Commit History

Author SHA1 Message Date
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
  hdunderscore 467c4bd4e8 - Updated sample mouse mode setup. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Ivan K 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 years ago
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 years ago
  Yao Wei Tjong 姚伟忠 c2471a240a Reorganize includes for Samples and Extras. 10 years ago
  aster2013 349a3ee981 Sort include file in samples. 10 years ago
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 years ago
  Yao Wei Tjong 姚伟忠 ed214bbeb3 Avoid the include dirs hack for finding the Urho3D.h header. 11 years ago
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 4feb135281 Clean up SDK include dirs. Refactor FindUrho3D CMake module. 11 years ago
  Yao Wei Tjong 姚伟忠 dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 years ago
  Yao Wei Tjong 姚伟忠 ec25e56046 Refactor Samples to support yaw and pitch by touch on mobile platform. 11 years ago
  aster2013 00b57c1231 Add LightAnimation sample, revert StaticScene. 11 years ago
  aster2013 496fb3e74e Refactor AttributeAnimation. 11 years ago
  aster2013 da7936dd68 Add attribute animation sample in StaticScene. 11 years ago
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 11 years ago
  aster2013 9cd40fb07f Revert attribute animation. It will be added in a new branch. 11 years ago
  aster2013 29e930d495 Add commend and use shared ptr for attribute animation. [ci skip] 11 years ago
  aster2013 b1b9c34c11 Add simple attribute animation system, and change StaticScene to test it. 11 years ago
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
  Lasse Öörni 04b00263b0 Moved CharacterDemo to the samples. 12 years ago
  Lasse Öörni dfb318b4f9 Added scene network replication sample. 12 years ago
  Lasse Öörni 796d8871b9 Sample code cleanup. 12 years ago
  Lasse Öörni 58903874f7 Scene node name consistency in the samples. 12 years ago
  Lasse Öörni 27f1f3ec59 Use the same object count in RenderToTexture as in AnimatingScene. 12 years ago
  Lasse Öörni e4ed439148 Added common rendering quality controls to all samples. 12 years ago