Lasse Öörni
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e9f0baa398
Remote event registration is checked only when receiving.
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11 years ago |
Lasse Öörni
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f1e25381a3
Support single image splitting for cube maps. Closes #445.
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11 years ago |
Yao Wei Tjong 姚伟忠
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b4e857ab4f
Set all the headings in Urho2D and scripting API pages to proper case.
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11 years ago |
Lasse Öörni
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6e42d3fc5a
Minor doc edits.
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11 years ago |
Mike3D
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51b95f5bfb
Added TileMap
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11 years ago |
Chris Friesen
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d12ec82b37
Fix reference to spritehelper url thx Mike3D
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11 years ago |
Lasse Öörni
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0472b4d410
Allow sending client observer rotation in addition to position. Note that rotation is not used by the NetworkPriority component, but can be used for custom logic. Do not send the observer pos/rot until actually set by the client. Closes #428.
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11 years ago |
Lasse Öörni
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6d5c73a15f
Note that client cameras should be created into a local node in networked applications.
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11 years ago |
Lasse Öörni
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ad737e0d6e
Documentation for background resource loading. Expanded Scene::LoadAsync() to either background load resources only, load scene + resources synchronously, or background load resources first, then load the scene. Closes #406.
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11 years ago |
Lasse Öörni
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df67ccdac7
Merge branch 'master' into threaded-resource-load
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11 years ago |
Lasse Öörni
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4a9ab417a8
As a possible fix to #409, remove the optimization to not mark a node dirty again if it is already dirty. As a consequence the TransformChanged() script function will work more logically. This change would cause reduced performance with a large amount of animating models; to counteract, introduce a "silent update" mechanism for node transforms.
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11 years ago |
Lasse Öörni
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346da1e1f9
Detect main thread when sending events or using profiler blocks; make these no-ops when called from outside the main thread.
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11 years ago |
Lasse Öörni
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e82b3d53a1
Added support for zones defining a texture (either cube or 3D), that will be available in pixel shaders when rendering objects inside the zone.
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11 years ago |
Lasse Öörni
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2f29b3a5c0
Update documentation to not refer to ShortStringHash.
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11 years ago |
Lasse Öörni
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542fa82595
Update documentation. Remove unneeded friend class definition.
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11 years ago |
Mike3D
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7118ecc89b
Urho2D documentation update
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11 years ago |
Lasse Öörni
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a089b95d16
Minor documentation wording tweaks.
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11 years ago |
Mike3D
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557f85461e
Improved Urho2D and gesture documentation.
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11 years ago |
Lasse Öörni
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c4b337d6b2
Removed outdated documentation on material shader parameters. Added a partial list of engine inbuilt shader uniforms.
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11 years ago |
Lasse Öörni
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affc8df912
Fix duplicate page/section name causing Physics page link to lead to Urho2D page. Closes #338.
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11 years ago |
aster2013
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ab15bf2528
Update Urho2D documentation, it is written by Mike3D, Thanks. [ci skip]
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11 years ago |
Lasse Öörni
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981b5bcac4
Use viewport sized intermediate rendertargets so that pixels outside the viewport never leak into post-processing. Added viewport multiplier mode to renderpath definition. Closes #265.
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11 years ago |
Yao Wei Tjong 姚伟忠
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6ad8c14346
Add engine param for enabling touch emulation during initialization.
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11 years ago |
Lasse Öörni
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cbf91aaa8a
Add touch emulation stationary fingers for multi-gestures by pressing down other mouse buttons than the left.
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11 years ago |
Lasse Öörni
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572167b90e
Document the touch emulation feature briefly.
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11 years ago |
aster
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b7d536bb5e
Update attribute animation doc. [ci skip]
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11 years ago |
Lasse Öörni
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955a8bb34e
Joystick refactoring after merging the joystick pull request from thebluefish.
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11 years ago |
Lasse Öörni
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0c219cfb35
Document the AutoloadPaths engine startup parameter. Copy also the Extra directory in the Android CopyData batch file.
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11 years ago |
Lasse Öörni
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5b4da41b10
Code cleanup, renamed command line option. Updated AssetImporter documentation.
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11 years ago |
Lasse Öörni
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67e46f1d71
Improve Input documentation. Reorder InputEvents.h to match the order in documentation.
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11 years ago |