Commit History

Auteur SHA1 Bericht Datum
  Lasse Öörni 6382d476f8 Dependency tracking for GLSL shaders. Does not actually effect rendering yet, needs investigation. 13 jaren geleden
  Lasse Öörni 87aa8baeb4 Fixed variable name in resource reloading loop. 13 jaren geleden
  Lasse Öörni 245e678fd6 Refactored resource dependency tracking. 13 jaren geleden
  Lasse Öörni 20e6dd0da6 Resource dependency tracking for reloading resources. Currently implemented for ScriptFile. 13 jaren geleden
  Lasse Öörni 2a4fbcdf54 Removed the old postprocess system. Instead renderpath fragments can be appended. 13 jaren geleden
  Lasse Öörni a40fead7dc Updated license for the new year. 13 jaren geleden
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 jaren geleden
  Lasse Öörni 35fa40c48f Simplified code, as FileSystem already does the path access rights check. 13 jaren geleden
  Lasse Öörni f11bfedbb3 Call SanitateResourceName() also in ResourceCache::Exists() to ensure consistent behaviour. 13 jaren geleden
  Lasse Öörni 4638930ea4 Fallback resource search using absolute path. 13 jaren geleden
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 jaren geleden
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 jaren geleden
  Lasse Öörni 8fe755e7e6 Do not release resource if it has weak refs. 13 jaren geleden
  Lasse Öörni c96f9e72dc Cleaned up joystick code. Automatically open the joystick when accessed. 13 jaren geleden
  Lasse Öörni 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 jaren geleden
  Lasse Öörni c48f640a18 Changed several structures to HashMap / HashSet for better performance. 13 jaren geleden
  Lasse Öörni 97142c1db1 Eliminated n^2 algorithms from event subscribing and octree updates. 14 jaren geleden
  Lasse Öörni 7ec5ec4f6e Added FileWatcher class (for now Windows only) & live resource reloading. 14 jaren geleden
  Lasse Öörni 9b89a1540d Added resource name sanitation to prevent creation of duplicate resources. 14 jaren geleden
  Lasse Öörni 5dbf2b81f9 Added error logging for resource hash collision. 14 jaren geleden
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
  Lasse Öörni 5541fc9d87 Resolve multisampled backbuffer for postprocessing. Not yet implemented on OpenGL. 14 jaren geleden
  Lasse Öörni 30430d24ad Fixed Node::Clone() to respect the local mode of child nodes & components. 14 jaren geleden
  Lasse Öörni baa3efacc3 Fixed the Data directory getting removed in the editor, if a scene was first loaded from there, and then from elsewhere. 14 jaren geleden
  Lasse Öörni d94b865fce Reverted the change to not support fallback data mode in index & vertex buffers, as it broke AssetImporter. 14 jaren geleden
  Lasse Öörni f1bb8bd2ba Updated to latest kNet. 14 jaren geleden
  Lasse Öörni 5b44c38d32 Code cleanup. Actually use the added Contains() & Find() functions. 14 jaren geleden
  Lasse Öörni 7eed016fd8 Added more assertions. 14 jaren geleden
  Lasse Öörni 20a2a48ed9 Added hashing support to Pair template class. 14 jaren geleden
  Lasse Öörni 1c154ef17e Uncommented the package file download test from TestScene.as. 14 jaren geleden