Lasse Öörni 7fd40cf630 Moved the test for ENABLE_TESTING into GetConsoleInput(), as script applications can not know whether it is safe to call. 12 lat temu
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Attribute.h 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
CMakeLists.txt 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
Condition.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
Condition.h 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
Context.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 lat temu
Context.h 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
CoreEvents.h 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
Main.h 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
MiniDump.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
MiniDump.h 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
Mutex.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
Mutex.h 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
Object.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
Object.h abc6fcd8b8 Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file. 12 lat temu
ProcessUtils.cpp 7fd40cf630 Moved the test for ENABLE_TESTING into GetConsoleInput(), as script applications can not know whether it is safe to call. 12 lat temu
ProcessUtils.h 4c02e19352 Increased the OpenGL ES constant depth bias adjustment to reduce self-shadowing artifacts. Do not use cascaded shadow mapping on OpenGL ES, so that the low quality shadow mode can avoid dependent texture reads altogether for much higher performance on iOS. Updated documentation of the GetPlatform() function. 12 lat temu
Profiler.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
Profiler.h 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
StringUtils.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
StringUtils.h 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
Thread.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
Thread.h 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
Timer.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
Timer.h 6d5ddc23e0 Bump the copyright for 2014. 12 lat temu
Variant.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 lat temu
Variant.h 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 lat temu
WorkQueue.cpp af11693a35 Use safe form of pointer for the work item in WorkItemCompleted event. 12 lat temu
WorkQueue.h e44e3f7652 Only signal work items that have specified or higher priority in WorkQueue::Complete(), to prevent lower priority work item events triggering when they shouldn't (in the middle of render update.) Set explicit max priority in Octree & View items, but leave default priority to the lowest for user items. Removed a static variable from WorkQueue::PurgePool(). 12 lat temu