mcc 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. пре 13 година
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PolyUIBox.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. пре 13 година
PolyUIButton.cpp 0490cc51b4 Fixed ScreenEntity mouse events пре 13 година
PolyUICheckBox.cpp 9cf5dadca6 Fixed UI and dragging пре 13 година
PolyUIColorBox.cpp 9cf5dadca6 Fixed UI and dragging пре 13 година
PolyUIComboBox.cpp 9cf5dadca6 Fixed UI and dragging пре 13 година
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE пре 14 година
PolyUIHScrollBar.cpp 9cf5dadca6 Fixed UI and dragging пре 13 година
PolyUIHSlider.cpp 9cf5dadca6 Fixed UI and dragging пре 13 година
PolyUIImageButton.cpp 0490cc51b4 Fixed ScreenEntity mouse events пре 13 година
PolyUIScrollContainer.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. пре 13 година
PolyUITextInput.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. пре 13 година
PolyUITree.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. пре 13 година
PolyUITreeContainer.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. пре 13 година
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE пре 14 година
PolyUIVScrollBar.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. пре 13 година
PolyUIWindow.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. пре 13 година