Historique des commits

Auteur SHA1 Message Date
  Lasse Öörni 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. il y a 13 ans
  Lasse Öörni a40fead7dc Updated license for the new year. il y a 13 ans
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. il y a 13 ans
  Lasse Öörni 35fa40c48f Simplified code, as FileSystem already does the path access rights check. il y a 13 ans
  Lasse Öörni f11bfedbb3 Call SanitateResourceName() also in ResourceCache::Exists() to ensure consistent behaviour. il y a 13 ans
  Lasse Öörni 4638930ea4 Fallback resource search using absolute path. il y a 13 ans
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. il y a 13 ans
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. il y a 13 ans
  Lasse Öörni 8fe755e7e6 Do not release resource if it has weak refs. il y a 13 ans
  Lasse Öörni c96f9e72dc Cleaned up joystick code. Automatically open the joystick when accessed. il y a 13 ans
  Lasse Öörni 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. il y a 13 ans
  Lasse Öörni c48f640a18 Changed several structures to HashMap / HashSet for better performance. il y a 13 ans
  Lasse Öörni 97142c1db1 Eliminated n^2 algorithms from event subscribing and octree updates. il y a 14 ans
  Lasse Öörni 7ec5ec4f6e Added FileWatcher class (for now Windows only) & live resource reloading. il y a 14 ans
  Lasse Öörni 9b89a1540d Added resource name sanitation to prevent creation of duplicate resources. il y a 14 ans
  Lasse Öörni 5dbf2b81f9 Added error logging for resource hash collision. il y a 14 ans
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. il y a 14 ans
  Lasse Öörni 5541fc9d87 Resolve multisampled backbuffer for postprocessing. Not yet implemented on OpenGL. il y a 14 ans
  Lasse Öörni 30430d24ad Fixed Node::Clone() to respect the local mode of child nodes & components. il y a 14 ans
  Lasse Öörni baa3efacc3 Fixed the Data directory getting removed in the editor, if a scene was first loaded from there, and then from elsewhere. il y a 14 ans
  Lasse Öörni d94b865fce Reverted the change to not support fallback data mode in index & vertex buffers, as it broke AssetImporter. il y a 14 ans
  Lasse Öörni f1bb8bd2ba Updated to latest kNet. il y a 14 ans
  Lasse Öörni 5b44c38d32 Code cleanup. Actually use the added Contains() & Find() functions. il y a 14 ans
  Lasse Öörni 7eed016fd8 Added more assertions. il y a 14 ans
  Lasse Öörni 20a2a48ed9 Added hashing support to Pair template class. il y a 14 ans
  Lasse Öörni 1c154ef17e Uncommented the package file download test from TestScene.as. il y a 14 ans
  Lasse Öörni 40d04b377b Added Compare function to String, which is optionally case-insensitive. il y a 14 ans
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. il y a 14 ans
  Lasse Öörni aa2491a7ac Moved SharedPtr & SharedArrayPtr to the Container library. il y a 14 ans
  Lasse Öörni b90c1386be Removed unnecessary parentheses. il y a 14 ans