Commit History

Author SHA1 Message Date
  Lasse Öörni e9f0baa398 Remote event registration is checked only when receiving. 11 years ago
  Lasse Öörni f1e25381a3 Support single image splitting for cube maps. Closes #445. 11 years ago
  Yao Wei Tjong 姚伟忠 b4e857ab4f Set all the headings in Urho2D and scripting API pages to proper case. 11 years ago
  Lasse Öörni 6e42d3fc5a Minor doc edits. 11 years ago
  Mike3D 51b95f5bfb Added TileMap 11 years ago
  Chris Friesen d12ec82b37 Fix reference to spritehelper url thx Mike3D 11 years ago
  Lasse Öörni 0472b4d410 Allow sending client observer rotation in addition to position. Note that rotation is not used by the NetworkPriority component, but can be used for custom logic. Do not send the observer pos/rot until actually set by the client. Closes #428. 11 years ago
  Lasse Öörni 6d5c73a15f Note that client cameras should be created into a local node in networked applications. 11 years ago
  Lasse Öörni ad737e0d6e Documentation for background resource loading. Expanded Scene::LoadAsync() to either background load resources only, load scene + resources synchronously, or background load resources first, then load the scene. Closes #406. 11 years ago
  Lasse Öörni df67ccdac7 Merge branch 'master' into threaded-resource-load 11 years ago
  Lasse Öörni 4a9ab417a8 As a possible fix to #409, remove the optimization to not mark a node dirty again if it is already dirty. As a consequence the TransformChanged() script function will work more logically. This change would cause reduced performance with a large amount of animating models; to counteract, introduce a "silent update" mechanism for node transforms. 11 years ago
  Lasse Öörni 346da1e1f9 Detect main thread when sending events or using profiler blocks; make these no-ops when called from outside the main thread. 11 years ago
  Lasse Öörni e82b3d53a1 Added support for zones defining a texture (either cube or 3D), that will be available in pixel shaders when rendering objects inside the zone. 11 years ago
  Lasse Öörni 2f29b3a5c0 Update documentation to not refer to ShortStringHash. 11 years ago
  Lasse Öörni 542fa82595 Update documentation. Remove unneeded friend class definition. 11 years ago
  Mike3D 7118ecc89b Urho2D documentation update 11 years ago
  Lasse Öörni a089b95d16 Minor documentation wording tweaks. 11 years ago
  Mike3D 557f85461e Improved Urho2D and gesture documentation. 11 years ago
  Lasse Öörni c4b337d6b2 Removed outdated documentation on material shader parameters. Added a partial list of engine inbuilt shader uniforms. 11 years ago
  Lasse Öörni affc8df912 Fix duplicate page/section name causing Physics page link to lead to Urho2D page. Closes #338. 11 years ago
  aster2013 ab15bf2528 Update Urho2D documentation, it is written by Mike3D, Thanks. [ci skip] 11 years ago
  Lasse Öörni 981b5bcac4 Use viewport sized intermediate rendertargets so that pixels outside the viewport never leak into post-processing. Added viewport multiplier mode to renderpath definition. Closes #265. 11 years ago
  Yao Wei Tjong 姚伟忠 6ad8c14346 Add engine param for enabling touch emulation during initialization. 11 years ago
  Lasse Öörni cbf91aaa8a Add touch emulation stationary fingers for multi-gestures by pressing down other mouse buttons than the left. 11 years ago
  Lasse Öörni 572167b90e Document the touch emulation feature briefly. 11 years ago
  aster b7d536bb5e Update attribute animation doc. [ci skip] 11 years ago
  Lasse Öörni 955a8bb34e Joystick refactoring after merging the joystick pull request from thebluefish. 11 years ago
  Lasse Öörni 0c219cfb35 Document the AutoloadPaths engine startup parameter. Copy also the Extra directory in the Android CopyData batch file. 11 years ago
  Lasse Öörni 5b4da41b10 Code cleanup, renamed command line option. Updated AssetImporter documentation. 11 years ago
  Lasse Öörni 67e46f1d71 Improve Input documentation. Reorder InputEvents.h to match the order in documentation. 11 years ago