Историја ревизија

Аутор SHA1 Порука Датум
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. пре 6 година
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. пре 7 година
  Eugene Kozlov cfb56e54d8 Use non-zero default edge offset for Sprite2D. пре 7 година
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. пре 8 година
  Yao Wei Tjong 姚伟忠 c99c5fbf64 Clang-Tidy - modernize-use-equals-default. пре 8 година
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. пре 8 година
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. пре 8 година
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. пре 9 година
  Lasse Öörni 18f3204c14 Change textureEdgeOffset to be pixels to work similarly regardless of texture size. Add AngelScript & Lua bindings for it. Change default offset to be 0 to not change existing behavior. пре 9 година
  OvermindDL1 48346b278c Fix Sprite2D edge bleeding via new member variable. пре 9 година
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. пре 10 година
  Lasse Öörni 01857f5149 If sprite texture has the default wrap address mode, set to clamp. It's also possible to configure the texture to border address mode (via the XML parameters file), but that requires choosing a good border color. Closes #1096. пре 10 година
  aster2013 67a3b10e94 Remove half size offset in D3D mode in Sprite2D::GetDrawRectangle. Fix #927 пре 10 година
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. пре 10 година
  aster2013 32b12dcc57 Add GetDrawRectangle and GetTextureRectangle in Sprite2D. пре 10 година
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. пре 11 година
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. пре 11 година
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. пре 11 година
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. пре 11 година
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. пре 11 година
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. пре 11 година