Commit History

Author SHA1 Message Date
  Lasse Öörni 5ab72bf620 Merge remote-tracking branch 'friesencr/sprite_packer' 11 years ago
  Chris Friesen 6f383f64df SpritePacker cli 11 years ago
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 years ago
  Mike3D fbc7c06929 Typo 11 years ago
  Mike3D 5a7523eddd Urho2D documentation enhancement 11 years ago
  Lasse Öörni 40879a3b49 Fix includes and namespace in the application C++ example. 11 years ago
  Yao Wei Tjong 姚伟忠 05dd995b85 Refactor all the codes and scripts to use the renamed 'bin' subdir. 11 years ago
  Lasse Öörni 0b3e6e2bbb Added "renderui" render path command to render the UI into an arbitrary rendertarget. This disables the default UI render to the backbuffer. Removed functions from UI Lua API that shouldn't be exposed to scripting (update, render.) 11 years ago
  Lasse Öörni 64cb9cd104 Use shadow pass to render depth in ForwardHWDepth, so that linear depth is not calculated unnecessarily. 11 years ago
  Lasse Öörni b6caeb02a5 Document depth rendering. Disable depth write when sampling a HW depth texture. Disable stencil optimizations when using a custom depth texture, as in that case stencil channel availability can't be guaranteed. Changed -renderpath command line option to use the full resource name instead of defaulting to the RenderPaths directory. Removed test code from ForwardHWDepth renderpath. Closes #597. 11 years ago
  Yao Wei Tjong 姚伟忠 325a4f7365 Refactor to use the newly renamed Source/Urho3D directory. 11 years ago
  Yao Wei Tjong 姚伟忠 d75c592bd2 Add new engine parameter to set the location of resource prefix path. 11 years ago
  Lasse Öörni a8f93ebb70 Fix ObjectAnimation example in docs. 11 years ago
  Lasse Öörni 3bf80a5aa2 Cleanup AttributeAnimation docs. 11 years ago
  Alex Parlett c2110573c6 [Added] Documentation 11 years ago
  Lasse Öörni 23a4856b89 Document object attribute and event helper macros. Minor documentation cleanup. 11 years ago
  Lasse Öörni 8b22c32f4c Copy the Input::SetMouseMode() documentation also on the Input documentation page. 11 years ago
  Lasse Öörni 943a2c348b Added mechanism to limit material techniques on desktop hardware. Closes #516. 11 years ago
  Lasse Öörni b65bb59092 Configurable maximum substeps per frame in PhysicsWorld. Zero (default) = unlimited, positive = limited, negative = adaptive timestep, always 1 per rendering frame. Adaptive step is not recommended when consistent physics behavior is desired. 11 years ago
  Jonne Nauha 66913cf103 Engine: New WindowPositionX/Y init params. Sets initial window position prior to SetMode that creates the window. 11 years ago
  Lasse Öörni d7924f907f Added glyph offset functionality to Font. Closes #13. 11 years ago
  Lasse Öörni 3f51cee989 Give Data directory priority over CoreData. Give autoload paths priority over the default directories/packages. Fix the resource path/package add priority (index) having no effect, which would result in the editor not giving highest priority to the user's resource data directory. Closes #499. 11 years ago
  Yao Wei Tjong 姚伟忠 1f91109413 Minor typo correction on the String::Compare() method. 11 years ago
  Lasse Öörni 64929dc50d Add possibility to disable RigidBody mass update to optimize performance when using several collisionshapes in the same node. Closes #489. 11 years ago
  Lasse Öörni 7f4b8e5b35 Allow controlling per-viewport if debug geometry should be rendered, instead of hardcoding to just backbuffer views. 11 years ago
  Lasse Öörni cb0103d518 Require always registering remote events for reception. Implement a fixed blacklist of remote events that can not be registered (see Network.cpp). Removed obsolete E_WINDOWMESSAGE event definition. 11 years ago
  Lasse Öörni d1bd8d961b Added ParticleEditor2D to Related Projects. Removed BlenderExporter section from Tools page, instead mention it in AssetImporter's section as an alternative. 11 years ago
  Mike3D ec188940e7 Add external links 11 years ago
  Mike3D e142f4f350 Revert back for Animated sprites documentation 11 years ago
  Mike3D 18916bb3fd Fix Animated sprites documentation 11 years ago