPoint(-1.0, 0.0, 0.0);
- newLabel->snapToPixels = false;
- newLabel->positionAtBaseline = false;
- sceneObjectRoot->addChild(newLabel);
- setEditorProps(newLabel);
- newLabel->setPosition(cursorPosition);
- selectEntity(newLabel);
- return;
- }
-
- if(command == "add_light") {
- SceneLight *newLight = new SceneLight(SceneLight::POINT_LIGHT, mainScene, 1.0);
- newLight->bBox = Vector3(0.5, 0.5, 0.5);
- mainScene->addLight(newLight);
- sceneObjectRoot->addChild(newLight);
- setEditorProps(newLight);
- newLight->setPosition(cursorPosition);
- selectEntity(newLight);
- return;
- }
-
- if(command == "add_mesh") {
- assetSelectType = "mesh";
- globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
- std::vector<String> extensions;
- extensions.push_back("mesh");
- globalFrame->showAssetBrowser(extensions);
- return;
- }
-
- if(command == "add_particles") {
- SceneParticleEmitter *newEmitter = new SceneParticleEmitter(30, 3.0, 0.2);
- newEmitter->bBox = Vector3(0.5, 0.5, 0.5);
-
- newEmitter->setParticleType(SceneParticleEmitter::PARTICLE_TYPE_QUAD);
-
- sceneObjectRoot->addChild(newEmitter);
- setEditorProps(newEmitter);
- newEmitter->setPosition(cursorPosition);
-
-
- newEmitter->scaleCurve.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
- newEmitter->scaleCurve.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
-
- newEmitter->colorCurveR.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
- newEmitter->colorCurveR.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
-
- newEmitter->colorCurveG.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
- newEmitter->colorCurveG.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
-
- newEmitter->colorCurveB.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
- newEmitter->colorCurveB.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
-
- newEmitter->colorCurveA.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
- newEmitter->colorCurveA.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
-
- selectEntity(newEmitter);
- return;
-
- }
- }
- void EntityEditorMainView::handleEvent(Event *event) {
- if(event->getDispatcher() == modeSwitchDropdown) {
- setEditorMode(modeSwitchDropdown->getSelectedIndex());
- } else if(event->getDispatcher() == globalFrame->assetBrowser) {
- if(event->getEventCode() == UIEvent::OK_EVENT) {
- if(assetSelectType == "mesh") {
- SceneMesh *newMesh = new SceneMesh(globalFrame->assetBrowser->getFullSelectedAssetPath());
- newMesh->cacheToVertexBuffer(true);
- sceneObjectRoot->addChild(newMesh);
- setEditorProps(newMesh);
- newMesh->setPosition(cursorPosition);
- selectEntity(newMesh);
- } else if(assetSelectType == "image") {
- SceneImage *newImage = new SceneImage(globalFrame->assetBrowser->getFullSelectedAssetPath());
- newImage->setMaterialByName("Unlit");
- if(newImage->getLocalShaderOptions()) {
- newImage->getLocalShaderOptions()->addTexture("diffuse", newImage->getTexture());
- }
- sceneObjectRoot->addChild(newImage);
- setEditorProps(newImage);
- newImage->setPosition(cursorPosition);
- selectEntity(newImage);
- } else if(assetSelectType == "sprite") {
- SceneSprite *newSprite = new SceneSprite(globalFrame->assetBrowser->getFullSelectedAssetPath());
-
- if(newSprite->getNumAnimations()) {
- newSprite->playAnimation(newSprite->getAnimationAtIndex(0)->name, 0, false);
- }
-
- newSprite->setMaterialByName("Unlit");
- if(newSprite->getLocalShaderOptions()) {
- newSprite->getLocalShaderOptions()->addTexture("diffuse", newSprite->getTexture());
- }
- sceneObjectRoot->addChild(newSprite);
- setEditorProps(newSprite);
- newSprite->setPosition(cursorPosition);
- selectEntity(newSprite);
- }
-
-
- globalFrame->assetBrowser->removeAllHandlersForListener(this);
- globalFrame->hideModal();
- }
-
- } else if(event->getDispatcher() == addEntityMenu) {
- addEntityMenu->removeAllHandlersForListener(this);
- String command = addEntityMenu->getSelectedItem()->getMenuItemID();
- addEntityFromMenu(command);
- } else if(event->getDispatcher() == addEntityButton) {
- addEntityMenu = globalMenu->showMenuAtMouse(150);
- addEntityMenu->addOption("Add Primitive", "add_primitive");
- addEntityMenu->addOption("Add Mesh", "add_mesh");
- addEntityMenu->addOption("Add Entity", "add_entity");
- addEntityMenu->addDivider();
- addEntityMenu->addOption("Add Sprite", "add_sprite");
- addEntityMenu->addOption("Add Image", "add_image");
- addEntityMenu->addOption("Add Label", "add_label");
- addEntityMenu->addDivider();
- addEntityMenu->addOption("Add Light", "add_light");
- addEntityMenu->addOption("Add Particle System", "add_particles");
- addEntityMenu->addOption("Add Sound", "add_sound");
- addEntityMenu->addOption("Add Camera", "add_camera");
- addEntityMenu->addDivider();
- addEntityMenu->addOption("Add Empty", "add_empty");
- addEntityMenu->fitToScreenVertical();
- addEntityMenu->addEventListener(this, UIEvent::OK_EVENT);
- } else {
- if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN ) {
- InputEvent *inputEvent = (InputEvent*) event;
- CoreInput *input = CoreServices::getInstance()->getCore()->getInput();
- if(inputEvent->mouseButton == CoreInput::MOUSE_BUTTON2) {
- Entity* targetEntity = (Entity*) event->getDispatcher();
- selectEntity(targetEntity, input->getKeyState(KEY_LSHIFT) || input->getKeyState(KEY_RSHIFT));
- }
- }
- }
- }
- void EntityEditorMainView::doEntityDeselect(Entity *targetEntity) {
- SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
- if(sceneMesh) {
- sceneMesh->overlayWireframe = false;
- }
- }
- void EntityEditorMainView::doEntitySelect(Entity *targetEntity) {
- SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
- SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(targetEntity);
-
- if(sceneMesh && ! emitter) {
- sceneMesh->overlayWireframe = true;
- }
-
- Camera *camera = dynamic_cast<Camera*>(targetEntity);
- cameraPreview->setCamera(mainScene, camera);
- }
- void EntityEditorMainView::selectEntity(Entity *targetEntity, bool addToSelection) {
-
- bool doNotReselect = false;
- if(!addToSelection) {
- for(int i=0; i < selectedEntities.size(); i++) {
- doEntityDeselect(selectedEntities[i]);
- }
- selectedEntities.clear();
- } else {
- for(int i=0; i < selectedEntities.size(); i++) {
- if(targetEntity == selectedEntities[i]) {
- doEntityDeselect(targetEntity);
- selectedEntities.erase(selectedEntities.begin() + i);
- doNotReselect = true;
- break;
- }
- }
- }
- if(!doNotReselect) {
- selectedEntities.push_back(targetEntity);
- doEntitySelect(targetEntity);
- }
-
- transformGizmo->setTransformSelection(selectedEntities);
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
-
- }
- EntityEditorMainView::~EntityEditorMainView() {
-
- }
- void EntityEditorMainView::Resize(Number width, Number height) {
- headerBg->Resize(width, 30);
- modeSwitchDropdown->setPosition(width-110, 4);
-
- Vector2 screenPos = renderTextureShape->getScreenPosition(globalScene->getDefaultCamera()->getProjectionMatrix(), globalScene->getDefaultCamera()->getTransformMatrix(), globalScene->getDefaultCamera()->getViewport());
-
- mainScene->sceneMouseRect.x = screenPos.x;
- mainScene->sceneMouseRect.y = screenPos.y;
- mainScene->sceneMouseRect.w = renderTextureShape->getWidth();
- mainScene->sceneMouseRect.h = renderTextureShape->getHeight();
- mainScene->remapMouse = true;
-
- renderTexture->resizeRenderTexture(width, height-30);
- renderTextureShape->setTexture(renderTexture->getTargetTexture());
- renderTextureShape->Resize(width, height-30);
- Update();
- }
- PolycodeEntityEditor::PolycodeEntityEditor() : PolycodeEditor(true){
- mainSizer = new UIHSizer(300, 300, 300, false);
- addChild(mainSizer);
-
- mainView = new EntityEditorMainView();
- mainView->addEventListener(this, Event::CHANGE_EVENT);
- mainSizer->addLeftChild(mainView);
-
- mainSizer->setMinimumSize(200);
-
- // rightSizer = new UIVSizer(10, 10, 150, true);
- // mainSizer->addRightChild(rightSizer);
-
- propertyView = new EntityEditorPropertyView();
- // rightSizer->addBottomChild(propertyView);
- mainSizer->addRightChild(propertyView);
- }
- void PolycodeEntityEditor::handleEvent(Event *event) {
-
- if(event->getDispatcher() == mainView) {
- switch(event->getEventCode()) {
- case Event::CHANGE_EVENT:
- propertyView->setEntity(mainView->getSelectedEntity());
- break;
- }
- }
-
- PolycodeEditor::handleEvent(event);
- }
- PolycodeEntityEditor::~PolycodeEntityEditor() {
- }
- bool PolycodeEntityEditor::openFile(OSFileEntry filePath) {
- PolycodeEditor::openFile(filePath);
- return true;
- }
- void PolycodeEntityEditor::Activate() {
- Resize(getWidth(), getHeight());
- }
- void PolycodeEntityEditor::saveFile() {
-
- }
- void PolycodeEntityEditor::Resize(int x, int y) {
- mainSizer->Resize(x, y);
- PolycodeEditor::Resize(x,y);
- }
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