Commit History

Автор SHA1 Съобщение Дата
  Lasse Öörni 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. преди 13 години
  Lasse Öörni a40fead7dc Updated license for the new year. преди 13 години
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. преди 13 години
  Lasse Öörni 35fa40c48f Simplified code, as FileSystem already does the path access rights check. преди 13 години
  Lasse Öörni f11bfedbb3 Call SanitateResourceName() also in ResourceCache::Exists() to ensure consistent behaviour. преди 13 години
  Lasse Öörni 4638930ea4 Fallback resource search using absolute path. преди 13 години
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. преди 13 години
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. преди 13 години
  Lasse Öörni 8fe755e7e6 Do not release resource if it has weak refs. преди 13 години
  Lasse Öörni c96f9e72dc Cleaned up joystick code. Automatically open the joystick when accessed. преди 13 години
  Lasse Öörni 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. преди 13 години
  Lasse Öörni c48f640a18 Changed several structures to HashMap / HashSet for better performance. преди 13 години
  Lasse Öörni 97142c1db1 Eliminated n^2 algorithms from event subscribing and octree updates. преди 13 години
  Lasse Öörni 7ec5ec4f6e Added FileWatcher class (for now Windows only) & live resource reloading. преди 14 години
  Lasse Öörni 9b89a1540d Added resource name sanitation to prevent creation of duplicate resources. преди 14 години
  Lasse Öörni 5dbf2b81f9 Added error logging for resource hash collision. преди 14 години
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. преди 14 години
  Lasse Öörni 5541fc9d87 Resolve multisampled backbuffer for postprocessing. Not yet implemented on OpenGL. преди 14 години
  Lasse Öörni 30430d24ad Fixed Node::Clone() to respect the local mode of child nodes & components. преди 14 години
  Lasse Öörni baa3efacc3 Fixed the Data directory getting removed in the editor, if a scene was first loaded from there, and then from elsewhere. преди 14 години
  Lasse Öörni d94b865fce Reverted the change to not support fallback data mode in index & vertex buffers, as it broke AssetImporter. преди 14 години
  Lasse Öörni f1bb8bd2ba Updated to latest kNet. преди 14 години
  Lasse Öörni 5b44c38d32 Code cleanup. Actually use the added Contains() & Find() functions. преди 14 години
  Lasse Öörni 7eed016fd8 Added more assertions. преди 14 години
  Lasse Öörni 20a2a48ed9 Added hashing support to Pair template class. преди 14 години
  Lasse Öörni 1c154ef17e Uncommented the package file download test from TestScene.as. преди 14 години
  Lasse Öörni 40d04b377b Added Compare function to String, which is optionally case-insensitive. преди 14 години
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. преди 14 години
  Lasse Öörni aa2491a7ac Moved SharedPtr & SharedArrayPtr to the Container library. преди 14 години
  Lasse Öörni b90c1386be Removed unnecessary parentheses. преди 14 години